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Remove IPlayfieldProvider
by caching Playfield
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parent
418dbf3f3e
commit
9dcd0bf311
@ -5,7 +5,6 @@ using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI;
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@ -14,13 +13,13 @@ using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Mania.Tests.Editor
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namespace osu.Game.Rulesets.Mania.Tests.Editor
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{
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{
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[Cached(typeof(IPlayfieldProvider))]
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public abstract class ManiaSelectionBlueprintTestScene : SelectionBlueprintTestScene
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public abstract class ManiaSelectionBlueprintTestScene : SelectionBlueprintTestScene, IPlayfieldProvider
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{
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{
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protected override Container<Drawable> Content => blueprints ?? base.Content;
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protected override Container<Drawable> Content => blueprints ?? base.Content;
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private readonly Container blueprints;
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private readonly Container blueprints;
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[Cached(typeof(Playfield))]
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public Playfield Playfield { get; }
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public Playfield Playfield { get; }
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private readonly ScrollingTestContainer scrollingTestContainer;
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private readonly ScrollingTestContainer scrollingTestContainer;
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@ -6,6 +6,7 @@ using osu.Framework.Graphics;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.UI.Scrolling;
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namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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@ -14,12 +15,12 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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where T : ManiaHitObject
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where T : ManiaHitObject
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{
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{
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[Resolved]
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[Resolved]
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private IPlayfieldProvider playfieldProvider { get; set; }
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private Playfield playfield { get; set; }
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[Resolved]
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[Resolved]
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private IScrollingInfo scrollingInfo { get; set; }
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private IScrollingInfo scrollingInfo { get; set; }
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protected ScrollingHitObjectContainer HitObjectContainer => ((ManiaPlayfield)playfieldProvider.Playfield).GetColumn(HitObject.Column).HitObjectContainer;
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protected ScrollingHitObjectContainer HitObjectContainer => ((ManiaPlayfield)playfield).GetColumn(HitObject.Column).HitObjectContainer;
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protected ManiaSelectionBlueprint(T hitObject)
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protected ManiaSelectionBlueprint(T hitObject)
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: base(hitObject)
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: base(hitObject)
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@ -43,6 +43,9 @@ namespace osu.Game.Rulesets.Edit
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protected readonly Ruleset Ruleset;
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protected readonly Ruleset Ruleset;
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// Provides `Playfield`
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private DependencyContainer dependencies;
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[Resolved]
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[Resolved]
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protected EditorClock EditorClock { get; private set; }
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protected EditorClock EditorClock { get; private set; }
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@ -69,6 +72,9 @@ namespace osu.Game.Rulesets.Edit
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Ruleset = ruleset;
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Ruleset = ruleset;
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}
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}
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
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dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load()
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private void load()
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{
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{
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@ -88,6 +94,8 @@ namespace osu.Game.Rulesets.Edit
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return;
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return;
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}
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}
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dependencies.CacheAs(Playfield);
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const float toolbar_width = 200;
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const float toolbar_width = 200;
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InternalChildren = new Drawable[]
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InternalChildren = new Drawable[]
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@ -415,8 +423,7 @@ namespace osu.Game.Rulesets.Edit
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/// </summary>
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/// </summary>
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[Cached(typeof(HitObjectComposer))]
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[Cached(typeof(HitObjectComposer))]
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[Cached(typeof(IPositionSnapProvider))]
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[Cached(typeof(IPositionSnapProvider))]
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[Cached(typeof(IPlayfieldProvider))]
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public abstract class HitObjectComposer : CompositeDrawable, IPositionSnapProvider
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public abstract class HitObjectComposer : CompositeDrawable, IPositionSnapProvider, IPlayfieldProvider
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{
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{
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protected HitObjectComposer()
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protected HitObjectComposer()
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{
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{
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@ -1,12 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Edit
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{
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public interface IPlayfieldProvider
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{
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Playfield Playfield { get; }
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}
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}
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