diff --git a/osu.Game/Screens/OnlinePlay/Matchmaking/Queue/ScreenQueue.cs b/osu.Game/Screens/OnlinePlay/Matchmaking/Queue/ScreenQueue.cs index 9b325cd080..3da4013c61 100644 --- a/osu.Game/Screens/OnlinePlay/Matchmaking/Queue/ScreenQueue.cs +++ b/osu.Game/Screens/OnlinePlay/Matchmaking/Queue/ScreenQueue.cs @@ -465,6 +465,7 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Queue { base.OnSuspending(e); + stopWaitingLoopPlayback(); client.MatchmakingLeaveLobby().FireAndForget(); } @@ -473,6 +474,8 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Queue if (base.OnExiting(e)) return true; + stopWaitingLoopPlayback(); + switch (currentState.Value) { default: