mirror of
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Merge branch 'master' into tournament-team-editor-improvements
This commit is contained in:
commit
9d71e8f20d
@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Linq;
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using NUnit.Framework;
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@ -82,7 +80,7 @@ namespace osu.Game.Tests.Visual.Editing
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[Test]
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public void TestNudgeSelection()
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{
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HitCircle[] addedObjects = null;
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HitCircle[] addedObjects = null!;
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AddStep("add hitobjects", () => EditorBeatmap.AddRange(addedObjects = new[]
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{
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@ -104,7 +102,7 @@ namespace osu.Game.Tests.Visual.Editing
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[Test]
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public void TestRotateHotkeys()
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{
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HitCircle[] addedObjects = null;
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HitCircle[] addedObjects = null!;
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AddStep("add hitobjects", () => EditorBeatmap.AddRange(addedObjects = new[]
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{
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@ -136,7 +134,7 @@ namespace osu.Game.Tests.Visual.Editing
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[Test]
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public void TestGlobalFlipHotkeys()
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{
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HitCircle addedObject = null;
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HitCircle addedObject = null!;
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AddStep("add hitobjects", () => EditorBeatmap.Add(addedObject = new HitCircle { StartTime = 100 }));
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@ -286,11 +284,104 @@ namespace osu.Game.Tests.Visual.Editing
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AddAssert("first selected", () => EditorBeatmap.SelectedHitObjects.Single(), () => Is.EqualTo(firstObject));
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}
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[Test]
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public void TestCyclicSelection()
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{
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var firstObject = new HitCircle { Position = new Vector2(256, 192), StartTime = 0 };
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var secondObject = new HitCircle { Position = new Vector2(256, 192), StartTime = 300 };
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var thirdObject = new HitCircle { Position = new Vector2(256, 192), StartTime = 600 };
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AddStep("add hitobjects", () => EditorBeatmap.AddRange(new[] { firstObject, secondObject, thirdObject }));
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moveMouseToObject(() => firstObject);
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AddStep("left click", () => InputManager.Click(MouseButton.Left));
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AddAssert("first selected", () => EditorBeatmap.SelectedHitObjects.Single(), () => Is.EqualTo(firstObject));
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AddStep("left click", () => InputManager.Click(MouseButton.Left));
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AddAssert("second selected", () => EditorBeatmap.SelectedHitObjects.Single(), () => Is.EqualTo(secondObject));
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AddStep("left click", () => InputManager.Click(MouseButton.Left));
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AddAssert("third selected", () => EditorBeatmap.SelectedHitObjects.Single(), () => Is.EqualTo(thirdObject));
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// cycle around
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AddStep("left click", () => InputManager.Click(MouseButton.Left));
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AddAssert("first selected", () => EditorBeatmap.SelectedHitObjects.Single(), () => Is.EqualTo(firstObject));
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}
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[Test]
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public void TestCyclicSelectionOutwards()
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{
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var firstObject = new HitCircle { Position = new Vector2(256, 192), StartTime = 0 };
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var secondObject = new HitCircle { Position = new Vector2(256, 192), StartTime = 300 };
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var thirdObject = new HitCircle { Position = new Vector2(256, 192), StartTime = 600 };
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AddStep("add hitobjects", () => EditorBeatmap.AddRange(new[] { firstObject, secondObject, thirdObject }));
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moveMouseToObject(() => firstObject);
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AddStep("seek near second", () => EditorClock.Seek(320));
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AddStep("left click", () => InputManager.Click(MouseButton.Left));
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AddAssert("second selected", () => EditorBeatmap.SelectedHitObjects.Single(), () => Is.EqualTo(secondObject));
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AddStep("left click", () => InputManager.Click(MouseButton.Left));
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AddAssert("third selected", () => EditorBeatmap.SelectedHitObjects.Single(), () => Is.EqualTo(thirdObject));
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AddStep("left click", () => InputManager.Click(MouseButton.Left));
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AddAssert("first selected", () => EditorBeatmap.SelectedHitObjects.Single(), () => Is.EqualTo(firstObject));
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|
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// cycle around
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AddStep("left click", () => InputManager.Click(MouseButton.Left));
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AddAssert("second selected", () => EditorBeatmap.SelectedHitObjects.Single(), () => Is.EqualTo(secondObject));
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}
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[Test]
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public void TestCyclicSelectionBackwards()
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{
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var firstObject = new HitCircle { Position = new Vector2(256, 192), StartTime = 0 };
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var secondObject = new HitCircle { Position = new Vector2(256, 192), StartTime = 300 };
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var thirdObject = new HitCircle { Position = new Vector2(256, 192), StartTime = 600 };
|
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|
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AddStep("add hitobjects", () => EditorBeatmap.AddRange(new[] { firstObject, secondObject, thirdObject }));
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|
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moveMouseToObject(() => firstObject);
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|
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AddStep("seek to third", () => EditorClock.Seek(600));
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|
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AddStep("left click", () => InputManager.Click(MouseButton.Left));
|
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AddAssert("third selected", () => EditorBeatmap.SelectedHitObjects.Single(), () => Is.EqualTo(thirdObject));
|
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|
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AddStep("left click", () => InputManager.Click(MouseButton.Left));
|
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AddAssert("second selected", () => EditorBeatmap.SelectedHitObjects.Single(), () => Is.EqualTo(secondObject));
|
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|
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AddStep("left click", () => InputManager.Click(MouseButton.Left));
|
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AddAssert("first selected", () => EditorBeatmap.SelectedHitObjects.Single(), () => Is.EqualTo(firstObject));
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|
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// cycle around
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AddStep("left click", () => InputManager.Click(MouseButton.Left));
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AddAssert("third selected", () => EditorBeatmap.SelectedHitObjects.Single(), () => Is.EqualTo(thirdObject));
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}
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[Test]
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public void TestDoubleClickToSeek()
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{
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var hitCircle = new HitCircle { Position = new Vector2(256, 192), StartTime = 600 };
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AddStep("add hitobjects", () => EditorBeatmap.AddRange(new[] { hitCircle }));
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moveMouseToObject(() => hitCircle);
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AddRepeatStep("double click", () => InputManager.Click(MouseButton.Left), 2);
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AddUntilStep("seeked to circle", () => EditorClock.CurrentTime, () => Is.EqualTo(600));
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}
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[TestCase(false)]
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[TestCase(true)]
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public void TestMultiSelectFromDrag(bool alreadySelectedBeforeDrag)
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{
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HitCircle[] addedObjects = null;
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HitCircle[] addedObjects = null!;
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AddStep("add hitobjects", () => EditorBeatmap.AddRange(addedObjects = new[]
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{
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@ -389,7 +480,7 @@ namespace osu.Game.Tests.Visual.Editing
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[Test]
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public void TestQuickDeleteRemovesSliderControlPoint()
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{
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Slider slider = null;
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Slider slider = null!;
|
||||
|
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PathControlPoint[] points =
|
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{
|
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|
@ -67,6 +67,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddUntilStep("wait for present", () => songSelect.IsCurrentScreen() && songSelect.BeatmapSetsLoaded);
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}
|
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|
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[Test]
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public void TestSelectFreeMods()
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{
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AddStep("set some freemods", () => songSelect.FreeMods.Value = new OsuRuleset().GetModsFor(ModType.Fun).ToArray());
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AddStep("set all freemods", () => songSelect.FreeMods.Value = new OsuRuleset().CreateAllMods().ToArray());
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AddStep("set no freemods", () => songSelect.FreeMods.Value = Array.Empty<Mod>());
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}
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[Test]
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public void TestBeatmapConfirmed()
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{
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|
@ -14,6 +14,7 @@ using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.States;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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using osu.Game.Tournament.Screens.Ladder;
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using osu.Game.Tournament.Screens.Ladder.Components;
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@ -35,11 +36,9 @@ namespace osu.Game.Tournament.Screens.Editors
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[BackgroundDependencyLoader]
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private void load()
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{
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Content.Add(new LadderEditorSettings
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AddInternal(new ControlPanel
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Margin = new MarginPadding(5)
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Child = new LadderEditorSettings(),
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});
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AddInternal(rightClickMessage = new WarningBox("Right click to place and link matches"));
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|
@ -213,7 +213,8 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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int instantWinAmount = Match.Round.Value.BestOf.Value / 2;
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Match.Completed.Value = Match.Round.Value.BestOf.Value > 0
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&& (Match.Team1Score.Value + Match.Team2Score.Value >= Match.Round.Value.BestOf.Value || Match.Team1Score.Value > instantWinAmount || Match.Team2Score.Value > instantWinAmount);
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&& (Match.Team1Score.Value + Match.Team2Score.Value >= Match.Round.Value.BestOf.Value || Match.Team1Score.Value > instantWinAmount
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|| Match.Team2Score.Value > instantWinAmount);
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}
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protected override void LoadComplete()
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@ -265,8 +266,6 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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protected override bool OnMouseDown(MouseDownEvent e) => e.Button == MouseButton.Left && editorInfo != null;
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|
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protected override bool OnDragStart(DragStartEvent e) => editorInfo != null;
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|
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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if (Selected && editorInfo != null && e.Key == Key.Delete)
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@ -287,17 +286,36 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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return true;
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}
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|
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private Vector2 positionAtStartOfDrag;
|
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protected override bool OnDragStart(DragStartEvent e)
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{
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if (editorInfo != null)
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{
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positionAtStartOfDrag = Position;
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return true;
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}
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|
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return false;
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}
|
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|
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protected override void OnDrag(DragEvent e)
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{
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base.OnDrag(e);
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|
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Selected = true;
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this.MoveToOffset(e.Delta);
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var pos = Position;
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Match.Position.Value = new Point((int)pos.X, (int)pos.Y);
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this.MoveTo(snapToGrid(positionAtStartOfDrag + (e.MousePosition - e.MouseDownPosition)));
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|
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Match.Position.Value = new Point((int)Position.X, (int)Position.Y);
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}
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|
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private Vector2 snapToGrid(Vector2 pos) =>
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new Vector2(
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(int)(pos.X / 10) * 10,
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(int)(pos.Y / 10) * 10
|
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);
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|
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public void Remove()
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{
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Selected = false;
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|
@ -11,15 +11,17 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
|
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using osu.Framework.Graphics.Containers;
|
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using osu.Framework.Input.Events;
|
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using osu.Game.Overlays.Settings;
|
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using osu.Game.Screens.Play.PlayerSettings;
|
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
|
