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Move seek button to left to differentiate mutating operations
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@ -44,6 +44,26 @@ namespace osu.Game.Screens.Edit.Timing
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Groups = { BindTarget = Beatmap.ControlPointInfo.Groups, },
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Groups = { BindTarget = Beatmap.ControlPointInfo.Groups, },
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},
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},
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new FillFlowContainer
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Direction = FillDirection.Horizontal,
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Margin = new MarginPadding(margins),
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Spacing = new Vector2(5),
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Children = new Drawable[]
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{
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new RoundedButton
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{
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Text = "Select closest to current time",
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Action = goToCurrentGroup,
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Size = new Vector2(220, 30),
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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},
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}
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},
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new FillFlowContainer
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{
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{
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.BottomRight,
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Anchor = Anchor.BottomRight,
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@ -68,15 +88,6 @@ namespace osu.Game.Screens.Edit.Timing
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Size = new Vector2(160, 30),
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Size = new Vector2(160, 30),
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Anchor = Anchor.BottomRight,
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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BackgroundColour = colours.Green3,
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},
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new RoundedButton
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{
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Text = "Go to current time",
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Action = goToCurrentGroup,
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Size = new Vector2(140, 30),
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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},
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},
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}
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}
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},
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},
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