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Merge branch 'master' into fix-catcher-width

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Dean Herbert 2018-01-10 10:04:10 +09:00 committed by GitHub
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954 changed files with 2758 additions and 1831 deletions

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Subproject commit 6134dafccb3368dac96d837537325c04b89fb8ee
Subproject commit 80bcb82ef8d2e1af1ce077f4a037b6d279ad9e74

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Subproject commit e01f71160fb9b3167efcd177c7d7dba9e5d36604
Subproject commit 7724abdf1d7c9705ba2e3989a9c604e17ccdc871

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<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<configuration>

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Reflection;

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Platform;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Reflection;
@ -12,7 +12,7 @@ using System.Runtime.InteropServices;
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("ppy Pty Ltd")]
[assembly: AssemblyProduct("osu!lazer")]
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2017")]
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
if (beatmap.ComboColors.Count == 0)
return;
int comboIndex = 0;
int index = 0;
int colourIndex = 0;
CatchHitObject lastObj = null;
@ -31,12 +31,10 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
if (obj.NewCombo)
{
if (lastObj != null) lastObj.LastInCombo = true;
comboIndex = 0;
colourIndex = (colourIndex + 1) % beatmap.ComboColors.Count;
}
obj.ComboIndex = comboIndex++;
obj.IndexInBeatmap = index++;
obj.ComboColour = beatmap.ComboColors[colourIndex];
lastObj = obj;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Judgements;

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@ -1,69 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModNoFail : ModNoFail
{
}
public class CatchModEasy : ModEasy
{
}
public class CatchModHidden : ModHidden
{
public override string Description => @"Play with fading notes for a slight score advantage.";
public override double ScoreMultiplier => 1.06;
}
public class CatchModHardRock : ModHardRock
{
public override double ScoreMultiplier => 1.12;
public override bool Ranked => true;
}
public class CatchModSuddenDeath : ModSuddenDeath
{
}
public class CatchModDaycore : ModDaycore
{
public override double ScoreMultiplier => 0.5;
}
public class CatchModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => 1.06;
}
public class CatchModRelax : ModRelax
{
public override string Description => @"Use the mouse to control the catcher.";
}
public class CatchModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.5;
}
public class CatchModNightcore : ModNightcore
{
public override double ScoreMultiplier => 1.06;
}
public class CatchModFlashlight : ModFlashlight
{
public override double ScoreMultiplier => 1.12;
}
public class CatchModPerfect : ModPerfect
{
}
}

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@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModDaycore : ModDaycore
{
public override double ScoreMultiplier => 0.5;
}
}

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@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => 1.06;
}
}

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@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModEasy : ModEasy
{
}
}

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@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModFlashlight : ModFlashlight
{
public override double ScoreMultiplier => 1.12;
}
}

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@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.5;
}
}

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@ -0,0 +1,13 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModHardRock : ModHardRock
{
public override double ScoreMultiplier => 1.12;
public override bool Ranked => true;
}
}

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@ -0,0 +1,13 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModHidden : ModHidden
{
public override string Description => @"Play with fading notes for a slight score advantage.";
public override double ScoreMultiplier => 1.06;
}
}

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@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModNightcore : ModNightcore
{
public override double ScoreMultiplier => 1.06;
}
}

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@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModNoFail : ModNoFail
{
}
}

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@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModPerfect : ModPerfect
{
}
}

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@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModRelax : ModRelax
{
public override string Description => @"Use the mouse to control the catcher.";
}
}

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@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModSuddenDeath : ModSuddenDeath
{
}
}

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
@ -15,8 +15,11 @@ namespace osu.Game.Rulesets.Catch.Objects
public float X { get; set; }
public Color4 ComboColour { get; set; } = Color4.Gray;
public int ComboIndex { get; set; }
public Color4 ComboColour { get; set; }
public int IndexInBeatmap { get; set; }
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(IndexInBeatmap % 4);
public virtual bool NewCombo { get; set; }
@ -44,4 +47,13 @@ namespace osu.Game.Rulesets.Catch.Objects
Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5;
}
}
public enum FruitVisualRepresentation
{
Pear,
Grape,
Raspberry,
Pineapple,
Banana // banananananannaanana
}
}

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
@ -14,9 +14,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
: base(h)
{
Origin = Anchor.Centre;
Size = new Vector2(Pulp.PULP_SIZE);
Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS) / 4;
AccentColour = h.ComboColour;
Masking = false;
}
@ -27,7 +25,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
Child = new Pulp
{
AccentColour = AccentColour,
Scale = new Vector2(0.8f),
Size = Size
};
}
}

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@ -1,9 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using OpenTK;
@ -13,12 +16,14 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableFruit : DrawableCatchHitObject<Fruit>
{
private Circle border;
public DrawableFruit(Fruit h)
: base(h)
{
Origin = Anchor.Centre;
Size = new Vector2(Pulp.PULP_SIZE * 2.2f, Pulp.PULP_SIZE * 2.8f);
Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS);
AccentColour = HitObject.ComboColour;
Masking = false;
@ -28,48 +33,34 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
[BackgroundDependencyLoader]
private void load()
{
Children = new Framework.Graphics.Drawable[]
Children = new[]
{
//todo: share this more
new BufferedContainer
createPulp(HitObject.VisualRepresentation),
border = new Circle
{
RelativeSizeAxes = Axes.Both,
CacheDrawnFrameBuffer = true,
EdgeEffect = new EdgeEffectParameters
{
Hollow = !HitObject.HyperDash,
Type = EdgeEffectType.Glow,
Radius = 4,
Colour = HitObject.HyperDash ? Color4.Red : AccentColour.Darken(1).Opacity(0.6f)
},
Size = new Vector2(Height * 1.5f),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
BorderColour = Color4.White,
BorderThickness = 4f,
Children = new Framework.Graphics.Drawable[]
{
new Pulp
new Box
{
RelativePositionAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AccentColour = AccentColour,
Scale = new Vector2(0.6f),
},
new Pulp
{
RelativePositionAxes = Axes.Both,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AccentColour = AccentColour,
Y = -0.08f
},
new Pulp
{
RelativePositionAxes = Axes.Both,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AccentColour = AccentColour,
Y = -0.08f
},
new Pulp
{
RelativePositionAxes = Axes.Both,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
AccentColour = AccentColour,
},
AlwaysPresent = true,
Colour = AccentColour,
Alpha = 0,
RelativeSizeAxes = Axes.Both
}
}
}
},
};
if (HitObject.HyperDash)
@ -82,9 +73,184 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
AccentColour = Color4.Red,
Blending = BlendingMode.Additive,
Alpha = 0.5f,
Scale = new Vector2(2)
Scale = new Vector2(1.333f)
});
}
}
private Framework.Graphics.Drawable createPulp(FruitVisualRepresentation representation)
{
const float large_pulp_3 = 13f;
const float distance_from_centre_3 = 0.23f;
const float large_pulp_4 = large_pulp_3 * 0.925f;
const float distance_from_centre_4 = distance_from_centre_3 / 0.925f;
const float small_pulp = large_pulp_3 / 2;
Vector2 positionAt(float angle, float distance) => new Vector2(
distance * (float)Math.Sin(angle * Math.PI / 180),
distance * (float)Math.Cos(angle * Math.PI / 180));
switch (representation)
{
default:
return new Container();
case FruitVisualRepresentation.Raspberry:
return new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Framework.Graphics.Drawable[]
{
new Pulp
{
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
AccentColour = AccentColour,
Size = new Vector2(small_pulp),
Y = 0.05f,
},
new Pulp
{
AccentColour = AccentColour,
Size = new Vector2(large_pulp_4),
Position = positionAt(0, distance_from_centre_4),
},
new Pulp
{
AccentColour = AccentColour,
Size = new Vector2(large_pulp_4),
Position = positionAt(90, distance_from_centre_4),
},
new Pulp
{
AccentColour = AccentColour,
Size = new Vector2(large_pulp_4),
Position = positionAt(180, distance_from_centre_4),
},
new Pulp
{
Size = new Vector2(large_pulp_4),
AccentColour = AccentColour,
Position = positionAt(270, distance_from_centre_4),
},
}
};
case FruitVisualRepresentation.Pineapple:
return new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Framework.Graphics.Drawable[]
{
new Pulp
{
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
AccentColour = AccentColour,
Size = new Vector2(small_pulp),
Y = 0.1f,
},
new Pulp
{
AccentColour = AccentColour,
Size = new Vector2(large_pulp_4),
Position = positionAt(45, distance_from_centre_4),
},
new Pulp
{
AccentColour = AccentColour,
Size = new Vector2(large_pulp_4),
Position = positionAt(135, distance_from_centre_4),
},
new Pulp
{
AccentColour = AccentColour,
Size = new Vector2(large_pulp_4),
Position = positionAt(225, distance_from_centre_4),
},
new Pulp
{
Size = new Vector2(large_pulp_4),
AccentColour = AccentColour,
Position = positionAt(315, distance_from_centre_4),
},
}
};
case FruitVisualRepresentation.Pear:
return new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Framework.Graphics.Drawable[]
{
new Pulp
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AccentColour = AccentColour,
Size = new Vector2(small_pulp),
Y = -0.1f,
},
new Pulp
{
AccentColour = AccentColour,
Size = new Vector2(large_pulp_3),
Position = positionAt(60, distance_from_centre_3),
},
new Pulp
{
AccentColour = AccentColour,
Size = new Vector2(large_pulp_3),
Position = positionAt(180, distance_from_centre_3),
},
new Pulp
{
Size = new Vector2(large_pulp_3),
AccentColour = AccentColour,
Position = positionAt(300, distance_from_centre_3),
},
}
};
case FruitVisualRepresentation.Grape:
return new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Framework.Graphics.Drawable[]
{
new Pulp
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AccentColour = AccentColour,
Size = new Vector2(small_pulp),
},
new Pulp
{
AccentColour = AccentColour,
Size = new Vector2(large_pulp_3),
Position = positionAt(0, distance_from_centre_3),
},
new Pulp
{
AccentColour = AccentColour,
Size = new Vector2(large_pulp_3),
Position = positionAt(120, distance_from_centre_3),
},
new Pulp
{
Size = new Vector2(large_pulp_3),
AccentColour = AccentColour,
Position = positionAt(240, distance_from_centre_3),
},
}
};
}
}
protected override void Update()
{
base.Update();
border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
}
}
}

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Extensions.Color4Extensions;
@ -6,18 +6,17 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
{
public class Pulp : Circle, IHasAccentColour
{
public const float PULP_SIZE = (float)CatchHitObject.OBJECT_RADIUS / 2.2f;
public Pulp()
{
Size = new Vector2(PULP_SIZE);
RelativePositionAxes = Axes.Both;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Blending = BlendingMode.Additive;
Colour = Color4.White.Opacity(0.9f);
@ -34,8 +33,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Radius = 5,
Colour = accentColour.Lighten(100),
Radius = 8,
Colour = accentColour.Darken(0.2f).Opacity(0.75f)
};
}
}

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Catch.Objects

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Catch.Objects

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Catch.Objects

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Reflection;
@ -12,7 +12,7 @@ using System.Runtime.InteropServices;
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("ppy Pty Ltd")]
[assembly: AssemblyProduct("osu.Game.Rulesets.Catch")]
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2017")]
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;