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using osuTK;
|
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|
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namespace osu.Game.Tournament.Screens.Ladder.Components
|
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{
|
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public partial class LadderEditorSettings : PlayerSettingsGroup
|
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public partial class LadderEditorSettings : CompositeDrawable
|
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{
|
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private SettingsDropdown<TournamentRound> roundDropdown;
|
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private PlayerCheckbox losersCheckbox;
|
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@ -33,21 +35,26 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
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[Resolved]
|
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private LadderInfo ladderInfo { get; set; }
|
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public LadderEditorSettings()
|
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: base("ladder")
|
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{
|
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}
|
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|
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[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
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InternalChild = new FillFlowContainer
|
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{
|
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team1Dropdown = new SettingsTeamDropdown(ladderInfo.Teams) { LabelText = "Team 1" },
|
||||
team2Dropdown = new SettingsTeamDropdown(ladderInfo.Teams) { LabelText = "Team 2" },
|
||||
roundDropdown = new SettingsRoundDropdown(ladderInfo.Rounds) { LabelText = "Round" },
|
||||
losersCheckbox = new PlayerCheckbox { LabelText = "Losers Bracket" },
|
||||
dateTimeBox = new DateTextBox { LabelText = "Match Time" },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
team1Dropdown = new SettingsTeamDropdown(ladderInfo.Teams) { LabelText = "Team 1" },
|
||||
team2Dropdown = new SettingsTeamDropdown(ladderInfo.Teams) { LabelText = "Team 2" },
|
||||
roundDropdown = new SettingsRoundDropdown(ladderInfo.Rounds) { LabelText = "Round" },
|
||||
losersCheckbox = new PlayerCheckbox { LabelText = "Losers Bracket" },
|
||||
dateTimeBox = new DateTextBox { LabelText = "Match Time" },
|
||||
},
|
||||
};
|
||||
|
||||
editorInfo.Selected.ValueChanged += selection =>
|
||||
|
@ -36,8 +36,8 @@ namespace osu.Game.Tournament.Screens.Ladder
|
||||
{
|
||||
float newScale = Math.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale);
|
||||
|
||||
this.MoveTo(target -= e.MousePosition * (newScale - scale), 2000, Easing.OutQuint);
|
||||
this.ScaleTo(scale = newScale, 2000, Easing.OutQuint);
|
||||
this.MoveTo(target -= e.MousePosition * (newScale - scale), 1000, Easing.OutQuint);
|
||||
this.ScaleTo(scale = newScale, 1000, Easing.OutQuint);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -41,6 +41,7 @@ namespace osu.Game.Tournament.Screens.Ladder
|
||||
InternalChild = Content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TourneyVideo("ladder")
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Tournament
|
||||
private Container screens;
|
||||
private TourneyVideo video;
|
||||
|
||||
public const float CONTROL_AREA_WIDTH = 160;
|
||||
public const float CONTROL_AREA_WIDTH = 200;
|
||||
|
||||
public const float STREAM_AREA_WIDTH = 1366;
|
||||
|
||||
|
@ -111,7 +111,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
private readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> globalAvailableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>();
|
||||
|
||||
private IEnumerable<ModState> allAvailableMods => AvailableMods.Value.SelectMany(pair => pair.Value);
|
||||
public IEnumerable<ModState> AllAvailableMods => AvailableMods.Value.SelectMany(pair => pair.Value);
|
||||
|
||||
private readonly BindableBool customisationVisible = new BindableBool();
|
||||
|
||||
@ -382,7 +382,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
private void filterMods()
|
||||
{
|
||||
foreach (var modState in allAvailableMods)
|
||||
foreach (var modState in AllAvailableMods)
|
||||
modState.ValidForSelection.Value = modState.Mod.HasImplementation && IsValidMod.Invoke(modState.Mod);
|
||||
}
|
||||
|
||||
@ -407,7 +407,7 @@ namespace osu.Game.Overlays.Mods
|
||||
bool anyCustomisableModActive = false;
|
||||
bool anyModPendingConfiguration = false;
|
||||
|
||||
foreach (var modState in allAvailableMods)
|
||||
foreach (var modState in AllAvailableMods)
|
||||
{
|
||||
anyCustomisableModActive |= modState.Active.Value && modState.Mod.GetSettingsSourceProperties().Any();
|
||||
anyModPendingConfiguration |= modState.PendingConfiguration;
|
||||
@ -464,7 +464,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
var newSelection = new List<Mod>();
|
||||
|
||||
foreach (var modState in allAvailableMods)
|
||||
foreach (var modState in AllAvailableMods)
|
||||
{
|
||||
var matchingSelectedMod = SelectedMods.Value.SingleOrDefault(selected => selected.GetType() == modState.Mod.GetType());
|
||||
|
||||
@ -491,7 +491,7 @@ namespace osu.Game.Overlays.Mods
|
||||
if (externalSelectionUpdateInProgress)
|
||||
return;
|
||||
|
||||
var candidateSelection = allAvailableMods.Where(modState => modState.Active.Value)
|
||||
var candidateSelection = AllAvailableMods.Where(modState => modState.Active.Value)
|
||||
.Select(modState => modState.Mod)
|
||||
.ToArray();
|
||||
|
||||
|
@ -25,8 +25,6 @@ namespace osu.Game.Overlays.SkinEditor
|
||||
[Resolved]
|
||||
private SkinEditor editor { get; set; } = null!;
|
||||
|
||||
protected override bool AllowCyclicSelection => true;
|
||||
|
||||
public SkinBlueprintContainer(ISerialisableDrawableContainer targetContainer)
|
||||
{
|
||||
this.targetContainer = targetContainer;
|
||||
|
@ -46,15 +46,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
protected readonly BindableList<T> SelectedItems = new BindableList<T>();
|
||||
|
||||
/// <summary>
|
||||
/// Whether to allow cyclic selection on clicking multiple times.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Disabled by default as it does not work well with editors that support double-clicking or other advanced interactions.
