mirror of
https://github.com/ppy/osu.git
synced 2025-01-08 06:52:59 +08:00
merged master
This commit is contained in:
commit
9cd82ea75f
@ -52,7 +52,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.813.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.818.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Transitive Dependencies">
|
<ItemGroup Label="Transitive Dependencies">
|
||||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||||
|
@ -64,11 +64,14 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
|
|
||||||
if (hitObject is DrawableHitCircle circle)
|
if (hitObject is DrawableHitCircle circle)
|
||||||
{
|
{
|
||||||
circle.ApproachCircle
|
using (circle.BeginAbsoluteSequence(circle.HitStateUpdateTime))
|
||||||
.FadeOutFromOne(EDITOR_HIT_OBJECT_FADE_OUT_EXTENSION * 4)
|
{
|
||||||
.Expire();
|
circle.ApproachCircle
|
||||||
|
.FadeOutFromOne(EDITOR_HIT_OBJECT_FADE_OUT_EXTENSION * 4)
|
||||||
|
.Expire();
|
||||||
|
|
||||||
circle.ApproachCircle.ScaleTo(1.1f, 300, Easing.OutQuint);
|
circle.ApproachCircle.ScaleTo(1.1f, 300, Easing.OutQuint);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (hitObject is IHasMainCirclePiece mainPieceContainer)
|
if (hitObject is IHasMainCirclePiece mainPieceContainer)
|
||||||
|
@ -50,10 +50,10 @@ namespace osu.Game.Tests.Skins.IO
|
|||||||
var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin", "skinner"), "skin2.osk"));
|
var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin", "skinner"), "skin2.osk"));
|
||||||
|
|
||||||
Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
|
Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
|
||||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Count, Is.EqualTo(1));
|
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Count, Is.EqualTo(1));
|
||||||
|
|
||||||
// the first should be overwritten by the second import.
|
// the first should be overwritten by the second import.
|
||||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().First().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
|
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).First().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
|
||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
@ -76,10 +76,10 @@ namespace osu.Game.Tests.Skins.IO
|
|||||||
var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk(string.Empty, string.Empty), "download.osk"));
|
var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk(string.Empty, string.Empty), "download.osk"));
|
||||||
|
|
||||||
Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
|
Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
|
||||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Count, Is.EqualTo(2));
|
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Count, Is.EqualTo(2));
|
||||||
|
|
||||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().First().Files.First().FileInfoID, Is.EqualTo(imported.Files.First().FileInfoID));
|
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).First().Files.First().FileInfoID, Is.EqualTo(imported.Files.First().FileInfoID));
|
||||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Last().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
|
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Last().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
|
||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
@ -101,10 +101,10 @@ namespace osu.Game.Tests.Skins.IO
|
|||||||
var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin v2.1", "skinner"), "skin2.osk"));
|
var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin v2.1", "skinner"), "skin2.osk"));
|
||||||
|
|
||||||
Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
|
Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
|
||||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Count, Is.EqualTo(2));
|
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Count, Is.EqualTo(2));
|
||||||
|
|
||||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().First().Files.First().FileInfoID, Is.EqualTo(imported.Files.First().FileInfoID));
|
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).First().Files.First().FileInfoID, Is.EqualTo(imported.Files.First().FileInfoID));
|
||||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Last().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
|
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Last().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
|
||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
|
@ -19,6 +19,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
{
|
{
|
||||||
public class TestSceneHUDOverlay : OsuManualInputManagerTestScene
|
public class TestSceneHUDOverlay : OsuManualInputManagerTestScene
|
||||||
{
|
{
|
||||||
|
private OsuConfigManager localConfig;
|
||||||
|
|
||||||
private HUDOverlay hudOverlay;
|
private HUDOverlay hudOverlay;
|
||||||
|
|
||||||
[Cached]
|
[Cached]
|
||||||
@ -31,8 +33,14 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
private Drawable hideTarget => hudOverlay.KeyCounter;
|
private Drawable hideTarget => hudOverlay.KeyCounter;
|
||||||
private FillFlowContainer<KeyCounter> keyCounterFlow => hudOverlay.KeyCounter.ChildrenOfType<FillFlowContainer<KeyCounter>>().First();
|
private FillFlowContainer<KeyCounter> keyCounterFlow => hudOverlay.KeyCounter.ChildrenOfType<FillFlowContainer<KeyCounter>>().First();
|
||||||
|
|
||||||
[Resolved]
|
[BackgroundDependencyLoader]
|
||||||
private OsuConfigManager config { get; set; }
|
private void load()
|
||||||
|
{
|
||||||
|
Dependencies.Cache(localConfig = new OsuConfigManager(LocalStorage));
|
||||||
|
}
|
||||||
|
|
||||||
|
[SetUp]
|
||||||
|
public void SetUp() => Schedule(() => localConfig.SetValue(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Always));
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestComboCounterIncrementing()
|
public void TestComboCounterIncrementing()
|
||||||
@ -85,11 +93,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
{
|
{
|
||||||
createNew();
|
createNew();
|
||||||
|
|
||||||
HUDVisibilityMode originalConfigValue = HUDVisibilityMode.HideDuringGameplay;
|
AddStep("set hud to never show", () => localConfig.SetValue(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Never));
|
||||||
|
|
||||||
AddStep("get original config value", () => originalConfigValue = config.Get<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode));
|
|
||||||
|
|
||||||
AddStep("set hud to never show", () => config.SetValue(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Never));
|
|
||||||
|
|
||||||
AddUntilStep("wait for fade", () => !hideTarget.IsPresent);
|
AddUntilStep("wait for fade", () => !hideTarget.IsPresent);
|
||||||
|
|
||||||
@ -98,37 +102,28 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
AddStep("stop trigering", () => InputManager.ReleaseKey(Key.ControlLeft));
|
AddStep("stop trigering", () => InputManager.ReleaseKey(Key.ControlLeft));
|
||||||
AddUntilStep("wait for fade", () => !hideTarget.IsPresent);
|
AddUntilStep("wait for fade", () => !hideTarget.IsPresent);
|
||||||
|
|
||||||
AddStep("set original config value", () => config.SetValue(OsuSetting.HUDVisibilityMode, originalConfigValue));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestExternalHideDoesntAffectConfig()
|
public void TestExternalHideDoesntAffectConfig()
|
||||||
{
|
{
|
||||||
HUDVisibilityMode originalConfigValue = HUDVisibilityMode.HideDuringGameplay;
|
|
||||||
|
|
||||||
createNew();
|
createNew();
|
||||||
|
|
||||||
AddStep("get original config value", () => originalConfigValue = config.Get<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode));
|
|
||||||
|
|
||||||
AddStep("set showhud false", () => hudOverlay.ShowHud.Value = false);
|
AddStep("set showhud false", () => hudOverlay.ShowHud.Value = false);
|
||||||
AddAssert("config unchanged", () => originalConfigValue == config.Get<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode));
|
AddAssert("config unchanged", () => localConfig.GetBindable<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode).IsDefault);
|
||||||
|
|
||||||
AddStep("set showhud true", () => hudOverlay.ShowHud.Value = true);
|
AddStep("set showhud true", () => hudOverlay.ShowHud.Value = true);