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@ -0,0 +1,104 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using osu.Game.Tests.Visual;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.Tests
{
[Ignore("getting CI working")]
public class TestCaseFruitObjects : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatchHitObject),
typeof(Fruit),
typeof(Droplet),
typeof(DrawableCatchHitObject),
typeof(DrawableFruit),
typeof(DrawableDroplet),
typeof(Pulp),
};
public TestCaseFruitObjects()
{
Add(new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
createDrawable(0),
createDrawable(1),
createDrawable(2),
},
new Drawable[]
{
createDrawable(3),
createDrawable(4),
createDrawable(5),
},
}
});
}
private DrawableFruit createDrawable(int index)
{
var fruit = new Fruit
{
StartTime = 1000000000000,
IndexInBeatmap = index,
Scale = 1.5f,
};
fruit.ComboColour = colourForRrepesentation(fruit.VisualRepresentation);
return new DrawableFruit(fruit)
{
Anchor = Anchor.Centre,
RelativePositionAxes = Axes.Both,
Position = Vector2.Zero,
Alpha = 1,
LifetimeStart = double.NegativeInfinity,
LifetimeEnd = double.PositiveInfinity,
};
}
private Color4 colourForRrepesentation(FruitVisualRepresentation representation)
{
switch (representation)
{
default:
case FruitVisualRepresentation.Pear:
return new Color4(17, 136, 170, 255);
case FruitVisualRepresentation.Grape:
return new Color4(204, 102, 0, 255);
case FruitVisualRepresentation.Raspberry:
return new Color4(121, 9, 13, 255);
case FruitVisualRepresentation.Pineapple:
return new Color4(102, 136, 0, 255);
case FruitVisualRepresentation.Banana:
switch (RNG.Next(0, 3))
{
default:
return new Color4(255, 240, 0, 255);
case 1:
return new Color4(255, 192, 0, 255);
case 2:
return new Color4(214, 221, 28, 255);
}
}
}
}
}

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Input;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;

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@ -49,6 +49,17 @@
<Compile Include="Beatmaps\CatchBeatmapProcessor.cs" />
<Compile Include="CatchDifficultyCalculator.cs" />
<Compile Include="CatchInputManager.cs" />
<Compile Include="Mods\CatchModDaycore.cs" />
<Compile Include="Mods\CatchModDoubleTime.cs" />
<Compile Include="Mods\CatchModEasy.cs" />
<Compile Include="Mods\CatchModFlashlight.cs" />
<Compile Include="Mods\CatchModHalfTime.cs" />
<Compile Include="Mods\CatchModHardRock.cs" />
<Compile Include="Mods\CatchModHidden.cs" />
<Compile Include="Mods\CatchModNightcore.cs" />
<Compile Include="Mods\CatchModPerfect.cs" />
<Compile Include="Mods\CatchModRelax.cs" />
<Compile Include="Mods\CatchModSuddenDeath.cs" />
<Compile Include="Objects\Drawable\DrawableCatchHitObject.cs" />
<Compile Include="Objects\Drawable\DrawableDroplet.cs" />
<Compile Include="Objects\Drawable\DrawableJuiceStream.cs" />
@ -64,6 +75,7 @@
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Tests\TestCaseCatcherArea.cs" />
<Compile Include="Tests\TestCaseCatchStacker.cs" />
<Compile Include="Tests\TestCaseFruitObjects.cs" />
<Compile Include="Tests\TestCasePerformancePoints.cs" />
<Compile Include="Tests\TestCaseCatchPlayer.cs" />
<Compile Include="Tests\TestCaseHyperdash.cs" />
@ -71,7 +83,7 @@
<Compile Include="UI\CatchRulesetContainer.cs" />
<Compile Include="UI\CatchPlayfield.cs" />
<Compile Include="CatchRuleset.cs" />
<Compile Include="Mods\CatchMod.cs" />
<Compile Include="Mods\CatchModNoFail.cs" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />

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@ -0,0 +1,33 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI;
namespace osu.Game.Rulesets.Mania.Beatmaps
{
public class ManiaBeatmap : Beatmap<ManiaHitObject>
{
/// <summary>
/// The definitions for each stage in a <see cref="ManiaPlayfield"/>.
/// </summary>
public readonly List<StageDefinition> Stages = new List<StageDefinition>();
/// <summary>
/// Total number of columns represented by all stages in this <see cref="ManiaBeatmap"/>.
/// </summary>
public int TotalColumns => Stages.Sum(g => g.Columns);
/// <summary>
/// Creates a new <see cref="ManiaBeatmap"/>.
/// </summary>
/// <param name="initialStage">The initial stage.</param>
public ManiaBeatmap(StageDefinition initialStage)
{
Stages.Add(initialStage);
}
}
}

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@ -1,8 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mania.Objects;
using System;
using System.Linq;
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
@ -24,24 +25,39 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) };
public int TargetColumns;
public readonly bool IsForCurrentRuleset;
private Pattern lastPattern = new Pattern();
private FastRandom random;
private Beatmap beatmap;
private readonly int availableColumns;
private readonly bool isForCurrentRuleset;
private ManiaBeatmap beatmap;
public ManiaBeatmapConverter(bool isForCurrentRuleset, int availableColumns)
public ManiaBeatmapConverter(bool isForCurrentRuleset, Beatmap original)
{
if (availableColumns <= 0) throw new ArgumentOutOfRangeException(nameof(availableColumns));
IsForCurrentRuleset = isForCurrentRuleset;
this.isForCurrentRuleset = isForCurrentRuleset;
this.availableColumns = availableColumns;
var roundedCircleSize = Math.Round(original.BeatmapInfo.BaseDifficulty.CircleSize);
var roundedOverallDifficulty = Math.Round(original.BeatmapInfo.BaseDifficulty.OverallDifficulty);
if (isForCurrentRuleset)
TargetColumns = (int)Math.Max(1, roundedCircleSize);
else
{
float percentSliderOrSpinner = (float)original.HitObjects.Count(h => h is IHasEndTime) / original.HitObjects.Count;
if (percentSliderOrSpinner < 0.2)
TargetColumns = 7;
else if (percentSliderOrSpinner < 0.3 || roundedCircleSize >= 5)
TargetColumns = roundedOverallDifficulty > 5 ? 7 : 6;
else if (percentSliderOrSpinner > 0.6)
TargetColumns = roundedOverallDifficulty > 4 ? 5 : 4;
else
TargetColumns = Math.Max(4, Math.Min((int)roundedOverallDifficulty + 1, 7));
}
}
protected override Beatmap<ManiaHitObject> ConvertBeatmap(Beatmap original)
{
beatmap = original;
BeatmapDifficulty difficulty = original.BeatmapInfo.BaseDifficulty;
@ -51,6 +67,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
return base.ConvertBeatmap(original);
}
protected override Beatmap<ManiaHitObject> CreateBeatmap() => beatmap = new ManiaBeatmap(new StageDefinition { Columns = TargetColumns });
protected override IEnumerable<ManiaHitObject> ConvertHitObject(HitObject original, Beatmap beatmap)
{
var maniaOriginal = original as ManiaHitObject;
@ -60,7 +78,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
yield break;
}
var objects = isForCurrentRuleset ? generateSpecific(original) : generateConverted(original);
var objects = IsForCurrentRuleset ? generateSpecific(original) : generateConverted(original);
if (objects == null)
yield break;
@ -96,7 +114,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
/// <returns>The hit objects generated.</returns>
private IEnumerable<ManiaHitObject> generateSpecific(HitObject original)
{
var generator = new SpecificBeatmapPatternGenerator(random, original, beatmap, availableColumns, lastPattern);
var generator = new SpecificBeatmapPatternGenerator(random, original, beatmap, lastPattern);
Pattern newPattern = generator.Generate();
lastPattern = newPattern;
@ -120,14 +138,14 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
Patterns.PatternGenerator conversion = null;
if (distanceData != null)
conversion = new DistanceObjectPatternGenerator(random, original, beatmap, availableColumns, lastPattern);
conversion = new DistanceObjectPatternGenerator(random, original, beatmap, lastPattern);
else if (endTimeData != null)
conversion = new EndTimeObjectPatternGenerator(random, original, beatmap, availableColumns);
conversion = new EndTimeObjectPatternGenerator(random, original, beatmap);
else if (positionData != null)
{
computeDensity(original.StartTime);
conversion = new HitObjectPatternGenerator(random, original, beatmap, availableColumns, lastPattern, lastTime, lastPosition, density, lastStair);
conversion = new HitObjectPatternGenerator(random, original, beatmap, lastPattern, lastTime, lastPosition, density, lastStair);
recordNote(original.StartTime, positionData.Position);
}
@ -149,8 +167,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
/// </summary>
private class SpecificBeatmapPatternGenerator : Patterns.Legacy.PatternGenerator
{
public SpecificBeatmapPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern)
: base(random, hitObject, beatmap, availableColumns, previousPattern)
public SpecificBeatmapPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern)
: base(random, hitObject, beatmap, previousPattern)
{
}

