1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 11:37:28 +08:00

Remove bindable to promote one-way access

This commit is contained in:
smoogipoo 2020-04-16 13:25:08 +09:00
parent 06e25091f6
commit 9e2be6f2f4
3 changed files with 10 additions and 11 deletions

View File

@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("disable menu items", () =>
{
foreach (var item in menu.Items)
((OsuMenuItem)item).Enabled.Value = false;
((OsuMenuItem)item).Action.Disabled = true;
});
AddStep("move to first menu item", () => InputManager.MoveMouseTo(menu.ChildrenOfType<DrawableOsuMenuItem>().First()));
@ -71,13 +71,13 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("disable menu items", () =>
{
foreach (var item in menu.Items)
((OsuMenuItem)item).Enabled.Value = false;
((OsuMenuItem)item).Action.Disabled = true;
});
AddStep("enable menu items", () =>
{
foreach (var item in menu.Items)
((OsuMenuItem)item).Enabled.Value = true;
((OsuMenuItem)item).Action.Disabled = false;
});
AddStep("move to first menu item", () => InputManager.MoveMouseTo(menu.ChildrenOfType<DrawableOsuMenuItem>().First()));

View File

@ -2,15 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Bindables;
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterface
{
public class OsuMenuItem : MenuItem
{
public readonly Bindable<bool> Enabled = new Bindable<bool>(true);
public readonly MenuItemType Type;
public OsuMenuItem(string text, MenuItemType type = MenuItemType.Standard)
@ -22,9 +19,6 @@ namespace osu.Game.Graphics.UserInterface
: base(text, action)
{
Type = type;
Enabled.BindValueChanged(enabled => Action.Disabled = !enabled.NewValue);
Action.BindDisabledChanged(disabled => Enabled.Value = !disabled);
}
}
}

View File

@ -107,6 +107,8 @@ namespace osu.Game.Screens.Edit
dependencies.CacheAs<IEditorChangeHandler>(changeHandler);
EditorMenuBar menuBar;
OsuMenuItem undoMenuItem;
OsuMenuItem redoMenuItem;
var fileMenuItems = new List<MenuItem>
{
@ -155,8 +157,8 @@ namespace osu.Game.Screens.Edit
{
Items = new[]
{
new EditorMenuItem("Undo", MenuItemType.Standard, undo) { Enabled = { BindTarget = changeHandler.CanUndo } },
new EditorMenuItem("Redo", MenuItemType.Standard, redo) { Enabled = { BindTarget = changeHandler.CanRedo } }
undoMenuItem = new EditorMenuItem("Undo", MenuItemType.Standard, undo),
redoMenuItem = new EditorMenuItem("Redo", MenuItemType.Standard, redo)
}
}
}
@ -214,6 +216,9 @@ namespace osu.Game.Screens.Edit
}
});
changeHandler.CanUndo.BindValueChanged(v => undoMenuItem.Action.Disabled = !v.NewValue, true);
changeHandler.CanRedo.BindValueChanged(v => redoMenuItem.Action.Disabled = !v.NewValue, true);
menuBar.Mode.ValueChanged += onModeChanged;
bottomBackground.Colour = colours.Gray2;