1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 11:37:28 +08:00

Fix missed speed removal in mania

This commit is contained in:
smoogipoo 2020-04-07 16:30:58 +09:00
parent 39fd297d7d
commit 9cfeb60afc

View File

@ -64,6 +64,7 @@ namespace osu.Game.Rulesets.Mania.UI
{
// Mania doesn't care about global velocity
p.Velocity = 1;
p.BaseBeatLength *= Beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier;
// For non-mania beatmap, speed changes should only happen through timing points
if (!isForCurrentRuleset)