|
||||||
AddAssert("config unchanged", () => originalConfigValue == config.Get<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode));
|
AddAssert("config unchanged", () => localConfig.GetBindable<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode).IsDefault);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestChangeHUDVisibilityOnHiddenKeyCounter()
|
public void TestChangeHUDVisibilityOnHiddenKeyCounter()
|
||||||
{
|
{
|
||||||
bool keyCounterVisibleValue = false;
|
|
||||||
|
|
||||||
createNew();
|
createNew();
|
||||||
AddStep("save keycounter visible value", () => keyCounterVisibleValue = config.Get<bool>(OsuSetting.KeyOverlay));
|
|
||||||
|
|
||||||
AddStep("set keycounter visible false", () =>
|
AddStep("hide key overlay", () =>
|
||||||
{
|
{
|
||||||
config.SetValue(OsuSetting.KeyOverlay, false);
|
localConfig.SetValue(OsuSetting.KeyOverlay, false);
|
||||||
hudOverlay.KeyCounter.AlwaysVisible.Value = false;
|
hudOverlay.KeyCounter.AlwaysVisible.Value = false;
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -139,24 +134,16 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
AddStep("set showhud true", () => hudOverlay.ShowHud.Value = true);
|
AddStep("set showhud true", () => hudOverlay.ShowHud.Value = true);
|
||||||
AddUntilStep("hidetarget is visible", () => hideTarget.IsPresent);
|
AddUntilStep("hidetarget is visible", () => hideTarget.IsPresent);
|
||||||
AddAssert("key counters still hidden", () => !keyCounterFlow.IsPresent);
|
AddAssert("key counters still hidden", () => !keyCounterFlow.IsPresent);
|
||||||
|
|
||||||
AddStep("return value", () => config.SetValue(OsuSetting.KeyOverlay, keyCounterVisibleValue));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestHiddenHUDDoesntBlockSkinnableComponentsLoad()
|
public void TestHiddenHUDDoesntBlockSkinnableComponentsLoad()
|
||||||
{
|
{
|
||||||
HUDVisibilityMode originalConfigValue = default;
|
AddStep("set hud to never show", () => localConfig.SetValue(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Never));
|
||||||
|
|
||||||
AddStep("get original config value", () => originalConfigValue = config.Get<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode));
|
|
||||||
|
|
||||||
AddStep("set hud to never show", () => config.SetValue(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Never));
|
|
||||||
|
|
||||||
createNew();
|
createNew();
|
||||||
AddUntilStep("wait for hud load", () => hudOverlay.IsLoaded);
|
AddUntilStep("wait for hud load", () => hudOverlay.IsLoaded);
|
||||||
AddUntilStep("skinnable components loaded", () => hudOverlay.ChildrenOfType<SkinnableTargetContainer>().Single().ComponentsLoaded);
|
AddUntilStep("skinnable components loaded", () => hudOverlay.ChildrenOfType<SkinnableTargetContainer>().Single().ComponentsLoaded);
|
||||||
|
|
||||||
AddStep("set original config value", () => config.SetValue(OsuSetting.HUDVisibilityMode, originalConfigValue));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void createNew(Action<HUDOverlay> action = null)
|
private void createNew(Action<HUDOverlay> action = null)
|
||||||
@ -175,5 +162,11 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
Child = hudOverlay;
|
Child = hudOverlay;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void Dispose(bool isDisposing)
|
||||||
|
{
|
||||||
|
localConfig?.Dispose();
|
||||||
|
base.Dispose(isDisposing);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,65 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using System.Linq;
|
|
||||||
using NUnit.Framework;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Utils;
|
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Screens.Ranking.Expanded;
|
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Ranking
|
|
||||||
{
|
|
||||||
public class TestSceneStarRatingDisplay : OsuTestScene
|
|
||||||
{
|
|
||||||
[Test]
|
|
||||||
public void TestDisplay()
|
|
||||||
{
|
|
||||||
AddStep("load displays", () => Child = new FillFlowContainer
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
ChildrenEnumerable = new[]
|
|
||||||
{
|
|
||||||
1.23,
|
|