|
||||
/// Can probably be made to work with more thought.
|
||||
/// </remarks>
|
||||
protected virtual bool AllowCyclicSelection => false;
|
||||
|
||||
protected BlueprintContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
@ -167,6 +158,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
if (ClickedBlueprint == null || SelectionHandler.SelectedBlueprints.FirstOrDefault(b => b.IsHovered) != ClickedBlueprint)
|
||||
return false;
|
||||
|
||||
doubleClickHandled = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -177,6 +169,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
endClickSelection(e);
|
||||
clickSelectionHandled = false;
|
||||
doubleClickHandled = false;
|
||||
isDraggingBlueprint = false;
|
||||
wasDragStarted = false;
|
||||
});
|
||||
@ -376,6 +369,11 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
/// </summary>
|
||||
private bool clickSelectionHandled;
|
||||
|
||||
/// <summary>
|
||||
/// Whether a blueprint was double-clicked since last mouse down.
|
||||
/// </summary>
|
||||
private bool doubleClickHandled;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the selected blueprint(s) were already selected on mouse down. Generally used to perform selection cycling on mouse up in such a case.
|
||||
/// </summary>
|
||||
@ -427,8 +425,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
/// <returns>Whether a click selection was active.</returns>
|
||||
private bool endClickSelection(MouseButtonEvent e)
|
||||
{
|
||||
// If already handled a selection or drag, we don't want to perform a mouse up / click action.
|
||||
if (clickSelectionHandled || isDraggingBlueprint) return true;
|
||||
// If already handled a selection, double-click, or drag, we don't want to perform a mouse up / click action.
|
||||
if (clickSelectionHandled || doubleClickHandled || isDraggingBlueprint) return true;
|
||||
|
||||
if (e.Button != MouseButton.Left) return false;
|
||||
|
||||
@ -444,7 +442,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!wasDragStarted && selectedBlueprintAlreadySelectedOnMouseDown && SelectedItems.Count == 1 && AllowCyclicSelection)
|
||||
if (!wasDragStarted && selectedBlueprintAlreadySelectedOnMouseDown && SelectedItems.Count == 1)
|
||||
{
|
||||
// If a click occurred and was handled by the currently selected blueprint but didn't result in a drag,
|
||||
// cycle between other blueprints which are also under the cursor.
