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Merge pull request #15463 from peppy/beatmap-refactor/to-model-removal-2

Remove all remaining calls to `ToBeatmapInfo`/`ToBeatmapSetInfo`
This commit is contained in:
Dan Balasescu 2021-11-05 16:06:17 +09:00 committed by GitHub
commit 9e06da6cbb
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4 changed files with 16 additions and 57 deletions

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@ -81,34 +81,6 @@ namespace osu.Game.Online.API.Requests.Responses
public double BPM { get; set; } public double BPM { get; set; }
public virtual BeatmapInfo ToBeatmapInfo(RulesetStore rulesets)
{
var set = BeatmapSet?.ToBeatmapSet(rulesets);
return new BeatmapInfo
{
Metadata = set?.Metadata ?? new BeatmapMetadata(),
Ruleset = rulesets.GetRuleset(RulesetID),
StarDifficulty = StarRating,
OnlineBeatmapID = OnlineID,
Version = DifficultyName,
// this is actually an incorrect mapping (Length is calculated as drain length in lazer's import process, see BeatmapManager.calculateLength).
Length = Length,
Status = Status,
MD5Hash = Checksum,
BeatmapSet = set,
MaxCombo = MaxCombo,
BaseDifficulty = new BeatmapDifficulty
{
DrainRate = DrainRate,
CircleSize = CircleSize,
ApproachRate = ApproachRate,
OverallDifficulty = OverallDifficulty,
},
OnlineInfo = this,
};
}
#region Implementation of IBeatmapInfo #region Implementation of IBeatmapInfo
public IBeatmapMetadataInfo Metadata => (BeatmapSet as IBeatmapSetInfo)?.Metadata ?? new BeatmapMetadata(); public IBeatmapMetadataInfo Metadata => (BeatmapSet as IBeatmapSetInfo)?.Metadata ?? new BeatmapMetadata();

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@ -3,11 +3,9 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Users; using osu.Game.Users;
#nullable enable #nullable enable
@ -121,26 +119,6 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"beatmaps")] [JsonProperty(@"beatmaps")]
public APIBeatmap[] Beatmaps { get; set; } = Array.Empty<APIBeatmap>(); public APIBeatmap[] Beatmaps { get; set; } = Array.Empty<APIBeatmap>();
public virtual BeatmapSetInfo ToBeatmapSet(RulesetStore rulesets)
{
var beatmapSet = new BeatmapSetInfo
{
OnlineBeatmapSetID = OnlineID,
Metadata = metadata,
Status = Status,
};
beatmapSet.Beatmaps = Beatmaps.Select(b =>
{
var beatmap = b.ToBeatmapInfo(rulesets);
beatmap.BeatmapSet = beatmapSet;
beatmap.Metadata = beatmapSet.Metadata;
return beatmap;
}).ToList();
return beatmapSet;
}
private BeatmapMetadata metadata => new BeatmapMetadata private BeatmapMetadata metadata => new BeatmapMetadata
{ {
Title = Title, Title = Title,

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@ -98,7 +98,7 @@ namespace osu.Game.Online.API.Requests.Responses
{ {
TotalScore = TotalScore, TotalScore = TotalScore,
MaxCombo = MaxCombo, MaxCombo = MaxCombo,
BeatmapInfo = Beatmap?.ToBeatmapInfo(rulesets), BeatmapInfo = beatmap,
User = User, User = User,
Accuracy = Accuracy, Accuracy = Accuracy,
OnlineScoreID = OnlineID, OnlineScoreID = OnlineID,
@ -111,9 +111,6 @@ namespace osu.Game.Online.API.Requests.Responses
Mods = modInstances, Mods = modInstances,
}; };
if (beatmap != null)
scoreInfo.BeatmapInfo = beatmap;
if (Statistics != null) if (Statistics != null)
{ {
foreach (var kvp in Statistics) foreach (var kvp in Statistics)

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using System.Linq; using System.Linq;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
@ -66,7 +67,18 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
if (value?.Scores.Any() != true) if (value?.Scores.Any() != true)
return; return;
scoreManager.OrderByTotalScoreAsync(value.Scores.Select(s => s.CreateScoreInfo(rulesets, Beatmap.Value.ToBeatmapInfo(rulesets))).ToArray(), loadCancellationSource.Token) var apiBeatmap = Beatmap.Value;
Debug.Assert(apiBeatmap != null);
// TODO: temporary. should be removed once `OrderByTotalScore` can accept `IScoreInfo`.
var beatmapInfo = new BeatmapInfo
{
MaxCombo = apiBeatmap.MaxCombo,
Status = apiBeatmap.Status
};
scoreManager.OrderByTotalScoreAsync(value.Scores.Select(s => s.CreateScoreInfo(rulesets, beatmapInfo)).ToArray(), loadCancellationSource.Token)
.ContinueWith(ordered => Schedule(() => .ContinueWith(ordered => Schedule(() =>
{ {
if (loadCancellationSource.IsCancellationRequested) if (loadCancellationSource.IsCancellationRequested)
@ -74,11 +86,11 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
var topScore = ordered.Result.First(); var topScore = ordered.Result.First();
scoreTable.DisplayScores(ordered.Result, topScore.BeatmapInfo?.Status.GrantsPerformancePoints() == true); scoreTable.DisplayScores(ordered.Result, apiBeatmap.Status.GrantsPerformancePoints());
scoreTable.Show(); scoreTable.Show();
var userScore = value.UserScore; var userScore = value.UserScore;
var userScoreInfo = userScore?.Score.CreateScoreInfo(rulesets, Beatmap.Value.ToBeatmapInfo(rulesets)); var userScoreInfo = userScore?.Score.CreateScoreInfo(rulesets, beatmapInfo);
topScoresContainer.Add(new DrawableTopScore(topScore)); topScoresContainer.Add(new DrawableTopScore(topScore));