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Don't consider slider tails in timing distribution
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@ -198,7 +198,7 @@ namespace osu.Game.Rulesets.Osu
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{
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Columns = new[]
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{
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new StatisticItem("Timing Distribution", new HitEventTimingDistributionGraph(score.HitEvents.Where(e => e.HitObject is HitCircle).ToList())
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new StatisticItem("Timing Distribution", new HitEventTimingDistributionGraph(score.HitEvents.Where(e => e.HitObject is HitCircle && !(e.HitObject is SliderTailCircle)).ToList())
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{
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RelativeSizeAxes = Axes.X,
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Height = 130
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