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Merge pull request #5969 from peppy/skin-configuration-refactor

Refactor skin configuration lookups to be more flexible

Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
This commit is contained in:
Dean Herbert 2019-09-05 17:28:37 +09:00 committed by GitHub
commit 9d0151f19f
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33 changed files with 452 additions and 116 deletions

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@ -14,6 +14,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Game.Audio; using osu.Game.Audio;
@ -99,8 +100,7 @@ namespace osu.Game.Rulesets.Catch.Tests
public Texture GetTexture(string componentName) => public Texture GetTexture(string componentName) =>
throw new NotImplementedException(); throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
throw new NotImplementedException();
} }
} }
} }

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@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
@ -135,6 +136,7 @@ namespace osu.Game.Rulesets.Osu.Tests
public SampleChannel GetSample(ISampleInfo sampleInfo) => null; public SampleChannel GetSample(ISampleInfo sampleInfo) => null;
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => default; public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => default;
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => null;
public event Action SourceChanged; public event Action SourceChanged;

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@ -12,6 +12,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Configuration; using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.Osu.Skinning;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Game.Skinning; using osu.Game.Skinning;
@ -166,12 +167,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{ {
base.SkinChanged(skin, allowFallback); base.SkinChanged(skin, allowFallback);
Body.BorderSize = skin.GetValue<SkinConfiguration, float?>(s => s.SliderBorderSize) ?? SliderBody.DEFAULT_BORDER_SIZE; Body.BorderSize = skin.GetConfig<OsuSkinConfiguration, float>(OsuSkinConfiguration.SliderBorderSize)?.Value ?? SliderBody.DEFAULT_BORDER_SIZE;
sliderPathRadius = skin.GetValue<SkinConfiguration, float?>(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS; sliderPathRadius = skin.GetConfig<OsuSkinConfiguration, float>(OsuSkinConfiguration.SliderPathRadius)?.Value ?? OsuHitObject.OBJECT_RADIUS;
updatePathRadius(); updatePathRadius();
Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? AccentColour.Value; Body.AccentColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderTrackOverride)?.Value ?? AccentColour.Value;
Body.BorderColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Color4.White; Body.BorderColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderBorder)?.Value ?? Color4.White;
} }
private void updatePathRadius() => Body.PathRadius = slider.Scale * sliderPathRadius; private void updatePathRadius() => Body.PathRadius = slider.Scale * sliderPathRadius;

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@ -11,6 +11,7 @@ using osu.Framework.Input;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Skinning;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK; using osuTK;
@ -218,7 +219,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{ {
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
float radius = skin.GetValue<SkinConfiguration, float?>(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS; float radius = skin.GetConfig<OsuSkinConfiguration, float>(OsuSkinConfiguration.SliderPathRadius)?.Value ?? OsuHitObject.OBJECT_RADIUS;
InternalChild = new CircularContainer InternalChild = new CircularContainer
{ {

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@ -167,7 +167,7 @@ namespace osu.Game.Rulesets.Osu
public override RulesetSettingsSubsection CreateSettings() => new OsuSettingsSubsection(this); public override RulesetSettingsSubsection CreateSettings() => new OsuSettingsSubsection(this);
public override ISkin CreateLegacySkinProvider(ISkinSource source) => new OsuLegacySkin(source); public override ISkin CreateLegacySkinProvider(ISkinSource source) => new OsuLegacySkinTransformer(source);
public override int? LegacyID => 0; public override int? LegacyID => 0;

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@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(ISkinSource skin, DrawableHitObject drawableObject) private void load(ISkinSource skin, DrawableHitObject drawableObject)
{ {
animationContent.Colour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? Color4.White; animationContent.Colour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderBall)?.Value ?? Color4.White;
InternalChildren = new[] InternalChildren = new[]
{ {