View File

@ -1,11 +1,10 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.MathUtils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
@ -30,8 +29,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
private PatternType convertType;
public DistanceObjectPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern)
: base(random, hitObject, beatmap, availableColumns, previousPattern)
public DistanceObjectPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern)
: base(random, hitObject, beatmap, previousPattern)
{
convertType = PatternType.None;
if (Beatmap.ControlPointInfo.EffectPointAt(hitObject.StartTime).KiaiMode)
@ -79,7 +78,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
if (duration >= 4000)
return generateNRandomNotes(HitObject.StartTime, 0.23, 0, 0);
if (segmentDuration > 400 && repeatCount < AvailableColumns - 1 - RandomStart)
if (segmentDuration > 400 && repeatCount < TotalColumns - 1 - RandomStart)
return generateTiledHoldNotes(HitObject.StartTime);
return generateHoldAndNormalNotes(HitObject.StartTime);
@ -87,7 +86,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
if (segmentDuration <= 110)
{
if (PreviousPattern.ColumnWithObjects < AvailableColumns)
if (PreviousPattern.ColumnWithObjects < TotalColumns)
convertType |= PatternType.ForceNotStack;
else
convertType &= ~PatternType.ForceNotStack;
@ -135,12 +134,12 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
var pattern = new Pattern();
int usableColumns = AvailableColumns - RandomStart - PreviousPattern.ColumnWithObjects;
int nextColumn = Random.Next(RandomStart, AvailableColumns);
int usableColumns = TotalColumns - RandomStart - PreviousPattern.ColumnWithObjects;
int nextColumn = Random.Next(RandomStart, TotalColumns);
for (int i = 0; i < Math.Min(usableColumns, noteCount); i++)
{
while (pattern.ColumnHasObject(nextColumn) || PreviousPattern.ColumnHasObject(nextColumn)) //find available column
nextColumn = Random.Next(RandomStart, AvailableColumns);
nextColumn = Random.Next(RandomStart, TotalColumns);
addToPattern(pattern, nextColumn, startTime, endTime);
}
@ -148,7 +147,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
for (int i = 0; i < noteCount - usableColumns; i++)
{
while (pattern.ColumnHasObject(nextColumn))
nextColumn = Random.Next(RandomStart, AvailableColumns);
nextColumn = Random.Next(RandomStart, TotalColumns);
addToPattern(pattern, nextColumn, startTime, endTime);
}
@ -172,10 +171,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
var pattern = new Pattern();
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
if ((convertType & PatternType.ForceNotStack) > 0 && PreviousPattern.ColumnWithObjects < AvailableColumns)
if ((convertType & PatternType.ForceNotStack) > 0 && PreviousPattern.ColumnWithObjects < TotalColumns)
{
while (PreviousPattern.ColumnHasObject(nextColumn))
nextColumn = Random.Next(RandomStart, AvailableColumns);
nextColumn = Random.Next(RandomStart, TotalColumns);
}
int lastColumn = nextColumn;
@ -183,7 +182,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
{
addToPattern(pattern, nextColumn, startTime, startTime);
while (nextColumn == lastColumn)
nextColumn = Random.Next(RandomStart, AvailableColumns);
nextColumn = Random.Next(RandomStart, TotalColumns);
lastColumn = nextColumn;
startTime += segmentDuration;
@ -221,7 +220,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
// Check if we're at the borders of the stage, and invert the pattern if so
if (increasing)
{
if (column >= AvailableColumns - 1)
if (column >= TotalColumns - 1)
{
increasing = false;
column--;
@ -259,8 +258,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
var pattern = new Pattern();
bool legacy = AvailableColumns >= 4 && AvailableColumns <= 8;
int interval = Random.Next(1, AvailableColumns - (legacy ? 1 : 0));
bool legacy = TotalColumns >= 4 && TotalColumns <= 8;
int interval = Random.Next(1, TotalColumns - (legacy ? 1 : 0));
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
for (int i = 0; i <= repeatCount; i++)
@ -268,15 +267,15 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
addToPattern(pattern, nextColumn, startTime, startTime);
nextColumn += interval;
if (nextColumn >= AvailableColumns - RandomStart)
nextColumn = nextColumn - AvailableColumns - RandomStart + (legacy ? 1 : 0);
if (nextColumn >= TotalColumns - RandomStart)
nextColumn = nextColumn - TotalColumns - RandomStart + (legacy ? 1 : 0);
nextColumn += RandomStart;
// If we're in 2K, let's not add many consecutive doubles
if (AvailableColumns > 2)
if (TotalColumns > 2)
addToPattern(pattern, nextColumn, startTime, startTime);
