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Add score time to beatmap set overlay scoreboard table
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@ -128,6 +128,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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if (showPerformancePoints)
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if (showPerformancePoints)
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columns.Add(new TableColumn(BeatmapsetsStrings.ShowScoreboardHeaderspp, Anchor.CentreLeft, new Dimension(GridSizeMode.Absolute, 30)));
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columns.Add(new TableColumn(BeatmapsetsStrings.ShowScoreboardHeaderspp, Anchor.CentreLeft, new Dimension(GridSizeMode.Absolute, 30)));
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columns.Add(new TableColumn(BeatmapsetsStrings.ShowScoreboardHeadersTime, Anchor.CentreLeft, new Dimension(GridSizeMode.AutoSize)));
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columns.Add(new TableColumn(BeatmapsetsStrings.ShowScoreboardHeadersMods, Anchor.CentreLeft, new Dimension(GridSizeMode.AutoSize)));
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columns.Add(new TableColumn(BeatmapsetsStrings.ShowScoreboardHeadersMods, Anchor.CentreLeft, new Dimension(GridSizeMode.AutoSize)));
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return columns.ToArray();
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return columns.ToArray();
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@ -202,6 +203,11 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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});
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});
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}
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}
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content.Add(new ScoreboardTime(score.Date, text_size)
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{
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Margin = new MarginPadding { Right = 10 }
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});
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content.Add(new FillFlowContainer
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content.Add(new FillFlowContainer
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{
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{
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Direction = FillDirection.Horizontal,
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Direction = FillDirection.Horizontal,
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