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@ -3,21 +3,19 @@
using System; using System;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK; using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning namespace osu.Game.Rulesets.Osu.Skinning
{ {
public class OsuLegacySkin : ISkin public class OsuLegacySkinTransformer : ISkin
{ {
private readonly ISkin source; private readonly ISkin source;
private Lazy<SkinConfiguration> configuration;
private Lazy<bool> hasHitCircle; private Lazy<bool> hasHitCircle;
/// <summary> /// <summary>
@ -27,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
/// </summary> /// </summary>
private const float legacy_circle_radius = 64 - 5; private const float legacy_circle_radius = 64 - 5;
public OsuLegacySkin(ISkinSource source) public OsuLegacySkinTransformer(ISkinSource source)
{ {
this.source = source; this.source = source;
@ -37,21 +35,6 @@ namespace osu.Game.Rulesets.Osu.Skinning
private void sourceChanged() private void sourceChanged()
{ {
// these need to be lazy in order to ensure they aren't called before the dependencies have been loaded into our source.
configuration = new Lazy<SkinConfiguration>(() =>
{
var config = new SkinConfiguration();
if (hasHitCircle.Value)
config.SliderPathRadius = legacy_circle_radius;
// defaults should only be applied for non-beatmap skins (which are parsed via this constructor).
config.CustomColours["SliderBall"] =
source.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.TryGetValue("SliderBall", out var val) ? val : (Color4?)null)
?? new Color4(2, 170, 255, 255);
return config;
});
hasHitCircle = new Lazy<bool>(() => source.GetTexture("hitcircle") != null); hasHitCircle = new Lazy<bool>(() => source.GetTexture("hitcircle") != null);
} }
@ -96,8 +79,8 @@ namespace osu.Game.Rulesets.Osu.Skinning
return null; return null;
case OsuSkinComponents.HitCircleText: case OsuSkinComponents.HitCircleText:
string font = GetValue<SkinConfiguration, string>(config => config.HitCircleFont); var font = GetConfig<OsuSkinConfiguration, string>(OsuSkinConfiguration.HitCircleFont)?.Value ?? "default";
var overlap = GetValue<SkinConfiguration, float>(config => config.HitCircleOverlap); var overlap = GetConfig<OsuSkinConfiguration, float>(OsuSkinConfiguration.HitCircleOverlap)?.Value ?? 0;
return !hasFont(font) return !hasFont(font)
? null ? null
@ -116,13 +99,27 @@ namespace osu.Game.Rulesets.Osu.Skinning
public SampleChannel GetSample(ISampleInfo sample) => source.GetSample(sample); public SampleChannel GetSample(ISampleInfo sample) => source.GetSample(sample);
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
{ {
TValue val; switch (lookup)
if (configuration.Value is TConfiguration conf && (val = query.Invoke(conf)) != null) {
return val; case OsuSkinColour colour:
return source.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour));
return source.GetValue(query); case OsuSkinConfiguration osuLookup:
switch (osuLookup)
{
case OsuSkinConfiguration.SliderPathRadius:
if (hasHitCircle.Value)
return SkinUtils.As<TValue>(new BindableFloat(legacy_circle_radius));
break;
}
break;
}
return source.GetConfig<TLookup, TValue>(lookup);
} }
private bool hasFont(string fontName) => source.GetTexture($"{fontName}-0") != null; private bool hasFont(string fontName) => source.GetTexture($"{fontName}-0") != null;

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@ -0,0 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Osu.Skinning
{
public enum OsuSkinColour
{
SliderTrackOverride,
SliderBorder,
SliderBall
}
}

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@ -0,0 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Osu.Skinning
{
public enum OsuSkinConfiguration
{
HitCircleFont,
HitCircleOverlap,
SliderBorderSize,
SliderPathRadius,
CursorExpand,
}
}

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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Rulesets.Osu.Skinning;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
@ -38,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
protected override void SkinChanged(ISkinSource skin, bool allowFallback) protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{ {
cursorExpand = skin.GetValue<SkinConfiguration, bool>(s => s.CursorExpand ?? true); cursorExpand = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.CursorExpand)?.Value ?? true;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

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@ -1,5 +1,6 @@
[General] [General]
Name: test skin Name: test skin
TestLookup: TestValue
[Colours] [Colours]
Combo1 : 142,199,255 Combo1 : 142,199,255

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@ -41,5 +41,20 @@ namespace osu.Game.Tests.Skins
Assert.AreEqual(expectedColors[i], comboColors[i]); Assert.AreEqual(expectedColors[i], comboColors[i]);
} }
} }
[Test]
public void TestDecodeGeneral()
{
var decoder = new LegacySkinDecoder();
using (var resStream = TestResources.OpenResource("skin.ini"))
using (var stream = new StreamReader(resStream))
{
var config = decoder.Decode(stream);
Assert.AreEqual("test skin", config.SkinInfo.Name);
Assert.AreEqual("TestValue", config.ConfigDictionary["TestLookup"]);
}
}
} }
} }

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@ -0,0 +1,156 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
using osuTK.Graphics;
namespace osu.Game.Tests.Skins
{
[TestFixture]
public class TestSceneSkinConfigurationLookup : OsuTestScene
{
private LegacySkin source1;
private LegacySkin source2;
private SkinRequester requester;
[SetUp]
public void SetUp() => Schedule(() =>
{
Add(new SkinProvidingContainer(source1 = new SkinSource())
.WithChild(new SkinProvidingContainer(source2 = new SkinSource())
.WithChild(requester = new SkinRequester())));
});
[Test]
public void TestBasicLookup()
{
AddStep("Add config values", () =>
{
source1.Configuration.ConfigDictionary["Lookup"] = "source1";
source2.Configuration.ConfigDictionary["Lookup"] = "source2";
});
AddAssert("Check lookup finds source2", () => requester.GetConfig<string, string>("Lookup")?.Value == "source2");
}
[Test]
public void TestFloatLookup()
{
AddStep("Add config values", () => source1.Configuration.ConfigDictionary["FloatTest"] = "1.1");
AddAssert("Check float parse lookup", () => requester.GetConfig<string, float>("FloatTest")?.Value == 1.1f);
}
[Test]
public void TestBoolLookup()
{
AddStep("Add config values", () => source1.Configuration.ConfigDictionary["BoolTest"] = "1");
AddAssert("Check bool parse lookup", () => requester.GetConfig<string, bool>("BoolTest")?.Value == true);
}
[Test]
public void TestEnumLookup()
{
AddStep("Add config values", () => source1.Configuration.ConfigDictionary["Test"] = "Test2");
AddAssert("Check enum parse lookup", () => requester.GetConfig<LookupType, ValueType>(LookupType.Test)?.Value == ValueType.Test2);
}
[Test]
public void TestLookupFailure()
{
AddAssert("Check lookup failure", () => requester.GetConfig<string, float>("Lookup") == null);
}
[Test]
public void TestLookupNull()
{
AddStep("Add config values", () => source1.Configuration.ConfigDictionary["Lookup"] = null);
AddAssert("Check lookup null", () =>
{
var bindable = requester.GetConfig<string, string>("Lookup");
return bindable != null && bindable.Value == null;
});
}
[Test]
public void TestColourLookup()
{
AddStep("Add config colour", () => source1.Configuration.CustomColours["Lookup"] = Color4.Red);
AddAssert("Check colour lookup", () => requester.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup("Lookup"))?.Value == Color4.Red);
}
[Test]
public void TestGlobalLookup()
{
AddAssert("Check combo colours", () => requester.GetConfig<GlobalSkinConfiguration, List<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value?.Count > 0);
}
[Test]
public void TestWrongColourType()
{
AddStep("Add config colour", () => source1.Configuration.CustomColours["Lookup"] = Color4.Red);
AddAssert("perform incorrect lookup", () =>
{
try
{
requester.GetConfig<SkinCustomColourLookup, int>(new SkinCustomColourLookup("Lookup"));
return false;
}
catch
{
return true;
}
});
}
public enum LookupType
{
Test
}
public enum ValueType
{
Test1,
Test2,
Test3
}
public class SkinSource : LegacySkin
{
public SkinSource()
: base(new SkinInfo(), null, null, string.Empty)
{
}
}
public class SkinRequester : Drawable, ISkin
{
private ISkinSource skin;
[BackgroundDependencyLoader]
private void load(ISkinSource skin)
{
this.skin = skin;
}
public Drawable GetDrawableComponent(ISkinComponent component) => skin.GetDrawableComponent(component);
public Texture GetTexture(string componentName) => skin.GetTexture(componentName);
public SampleChannel GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo);
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => skin.GetConfig<TLookup, TValue>(lookup);
}
}
}

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@ -7,6 +7,7 @@ using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
@ -180,7 +181,8 @@ namespace osu.Game.Tests.Visual.Gameplay
{ {
public new Drawable Drawable => base.Drawable; public new Drawable Drawable => base.Drawable;
public ExposedSkinnableDrawable(string name, Func<ISkinComponent, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit) public ExposedSkinnableDrawable(string name, Func<ISkinComponent, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null,
ConfineMode confineMode = ConfineMode.ScaleDownToFit)
: base(new TestSkinComponent(name), defaultImplementation, allowFallback, confineMode) : base(new TestSkinComponent(name), defaultImplementation, allowFallback, confineMode)
{ {
} }
@ -299,7 +301,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException(); public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException(); public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
} }
private class SecondarySource : ISkin private class SecondarySource : ISkin
@ -310,7 +312,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException(); public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException(); public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
} }
[Cached(typeof(ISkinSource))] [Cached(typeof(ISkinSource))]
@ -322,7 +324,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException(); public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException(); public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
public event Action SourceChanged; public event Action SourceChanged;
} }

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@ -241,7 +241,11 @@ namespace osu.Game.Rulesets.Objects.Drawables
base.SkinChanged(skin, allowFallback); base.SkinChanged(skin, allowFallback);
if (HitObject is IHasComboInformation combo) if (HitObject is IHasComboInformation combo)
AccentColour.Value = skin.GetValue<SkinConfiguration, Color4?>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White; {
var comboColours = skin.GetConfig<GlobalSkinConfiguration, List<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value;
AccentColour.Value = comboColours?.Count > 0 ? comboColours[combo.ComboIndex % comboColours.Count] : Color4.White;
}
} }
/// <summary> /// <summary>

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@ -122,7 +122,7 @@ namespace osu.Game.Screens.Menu
Color4 defaultColour = Color4.White.Opacity(0.2f); Color4 defaultColour = Color4.White.Opacity(0.2f);
if (user.Value?.IsSupporter ?? false) if (user.Value?.IsSupporter ?? false)
AccentColour = skin.Value.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("MenuGlow") ? s.CustomColours["MenuGlow"] : (Color4?)null) ?? defaultColour; AccentColour = skin.Value.GetConfig<GlobalSkinColour, Color4>(GlobalSkinColour.MenuGlow)?.Value ?? defaultColour;
else else
AccentColour = defaultColour; AccentColour = defaultColour;
} }

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@ -112,7 +112,7 @@ namespace osu.Game.Screens.Menu
Color4 baseColour = colours.Blue; Color4 baseColour = colours.Blue;
if (user.Value?.IsSupporter ?? false) if (user.Value?.IsSupporter ?? false)
baseColour = skin.Value.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("MenuGlow") ? s.CustomColours["MenuGlow"] : (Color4?)null) ?? baseColour; baseColour = skin.Value.GetConfig<GlobalSkinColour, Color4>(GlobalSkinColour.MenuGlow)?.Value ?? baseColour;
// linear colour looks better in this case, so let's use it for now. // linear colour looks better in this case, so let's use it for now.
Color4 gradientDark = baseColour.Opacity(0).ToLinear(); Color4 gradientDark = baseColour.Opacity(0).ToLinear();

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@ -3,6 +3,7 @@
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.IO.Stores; using osu.Framework.IO.Stores;
using osuTK.Graphics;
namespace osu.Game.Skinning namespace osu.Game.Skinning
{ {
@ -11,6 +12,7 @@ namespace osu.Game.Skinning
public DefaultLegacySkin(IResourceStore<byte[]> storage, AudioManager audioManager) public DefaultLegacySkin(IResourceStore<byte[]> storage, AudioManager audioManager)
: base(Info, storage, audioManager, string.Empty) : base(Info, storage, audioManager, string.Empty)
{ {
Configuration.CustomColours["SliderBall"] = new Color4(2, 170, 255, 255);
} }
public static SkinInfo Info { get; } = new SkinInfo public static SkinInfo Info { get; } = new SkinInfo

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@ -1,7 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Game.Audio; using osu.Game.Audio;
@ -21,5 +22,7 @@ namespace osu.Game.Skinning
public override Texture GetTexture(string componentName) => null; public override Texture GetTexture(string componentName) => null;
public override SampleChannel GetSample(ISampleInfo sampleInfo) => null; public override SampleChannel GetSample(ISampleInfo sampleInfo) => null;
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => null;
} }
} }

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@ -12,8 +12,6 @@ namespace osu.Game.Skinning
{ {
public DefaultSkinConfiguration() public DefaultSkinConfiguration()
{ {
HitCircleFont = "default";
ComboColours.AddRange(new[] ComboColours.AddRange(new[]
{ {
new Color4(17, 136, 170, 255), new Color4(17, 136, 170, 255),
@ -21,8 +19,6 @@ namespace osu.Game.Skinning
new Color4(204, 102, 0, 255), new Color4(204, 102, 0, 255),
new Color4(121, 9, 13, 255) new Color4(121, 9, 13, 255)
}); });
CursorExpand = true;
} }
} }
} }

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@ -5,7 +5,7 @@ using System.Linq;
namespace osu.Game.Skinning namespace osu.Game.Skinning
{ {
public class GameplaySkinComponent<T> : ISkinComponent where T : struct public class GameplaySkinComponent<T> : ISkinComponent
{ {
public readonly T Component; public readonly T Component;

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@ -0,0 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Skinning
{
public enum GlobalSkinColour
{
MenuGlow
}
}

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@ -0,0 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Skinning
{
public enum GlobalSkinConfiguration
{
ComboColours
}
}

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@ -1,8 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using JetBrains.Annotations;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Game.Audio; using osu.Game.Audio;
@ -14,12 +15,36 @@ namespace osu.Game.Skinning
/// </summary> /// </summary>
public interface ISkin public interface ISkin
{ {
/// <summary>
/// Retrieve a <see cref="Drawable"/> component implementation.
/// </summary>
/// <param name="component">The requested component.</param>
/// <returns>A drawable representation for the requested component, or null if unavailable.</returns>
[CanBeNull]
Drawable GetDrawableComponent(ISkinComponent component); Drawable GetDrawableComponent(ISkinComponent component);
/// <summary>
/// Retrieve a <see cref="Texture"/>.
/// </summary>
/// <param name="componentName">The requested texture.</param>
/// <returns>A matching texture, or null if unavailable.</returns>
[CanBeNull]
Texture GetTexture(string componentName); Texture GetTexture(string componentName);
/// <summary>
/// Retrieve a <see cref="SampleChannel"/>.
/// </summary>
/// <param name="sampleInfo">The requested sample.</param>
/// <returns>A matching sample channel, or null if unavailable.</returns>
[CanBeNull]
SampleChannel GetSample(ISampleInfo sampleInfo); SampleChannel GetSample(ISampleInfo sampleInfo);
TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration; /// <summary>
/// Retrieve a configuration value.
/// </summary>
/// <param name="lookup">The requested configuration value.</param>
/// <returns>A matching value boxed in an <see cref="IBindable{TValue}"/>, or null if unavailable.</returns>
[CanBeNull]
IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup);
} }
} }

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@ -1,10 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores; using osu.Framework.IO.Stores;
@ -16,29 +19,32 @@ namespace osu.Game.Skinning
{ {
public class LegacySkin : Skin public class LegacySkin : Skin
{ {
[CanBeNull]
protected TextureStore Textures; protected TextureStore Textures;
[CanBeNull]
protected IResourceStore<SampleChannel> Samples; protected IResourceStore<SampleChannel> Samples;
public LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager) public LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager)
: this(skin, new LegacySkinResourceStore<SkinFileInfo>(skin, storage), audioManager, "skin.ini") : this(skin, new LegacySkinResourceStore<SkinFileInfo>(skin, storage), audioManager, "skin.ini")
{ {
// defaults should only be applied for non-beatmap skins (which are parsed via this constructor).
if (!Configuration.CustomColours.ContainsKey("SliderBall")) Configuration.CustomColours["SliderBall"] = new Color4(2, 170, 255, 255);
} }
protected LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager, string filename) protected LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager, string filename)
: base(skin) : base(skin)
{ {
Stream stream = storage.GetStream(filename); Stream stream = storage?.GetStream(filename);
if (stream != null) if (stream != null)
using (StreamReader reader = new StreamReader(stream)) using (StreamReader reader = new StreamReader(stream))
Configuration = new LegacySkinDecoder().Decode(reader); Configuration = new LegacySkinDecoder().Decode(reader);
else else
Configuration = new DefaultSkinConfiguration(); Configuration = new DefaultSkinConfiguration();
Samples = audioManager.GetSampleStore(storage); if (storage != null)
Textures = new TextureStore(new TextureLoaderStore(storage)); {
Samples = audioManager?.GetSampleStore(storage);
Textures = new TextureStore(new TextureLoaderStore(storage));
}
} }
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
@ -48,6 +54,52 @@ namespace osu.Game.Skinning
Samples?.Dispose(); Samples?.Dispose();
} }
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
{
switch (lookup)
{
case GlobalSkinConfiguration global:
switch (global)
{
case GlobalSkinConfiguration.ComboColours:
return SkinUtils.As<TValue>(new Bindable<List<Color4>>(Configuration.ComboColours));
}
break;
case GlobalSkinColour colour:
return SkinUtils.As<TValue>(getCustomColour(colour.ToString()));
case SkinCustomColourLookup customColour:
return SkinUtils.As<TValue>(getCustomColour(customColour.Lookup.ToString()));
default:
try
{
if (Configuration.ConfigDictionary.TryGetValue(lookup.ToString(), out var val))
{
// special case for handling skins which use 1 or 0 to signify a boolean state.
if (typeof(TValue) == typeof(bool))
val = val == "1" ? "true" : "false";
var bindable = new Bindable<TValue>();
if (val != null)
bindable.Parse(val);
return bindable;
}
}
catch
{
}
break;
}
return null;
}
private IBindable<Color4> getCustomColour(string lookup) => Configuration.CustomColours.TryGetValue(lookup, out var col) ? new Bindable<Color4>(col) : null;
public override Drawable GetDrawableComponent(ISkinComponent component) public override Drawable GetDrawableComponent(ISkinComponent component)
{ {
switch (component) switch (component)
@ -79,12 +131,12 @@ namespace osu.Game.Skinning
componentName = getFallbackName(componentName); componentName = getFallbackName(componentName);
float ratio = 2; float ratio = 2;
var texture = Textures.Get($"{componentName}@2x"); var texture = Textures?.Get($"{componentName}@2x");
if (texture == null) if (texture == null)
{ {
ratio = 1; ratio = 1;
texture = Textures.Get(componentName); texture = Textures?.Get(componentName);
} }
if (texture != null) if (texture != null)
@ -97,7 +149,7 @@ namespace osu.Game.Skinning
{ {
foreach (var lookup in sampleInfo.LookupNames) foreach (var lookup in sampleInfo.LookupNames)
{ {
var sample = Samples.Get(getFallbackName(lookup)); var sample = Samples?.Get(getFallbackName(lookup));
if (sample != null) if (sample != null)
return sample; return sample;
@ -105,7 +157,7 @@ namespace osu.Game.Skinning
if (sampleInfo is HitSampleInfo hsi) if (sampleInfo is HitSampleInfo hsi)
// Try fallback to non-bank samples. // Try fallback to non-bank samples.
return Samples.Get(hsi.Name); return Samples?.Get(hsi.Name);
return null; return null;
} }

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@ -14,47 +14,31 @@ namespace osu.Game.Skinning
protected override void ParseLine(DefaultSkinConfiguration skin, Section section, string line) protected override void ParseLine(DefaultSkinConfiguration skin, Section section, string line)
{ {
line = StripComments(line); if (section != Section.Colours)
var pair = SplitKeyVal(line);
switch (section)
{ {
case Section.General: line = StripComments(line);
switch (pair.Key)
{
case @"Name":
skin.SkinInfo.Name = pair.Value;
break;
case @"Author": var pair = SplitKeyVal(line);
skin.SkinInfo.Creator = pair.Value;
break;
case @"CursorExpand": switch (section)
skin.CursorExpand = pair.Value != "0"; {
break; case Section.General:
switch (pair.Key)
{
case @"Name":
skin.SkinInfo.Name = pair.Value;
return;
case @"SliderBorderSize": case @"Author":
skin.SliderBorderSize = Parsing.ParseFloat(pair.Value); skin.SkinInfo.Creator = pair.Value;
break; return;
} }
break; break;
}
case Section.Fonts: if (!string.IsNullOrEmpty(pair.Key))
switch (pair.Key) skin.ConfigDictionary[pair.Key] = pair.Value;
{
case "HitCirclePrefix":
skin.HitCircleFont = pair.Value;
break;
case "HitCircleOverlap":
skin.HitCircleOverlap = int.Parse(pair.Value);
break;
}
break;
} }
base.ParseLine(skin, section, line); base.ParseLine(skin, section, line);