nextColumn = Random.Next(RandomStart, AvailableColumns);
nextColumn = Random.Next(RandomStart, TotalColumns);
startTime += segmentDuration;
}
@ -298,7 +297,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
// □ - □ □
// ■ - ■ ■
switch (AvailableColumns)
switch (TotalColumns)
{
case 2:
p2 = 0;
@ -351,19 +350,19 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
var pattern = new Pattern();
int columnRepeat = Math.Min(repeatCount, AvailableColumns);
int columnRepeat = Math.Min(repeatCount, TotalColumns);
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
if ((convertType & PatternType.ForceNotStack) > 0 && PreviousPattern.ColumnWithObjects < AvailableColumns)
if ((convertType & PatternType.ForceNotStack) > 0 && PreviousPattern.ColumnWithObjects < TotalColumns)
{
while (PreviousPattern.ColumnHasObject(nextColumn))
nextColumn = Random.Next(RandomStart, AvailableColumns);
nextColumn = Random.Next(RandomStart, TotalColumns);
}
for (int i = 0; i < columnRepeat; i++)
{
while (pattern.ColumnHasObject(nextColumn))
nextColumn = Random.Next(RandomStart, AvailableColumns);
nextColumn = Random.Next(RandomStart, TotalColumns);
addToPattern(pattern, nextColumn, startTime, endTime);
startTime += segmentDuration;
@ -388,10 +387,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
var pattern = new Pattern();
int holdColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
if ((convertType & PatternType.ForceNotStack) > 0 && PreviousPattern.ColumnWithObjects < AvailableColumns)
if ((convertType & PatternType.ForceNotStack) > 0 && PreviousPattern.ColumnWithObjects < TotalColumns)
{
while (PreviousPattern.ColumnHasObject(holdColumn))
holdColumn = Random.Next(RandomStart, AvailableColumns);
holdColumn = Random.Next(RandomStart, TotalColumns);
}
// Create the hold note
@ -401,13 +400,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
if (ConversionDifficulty > 6.5)
noteCount = GetRandomNoteCount(0.63, 0);
else if (ConversionDifficulty > 4)
noteCount = GetRandomNoteCount(AvailableColumns < 6 ? 0.12 : 0.45, 0);
noteCount = GetRandomNoteCount(TotalColumns < 6 ? 0.12 : 0.45, 0);
else if (ConversionDifficulty > 2.5)
noteCount = GetRandomNoteCount(AvailableColumns < 6 ? 0 : 0.24, 0);
noteCount = Math.Min(AvailableColumns - 1, noteCount);
noteCount = GetRandomNoteCount(TotalColumns < 6 ? 0 : 0.24, 0);
noteCount = Math.Min(TotalColumns - 1, noteCount);
bool ignoreHead = !sampleInfoListAt(startTime).Any(s => s.Name == SampleInfo.HIT_WHISTLE || s.Name == SampleInfo.HIT_FINISH || s.Name == SampleInfo.HIT_CLAP);
int nextColumn = Random.Next(RandomStart, AvailableColumns);
int nextColumn = Random.Next(RandomStart, TotalColumns);
var rowPattern = new Pattern();
for (int i = 0; i <= repeatCount; i++)
@ -417,7 +416,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
for (int j = 0; j < noteCount; j++)
{
while (rowPattern.ColumnHasObject(nextColumn) || nextColumn == holdColumn)
nextColumn = Random.Next(RandomStart, AvailableColumns);
nextColumn = Random.Next(RandomStart, TotalColumns);
addToPattern(rowPattern, nextColumn, startTime, startTime);
}
}

View File

@ -1,8 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.MathUtils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
@ -16,8 +15,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
{
private readonly double endTime;
public EndTimeObjectPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns)
: base(random, hitObject, beatmap, availableColumns, new Pattern())
public EndTimeObjectPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap)
: base(random, hitObject, beatmap, new Pattern())
{
var endtimeData = HitObject as IHasEndTime;
@ -30,14 +29,14 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
bool generateHold = endTime - HitObject.StartTime >= 100;
if (AvailableColumns == 8)
if (TotalColumns == 8)
{
if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH) && endTime - HitObject.StartTime < 1000)
addToPattern(pattern, 0, generateHold);
else
addToPattern(pattern, getNextRandomColumn(RandomStart), generateHold);
}
else if (AvailableColumns > 0)
else if (TotalColumns > 0)
addToPattern(pattern, getNextRandomColumn(0), generateHold);
return pattern;
@ -50,10 +49,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
/// <returns>A random column after <paramref name="start"/>.</returns>
private int getNextRandomColumn(int start)
{
int nextColumn = Random.Next(start, AvailableColumns);
int nextColumn = Random.Next(start, TotalColumns);
while (PreviousPattern.ColumnHasObject(nextColumn))
nextColumn = Random.Next(start, AvailableColumns);
nextColumn = Random.Next(start, TotalColumns);
return nextColumn;
}