|
||||
|
@ -1,15 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Screens.Select;
|
||||
using osuTK;
|
||||
|
||||
@ -17,28 +23,60 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
{
|
||||
public partial class FooterButtonFreeMods : FooterButton, IHasCurrentValue<IReadOnlyList<Mod>>
|
||||
{
|
||||
public Bindable<IReadOnlyList<Mod>> Current
|
||||
public Bindable<IReadOnlyList<Mod>> Current { get; set; } = new BindableWithCurrent<IReadOnlyList<Mod>>();
|
||||
|
||||
private OsuSpriteText count = null!;
|
||||
|
||||
private Circle circle = null!;
|
||||
|
||||
private readonly FreeModSelectOverlay freeModSelectOverlay;
|
||||
|
||||
public FooterButtonFreeMods(FreeModSelectOverlay freeModSelectOverlay)
|
||||
{
|
||||
get => modDisplay.Current;
|
||||
set => modDisplay.Current = value;
|
||||
this.freeModSelectOverlay = freeModSelectOverlay;
|
||||
}
|
||||
|
||||
private readonly ModDisplay modDisplay;
|
||||
|
||||
public FooterButtonFreeMods()
|
||||
{
|
||||
ButtonContentContainer.Add(modDisplay = new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.8f),
|
||||
ExpansionMode = ExpansionMode.AlwaysContracted,
|
||||
});
|
||||
}
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
ButtonContentContainer.AddRange(new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
circle = new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = colours.YellowDark,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
count = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Padding = new MarginPadding(5),
|
||||
UseFullGlyphHeight = false,
|
||||
}
|
||||
}
|
||||
},
|
||||
new IconButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.8f),
|
||||
Icon = FontAwesome.Solid.Bars,
|
||||
Action = () => freeModSelectOverlay.ToggleVisibility()
|
||||
}
|
||||
});
|
||||
|
||||
SelectedColour = colours.Yellow;
|
||||
DeselectedColour = SelectedColour.Opacity(0.5f);
|
||||
Text = @"freemods";
|
||||
@ -49,14 +87,49 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
base.LoadComplete();
|
||||
|
||||
Current.BindValueChanged(_ => updateModDisplay(), true);
|
||||
|
||||
// Overwrite any external behaviour as we delegate the main toggle action to a sub-button.
|
||||
Action = toggleAllFreeMods;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Immediately toggle all free mods on/off.
|
||||
/// </summary>
|
||||
private void toggleAllFreeMods()
|
||||
{
|
||||
var availableMods = allAvailableAndValidMods.ToArray();
|
||||
|
||||
Current.Value = Current.Value.Count == availableMods.Length
|
||||
? Array.Empty<Mod>()
|
||||
: availableMods;
|
||||
}
|
||||
|
||||
private void updateModDisplay()
|
||||
{
|
||||
if (Current.Value?.Count > 0)
|
||||
modDisplay.FadeIn();
|
||||
int current = Current.Value.Count;
|
||||
|
||||
if (current == allAvailableAndValidMods.Count())
|
||||
{
|
||||
count.Text = "all";
|
||||
count.FadeColour(colours.Gray2, 200, Easing.OutQuint);
|
||||
circle.FadeColour(colours.Yellow, 200, Easing.OutQuint);
|
||||
}
|
||||
else if (current > 0)
|
||||
{
|
||||
count.Text = $"{current} mods";
|
||||
count.FadeColour(colours.Gray2, 200, Easing.OutQuint);
|
||||
circle.FadeColour(colours.YellowDark, 200, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
modDisplay.FadeOut();
|
||||
{
|
||||
count.Text = "off";
|
||||
count.FadeColour(colours.GrayF, 200, Easing.OutQuint);
|
||||
circle.FadeColour(colours.Gray4, 200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerable<Mod> allAvailableAndValidMods => freeModSelectOverlay.AllAvailableMods
|
||||
.Where(state => state.ValidForSelection.Value)
|
||||
.Select(state => state.Mod);
|
||||
}
|
||||
}
|
||||
|
@ -175,9 +175,12 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
|
||||
protected override IEnumerable<(FooterButton, OverlayContainer?)> CreateFooterButtons()
|
||||
{
|
||||
var buttons = base.CreateFooterButtons().ToList();
|
||||
buttons.Insert(buttons.FindIndex(b => b.Item1 is FooterButtonMods) + 1, (new FooterButtonFreeMods { Current = FreeMods }, freeModSelectOverlay));
|
||||
return buttons;
|
||||
var baseButtons = base.CreateFooterButtons().ToList();
|
||||
var freeModsButton = new FooterButtonFreeMods(freeModSelectOverlay) { Current = FreeMods };
|
||||
|
||||
baseButtons.Insert(baseButtons.FindIndex(b => b.Item1 is FooterButtonMods) + 1, (freeModsButton, freeModSelectOverlay));
|
||||
|
||||
return baseButtons;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
Loading…
Reference in New Issue
Block a user