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@ -1,8 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Game.Audio; using osu.Game.Audio;
@ -13,7 +14,7 @@ namespace osu.Game.Skinning
{ {
public readonly SkinInfo SkinInfo; public readonly SkinInfo SkinInfo;
public virtual SkinConfiguration Configuration { get; protected set; } public SkinConfiguration Configuration { get; protected set; }
public abstract Drawable GetDrawableComponent(ISkinComponent componentName); public abstract Drawable GetDrawableComponent(ISkinComponent componentName);
@ -21,8 +22,7 @@ namespace osu.Game.Skinning
public abstract Texture GetTexture(string componentName); public abstract Texture GetTexture(string componentName);
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration public abstract IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup);
=> Configuration is TConfiguration conf ? query.Invoke(conf) : default;
protected Skin(SkinInfo skin) protected Skin(SkinInfo skin)
{ {

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@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Configuration;
namespace osu.Game.Skinning
{
public class SkinConfigManager<T> : ConfigManager<T> where T : struct
{
protected override void PerformLoad()
{
}
protected override bool PerformSave() => false;
}
}

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@ -18,14 +18,6 @@ namespace osu.Game.Skinning
public Dictionary<string, Color4> CustomColours { get; set; } = new Dictionary<string, Color4>(); public Dictionary<string, Color4> CustomColours { get; set; } = new Dictionary<string, Color4>();
public string HitCircleFont { get; set; } public readonly Dictionary<string, string> ConfigDictionary = new Dictionary<string, string>();
public int HitCircleOverlap { get; set; }
public float? SliderBorderSize { get; set; }
public float? SliderPathRadius { get; set; }
public bool? CursorExpand { get; set; }
} }
} }

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@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Skinning
{
public class SkinCustomColourLookup
{
public readonly object Lookup;
public SkinCustomColourLookup(object lookup)
{
Lookup = lookup;
}
}
}

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@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
@ -131,6 +131,6 @@ namespace osu.Game.Skinning
public SampleChannel GetSample(ISampleInfo sampleInfo) => CurrentSkin.Value.GetSample(sampleInfo); public SampleChannel GetSample(ISampleInfo sampleInfo) => CurrentSkin.Value.GetSample(sampleInfo);
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => CurrentSkin.Value.GetValue(query); public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => CurrentSkin.Value.GetConfig<TLookup, TValue>(lookup);
} }
} }

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@ -4,6 +4,7 @@
using System; using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
@ -64,13 +65,16 @@ namespace osu.Game.Skinning
return fallbackSource?.GetSample(sampleInfo); return fallbackSource?.GetSample(sampleInfo);
} }
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
{ {
TValue val; if (AllowConfigurationLookup && skin != null)
if (AllowConfigurationLookup && skin != null && (val = skin.GetValue(query)) != null) {
return val; var bindable = skin.GetConfig<TLookup, TValue>(lookup);
if (bindable != null)
return bindable;
}
return fallbackSource == null ? default : fallbackSource.GetValue(query); return fallbackSource?.GetConfig<TLookup, TValue>(lookup);
} }
protected virtual void TriggerSourceChanged() => SourceChanged?.Invoke(); protected virtual void TriggerSourceChanged() => SourceChanged?.Invoke();

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@ -0,0 +1,21 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
namespace osu.Game.Skinning
{
/// <summary>
/// Contains helper methods to assist in implementing <see cref="ISkin"/>s.
/// </summary>
public static class SkinUtils
{
/// <summary>
/// Converts an <see cref="object"/> to a <see cref="Bindable{TValue}"/>. Used for returning configuration values of specific types.
/// </summary>
/// <param name="value">The value.</param>
/// <typeparam name="TValue">The type of value <paramref name="value"/>, and the type of the resulting bindable.</typeparam>
/// <returns>The resulting bindable.</returns>
public static Bindable<TValue> As<TValue>(object value) => (Bindable<TValue>)value;
}
}