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@ -1,11 +1,10 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using OpenTK;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Mania.MathUtils;
using osu.Game.Rulesets.Mania.Objects;
@ -20,8 +19,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
private readonly PatternType convertType;
public HitObjectPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern, double previousTime, Vector2 previousPosition, double density, PatternType lastStair)
: base(random, hitObject, beatmap, availableColumns, previousPattern)
public HitObjectPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern, double previousTime, Vector2 previousPosition, double density, PatternType lastStair)
: base(random, hitObject, beatmap, previousPattern)
{
if (previousTime > hitObject.StartTime) throw new ArgumentOutOfRangeException(nameof(previousTime));
if (density < 0) throw new ArgumentOutOfRangeException(nameof(density));
@ -88,23 +87,23 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
// Generate a new pattern by copying the last hit objects in reverse-column order
var pattern = new Pattern();
for (int i = RandomStart; i < AvailableColumns; i++)
for (int i = RandomStart; i < TotalColumns; i++)
if (PreviousPattern.ColumnHasObject(i))
addToPattern(pattern, RandomStart + AvailableColumns - i - 1);
addToPattern(pattern, RandomStart + TotalColumns - i - 1);
return pattern;
}
if ((convertType & PatternType.Cycle) > 0 && PreviousPattern.HitObjects.Count() == 1
// If we convert to 7K + 1, let's not overload the special key
&& (AvailableColumns != 8 || lastColumn != 0)
&& (TotalColumns != 8 || lastColumn != 0)
// Make sure the last column was not the centre column
&& (AvailableColumns % 2 == 0 || lastColumn != AvailableColumns / 2))
&& (TotalColumns % 2 == 0 || lastColumn != TotalColumns / 2))
{
// Generate a new pattern by cycling backwards (similar to Reverse but for only one hit object)
var pattern = new Pattern();
int column = RandomStart + AvailableColumns - lastColumn - 1;
int column = RandomStart + TotalColumns - lastColumn - 1;
addToPattern(pattern, column);
return pattern;
@ -115,7 +114,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
// Generate a new pattern by placing on the already filled columns
var pattern = new Pattern();
for (int i = RandomStart; i < AvailableColumns; i++)
for (int i = RandomStart; i < TotalColumns; i++)
if (PreviousPattern.ColumnHasObject(i))
addToPattern(pattern, i);
@ -128,7 +127,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
var pattern = new Pattern();
int targetColumn = lastColumn + 1;
if (targetColumn == AvailableColumns)
if (targetColumn == TotalColumns)
{
targetColumn = RandomStart;
StairType = PatternType.ReverseStair;
@ -146,7 +145,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
int targetColumn = lastColumn - 1;
if (targetColumn == RandomStart - 1)
{
targetColumn = AvailableColumns - 1;
targetColumn = TotalColumns - 1;
StairType = PatternType.Stair;
}
@ -206,7 +205,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
bool allowStacking = (convertType & PatternType.ForceNotStack) == 0;
if (!allowStacking)
noteCount = Math.Min(noteCount, AvailableColumns - RandomStart - PreviousPattern.ColumnWithObjects);
noteCount = Math.Min(noteCount, TotalColumns - RandomStart - PreviousPattern.ColumnWithObjects);
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
for (int i = 0; i < noteCount; i++)
@ -216,11 +215,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
if ((convertType & PatternType.Gathered) > 0)
{
nextColumn++;
if (nextColumn == AvailableColumns)
if (nextColumn == TotalColumns)
nextColumn = RandomStart;
}
else
nextColumn = Random.Next(RandomStart, AvailableColumns);
nextColumn = Random.Next(RandomStart, TotalColumns);
}
addToPattern(pattern, nextColumn);
@ -268,7 +267,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
bool addToCentre;
int noteCount = getRandomNoteCountMirrored(centreProbability, p2, p3, out addToCentre);
int columnLimit = (AvailableColumns % 2 == 0 ? AvailableColumns : AvailableColumns - 1) / 2;
int columnLimit = (TotalColumns % 2 == 0 ? TotalColumns : TotalColumns - 1) / 2;
int nextColumn = Random.Next(RandomStart, columnLimit);
for (int i = 0; i < noteCount; i++)
{
@ -278,11 +277,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
// Add normal note
addToPattern(pattern, nextColumn);
// Add mirrored note
addToPattern(pattern, RandomStart + AvailableColumns - nextColumn - 1);
addToPattern(pattern, RandomStart + TotalColumns - nextColumn - 1);
}
if (addToCentre)
addToPattern(pattern, AvailableColumns / 2);
addToPattern(pattern, TotalColumns / 2);
if (RandomStart > 0 && hasSpecialColumn)
addToPattern(pattern, 0);
@ -300,7 +299,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
/// <returns>The amount of notes to be generated.</returns>
private int getRandomNoteCount(double p2, double p3, double p4, double p5)
{
switch (AvailableColumns)
switch (TotalColumns)
{
case 2:
p2 = 0;
@ -348,7 +347,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
if ((convertType & PatternType.ForceNotStack) > 0)
return getRandomNoteCount(p2 / 2, p2, (p2 + p3) / 2, p3);
switch (AvailableColumns)
switch (TotalColumns)
{
case 2:
centreProbability = 0;
@ -379,7 +378,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
double centreVal = Random.NextDouble();
int noteCount = GetRandomNoteCount(p2, p3);
addToCentre = AvailableColumns % 2 != 0 && noteCount != 3 && centreVal > 1 - centreProbability;
addToCentre = TotalColumns % 2 != 0 && noteCount != 3 && centreVal > 1 - centreProbability;
return noteCount;
}

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
@ -25,16 +25,15 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
/// </summary>
protected readonly FastRandom Random;
protected PatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern)
: base(hitObject, beatmap, availableColumns, previousPattern)
protected PatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern)
: base(hitObject, beatmap, previousPattern)
{
if (random == null) throw new ArgumentNullException(nameof(random));
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
if (availableColumns <= 0) throw new ArgumentOutOfRangeException(nameof(availableColumns));
if (previousPattern == null) throw new ArgumentNullException(nameof(previousPattern));
Random = random;
RandomStart = AvailableColumns == 8 ? 1 : 0;
RandomStart = TotalColumns == 8 ? 1 : 0;
}
/// <summary>
@ -45,14 +44,14 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
/// <returns>The column.</returns>
protected int GetColumn(float position, bool allowSpecial = false)
{
if (allowSpecial && AvailableColumns == 8)
if (allowSpecial && TotalColumns == 8)
{
const float local_x_divisor = 512f / 7;
return MathHelper.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1;
}
float localXDivisor = 512f / AvailableColumns;
return MathHelper.Clamp((int)Math.Floor(position / localXDivisor), 0, AvailableColumns - 1);
float localXDivisor = 512f / TotalColumns;
return MathHelper.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1);
}
/// <summary>

