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Fix tournament match scores resetting if StartMatch
is called on an in-progress match
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@ -106,13 +106,16 @@ namespace osu.Game.Tournament.Models
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}
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/// <summary>
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/// Initialise this match with zeroed scores. Will be a noop if either team is not present.
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/// Initialise this match with zeroed scores. Will be a noop if either team is not present or if either of the scores are non-zero.
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/// </summary>
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public void StartMatch()
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{
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if (Team1.Value == null || Team2.Value == null)
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return;
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if (Team1Score.Value > 0 || Team2Score.Value > 0)
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return;
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Team1Score.Value = 0;
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Team2Score.Value = 0;
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}
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