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;

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@ -1,8 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
@ -12,11 +11,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
/// </summary>
internal abstract class PatternGenerator
{
/// <summary>
/// The number of columns available to create the pattern.
/// </summary>
protected readonly int AvailableColumns;
/// <summary>
/// The last pattern.
/// </summary>
@ -30,19 +24,21 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
/// <summary>
/// The beatmap which <see cref="HitObject"/> is a part of.
/// </summary>
protected readonly Beatmap Beatmap;
protected readonly ManiaBeatmap Beatmap;
protected PatternGenerator(HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern)
protected readonly int TotalColumns;
protected PatternGenerator(HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern)
{
if (hitObject == null) throw new ArgumentNullException(nameof(hitObject));
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
if (availableColumns <= 0) throw new ArgumentOutOfRangeException(nameof(availableColumns));
if (previousPattern == null) throw new ArgumentNullException(nameof(previousPattern));
HitObject = hitObject;
Beatmap = beatmap;
AvailableColumns = availableColumns;
PreviousPattern = previousPattern;
TotalColumns = Beatmap.TotalColumns;
}
/// <summary>

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@ -0,0 +1,18 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mania.UI;
namespace osu.Game.Rulesets.Mania.Beatmaps
{
/// <summary>
/// Defines properties for each stage in a <see cref="ManiaPlayfield"/>.
/// </summary>
public struct StageDefinition
{
/// <summary>
/// The number of <see cref="Column"/>s which this stage contains.
/// </summary>
public int Columns;
}
}

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Scoring;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Scoring;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Judgements;

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@ -1,11 +1,10 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using System.Collections.Generic;
using System;
namespace osu.Game.Rulesets.Mania
{
@ -18,6 +17,6 @@ namespace osu.Game.Rulesets.Mania
public override double Calculate(Dictionary<string, double> categoryDifficulty = null) => 0;
protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter(Beatmap beatmap) => new ManiaBeatmapConverter(true, (int)Math.Max(1, Math.Round(beatmap.BeatmapInfo.BaseDifficulty.CircleSize)));
protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter(Beatmap beatmap) => new ManiaBeatmapConverter(true, beatmap);
}
}

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;

View File

@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;

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@ -0,0 +1,29 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public abstract class ManiaKeyMod : Mod, IApplicableMod, IApplicableToBeatmapConverter<ManiaHitObject>
{
public override string ShortenedName => Name;
public abstract int KeyCount { get; }
public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
public override bool Ranked => true;
public void ApplyToBeatmapConverter(BeatmapConverter<ManiaHitObject> beatmapConverter)
{
var mbc = (ManiaBeatmapConverter)beatmapConverter;
// Although this can work, for now let's not allow keymods for mania-specific beatmaps
if (mbc.IsForCurrentRuleset)
return;
mbc.TargetColumns = KeyCount;
}
}
}

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@ -1,187 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
using System;
using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Scoring;
using osu.Game.Users;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModNoFail : ModNoFail
{
}
public class ManiaModEasy : ModEasy
{
}
public class ManiaModHidden : ModHidden
{
public override string Description => @"The notes fade out before you hit them!";
public override double ScoreMultiplier => 1.0;
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) };
}
public class ManiaModHardRock : ModHardRock
{
public override double ScoreMultiplier => 1.0;
}
public class ManiaModSuddenDeath : ModSuddenDeath
{
}
public class ManiaModDaycore : ModDaycore
{
public override double ScoreMultiplier => 0.3;
}
public class ManiaModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => 1.0;
}
public class ManiaModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.3;
}
public class ManiaModNightcore : ModNightcore
{
public override double ScoreMultiplier => 1.0;
}
public class ManiaModFlashlight : ModFlashlight
{
public override double ScoreMultiplier => 1.0;
public override Type[] IncompatibleMods => new[] { typeof(ModHidden) };
}
public class ManiaModPerfect : ModPerfect
{
}
public class ManiaModFadeIn : Mod
{
public override string Name => "FadeIn";
public override string ShortenedName => "FI";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
public override ModType Type => ModType.DifficultyIncrease;
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) };
}
public class ManiaModRandom : Mod, IApplicableToRulesetContainer<ManiaHitObject>
{
public override string Name => "Random";
public override string ShortenedName => "RD";
public override FontAwesome Icon => FontAwesome.fa_osu_dice;
public override string Description => @"Shuffle around the notes!";
public override double ScoreMultiplier => 1;
public void ApplyToRulesetContainer(RulesetContainer<ManiaHitObject> rulesetContainer)
{
int availableColumns = ((ManiaRulesetContainer)rulesetContainer).AvailableColumns;
var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => RNG.Next()).ToList();
rulesetContainer.Objects.OfType<ManiaHitObject>().ForEach(h => h.Column = shuffledColumns[h.Column]);
}
}
public abstract class ManiaKeyMod : Mod
{
// TODO: implement using the IApplicable interface. Haven't done so yet because KeyCount isn't even hooked up at the moment.
public override string ShortenedName => Name;
public abstract int KeyCount { get; }
public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
public override bool Ranked => true;
}
public class ManiaModKey1 : ManiaKeyMod
{
public override int KeyCount => 1;
public override string Name => "1K";
}
public class ManiaModKey2 : ManiaKeyMod
{
public override int KeyCount => 2;
public override string Name => "2K";
}
public class ManiaModKey3 : ManiaKeyMod
{
public override int KeyCount => 3;
public override string Name => "3K";
}
public class ManiaModKey4 : ManiaKeyMod
{
public override int KeyCount => 4;
public override string Name => "4K";
}
public class ManiaModKey5 : ManiaKeyMod
{
public override int KeyCount => 5;
public override string Name => "5K";
}
public class ManiaModKey6 : ManiaKeyMod
{
public override int KeyCount => 6;
public override string Name => "6K";
}
public class ManiaModKey7 : ManiaKeyMod
{
public override int KeyCount => 7;
public override string Name => "7K";
}
public class ManiaModKey8 : ManiaKeyMod
{
public override int KeyCount => 8;
public override string Name => "8K";
}
public class ManiaModKey9 : ManiaKeyMod
{
public override int KeyCount => 9;
public override string Name => "9K";
}
public class ManiaModKeyCoop : Mod
{
public override string Name => "KeyCoop";
public override string ShortenedName => "2P";
public override string Description => @"Double the key amount, double the fun!";
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
}
public class ManiaModAutoplay : ModAutoplay<ManiaHitObject>
{
protected override Score CreateReplayScore(Beatmap<ManiaHitObject> beatmap) => new Score
{
User = new User { Username = "osu!topus!" },
Replay = new ManiaAutoGenerator(beatmap).Generate(),
};
}
}

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@ -0,0 +1,24 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Users;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModAutoplay : ModAutoplay<ManiaHitObject>
{
protected override Score CreateReplayScore(Beatmap<ManiaHitObject> beatmap)
{
return new Score
{
User = new User { Username = "osu!topus!" },
Replay = new ManiaAutoGenerator(beatmap).Generate(),
};
}
}
}

View File

@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModDaycore : ModDaycore
{
public override double ScoreMultiplier => 0.3;
}
}

View File

@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => 1.0;
}
}

View File

@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModEasy : ModEasy
{
}
}

View File

@ -0,0 +1,20 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModFadeIn : Mod
{
public override string Name => "FadeIn";
public override string ShortenedName => "FI";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
public override ModType Type => ModType.DifficultyIncrease;
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) };
}
}

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@ -0,0 +1,14 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModFlashlight : ModFlashlight
{
public override double ScoreMultiplier => 1.0;
public override Type[] IncompatibleMods => new[] { typeof(ModHidden) };
}
}

View File

@ -1,15 +1,14 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Timing;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Timing;
using osu.Game.Rulesets.Timing;
using osu.Game.Rulesets.Mania.Objects.Drawables;
namespace osu.Game.Rulesets.Mania.Mods
{
@ -22,12 +21,13 @@ namespace osu.Game.Rulesets.Mania.Mods
public override FontAwesome Icon => FontAwesome.fa_sort_desc;
public void ApplyToRulesetContainer(ManiaRulesetContainer rulesetContainer, ref List<SpeedAdjustmentContainer>[] hitObjectTimingChanges, ref List<SpeedAdjustmentContainer> barlineTimingChanges)
public void ApplyToRulesetContainer(ManiaRulesetContainer rulesetContainer, ref List<SpeedAdjustmentContainer>[] hitObjectTimingChanges,
ref List<SpeedAdjustmentContainer> barlineTimingChanges)
{
// We have to generate one speed adjustment per hit object for gravity
foreach (ManiaHitObject obj in rulesetContainer.Objects.OfType<ManiaHitObject>())
foreach (var obj in rulesetContainer.Objects.OfType<ManiaHitObject>())
{
MultiplierControlPoint controlPoint = rulesetContainer.CreateControlPointAt(obj.StartTime);
var controlPoint = rulesetContainer.CreateControlPointAt(obj.StartTime);
// Beat length has too large of an effect for gravity, so we'll force it to a constant value for now
controlPoint.TimingPoint.BeatLength = 1000;
@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Mania.Mods
}
// Like with hit objects, we need to generate one speed adjustment per bar line
foreach (DrawableBarLine barLine in rulesetContainer.BarLines)
foreach (var barLine in rulesetContainer.BarLines)
{
var controlPoint = rulesetContainer.CreateControlPointAt(barLine.HitObject.StartTime);
// Beat length has too large of an effect for gravity, so we'll force it to a constant value for now

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@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.3;
}
}

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@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModHardRock : ModHardRock
{
public override double ScoreMultiplier => 1.0;
}
}

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@ -0,0 +1,15 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModHidden : ModHidden
{
public override string Description => @"The notes fade out before you hit them!";
public override double ScoreMultiplier => 1.0;
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) };
}
}

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@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey1 : ManiaKeyMod
{
public override int KeyCount => 1;
public override string Name => "1K";
}
}

View File

@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey2 : ManiaKeyMod
{
public override int KeyCount => 2;
public override string Name => "2K";
}
}

View File

@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey3 : ManiaKeyMod
{
public override int KeyCount => 3;
public override string Name => "3K";
}
}

View File

@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey4 : ManiaKeyMod
{
public override int KeyCount => 4;
public override string Name => "4K";
}
}

View File

@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey5 : ManiaKeyMod
{
public override int KeyCount => 5;
public override string Name => "5K";
}
}

View File

@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey6 : ManiaKeyMod
{
public override int KeyCount => 6;
public override string Name => "6K";
}
}

View File

@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey7 : ManiaKeyMod
{
public override int KeyCount => 7;
public override string Name => "7K";
}
}

View File

@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey8 : ManiaKeyMod
{
public override int KeyCount => 8;
public override string Name => "8K";
}
}

View File

@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey9 : ManiaKeyMod
{
public override int KeyCount => 9;
public override string Name => "9K";
}
}

View File

@ -0,0 +1,16 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKeyCoop : Mod
{
public override string Name => "KeyCoop";
public override string ShortenedName => "2P";
public override string Description => @"Double the key amount, double the fun!";
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
}
}

View File

@ -0,0 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModNightcore : ModNightcore
{
public override double ScoreMultiplier => 1.0;
}
}

View File

@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModNoFail : ModNoFail
{
}
}

View File

@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModPerfect : ModPerfect
{
}
}

View File

@ -0,0 +1,31 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.MathUtils;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModRandom : Mod, IApplicableToRulesetContainer<ManiaHitObject>
{
public override string Name => "Random";
public override string ShortenedName => "RD";
public override FontAwesome Icon => FontAwesome.fa_osu_dice;
public override string Description => @"Shuffle around the notes!";
public override double ScoreMultiplier => 1;
public void ApplyToRulesetContainer(RulesetContainer<ManiaHitObject> rulesetContainer)
{
var availableColumns = ((ManiaRulesetContainer)rulesetContainer).Beatmap.TotalColumns;
var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => RNG.Next()).ToList();
rulesetContainer.Objects.OfType<ManiaHitObject>().ForEach(h => h.Column = shuffledColumns[h.Column]);
}
}
}

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