||||||
2.34,
|
|
||||||
3.45,
|
|
||||||
4.56,
|
|
||||||
5.67,
|
|
||||||
6.78,
|
|
||||||
10.11,
|
|
||||||
}.Select(starRating => new StarRatingDisplay(new StarDifficulty(starRating, 0))
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre
|
|
||||||
})
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestChangingStarRatingDisplay()
|
|
||||||
{
|
|
||||||
StarRatingDisplay starRating = null;
|
|
||||||
|
|
||||||
AddStep("load display", () => Child = starRating = new StarRatingDisplay(new StarDifficulty(5.55, 1))
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Scale = new Vector2(3f),
|
|
||||||
});
|
|
||||||
|
|
||||||
AddRepeatStep("set random value", () =>
|
|
||||||
{
|
|
||||||
starRating.Current.Value = new StarDifficulty(RNG.NextDouble(0.0, 11.0), 1);
|
|
||||||
}, 10);
|
|
||||||
|
|
||||||
AddSliderStep("set exact stars", 0.0, 11.0, 5.55, d =>
|
|
||||||
{
|
|
||||||
if (starRating != null)
|
|
||||||
starRating.Current.Value = new StarDifficulty(d, 1);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -0,0 +1,97 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.Drawables;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public class TestSceneStarRatingDisplay : OsuTestScene
|
||||||
|
{
|
||||||
|
[TestCase(StarRatingDisplaySize.Regular)]
|
||||||
|
[TestCase(StarRatingDisplaySize.Small)]
|
||||||
|
public void TestDisplay(StarRatingDisplaySize size)
|
||||||
|
{
|
||||||
|
AddStep("load displays", () =>
|
||||||
|
{
|
||||||
|
Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Spacing = new Vector2(2f),
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
ChildrenEnumerable = Enumerable.Range(0, 15).Select(i => new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Spacing = new Vector2(2f),
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
ChildrenEnumerable = Enumerable.Range(0, 10).Select(j => new StarRatingDisplay(new StarDifficulty(i * (i >= 11 ? 25f : 1f) + j * 0.1f, 0), size)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
}),
|
||||||
|
})
|
||||||
|
};
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSpectrum()
|
||||||
|
{
|
||||||
|
StarRatingDisplay starRating = null;
|
||||||
|
|
||||||
|
BindableDouble starRatingNumeric;
|
||||||
|
|
||||||
|
AddStep("load display", () =>
|
||||||
|
{
|
||||||
|
Child = starRating = new StarRatingDisplay(new StarDifficulty(5.55, 1))
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Scale = new Vector2(3f),
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("transform over spectrum", () =>
|
||||||
|
{
|
||||||
|
starRatingNumeric = new BindableDouble();
|
||||||
|
starRatingNumeric.BindValueChanged(val => starRating.Current.Value = new StarDifficulty(val.NewValue, 1));
|
||||||
|
this.TransformBindableTo(starRatingNumeric, 10, 10000, Easing.OutQuint);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestChangingStarRatingDisplay()
|
||||||
|
{
|
||||||
|
StarRatingDisplay starRating = null;
|
||||||
|
|
||||||
|
AddStep("load display", () => Child = starRating = new StarRatingDisplay(new StarDifficulty(5.55, 1))
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Scale = new Vector2(3f),
|
||||||
|
});
|
||||||
|
|
||||||
|
AddRepeatStep("set random value", () =>
|
||||||
|
{
|
||||||
|
starRating.Current.Value = new StarDifficulty(RNG.NextDouble(0.0, 11.0), 1);
|
||||||
|
}, 10);
|
||||||
|
|
||||||
|
AddSliderStep("set exact stars", 0.0, 11.0, 5.55, d =>
|
||||||
|
{
|
||||||
|
if (starRating != null)
|
||||||
|
starRating.Current.Value = new StarDifficulty(d, 1);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
145
osu.Game/Beatmaps/Drawables/StarRatingDisplay.cs
Normal file
145
osu.Game/Beatmaps/Drawables/StarRatingDisplay.cs
Normal file
@ -0,0 +1,145 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Drawables
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A pill that displays the star rating of a beatmap.
|
||||||
|
/// </summary>
|
||||||
|
public class StarRatingDisplay : CompositeDrawable, IHasCurrentValue<StarDifficulty>
|
||||||
|
{
|
||||||
|
private readonly Box background;
|
||||||
|
private readonly SpriteIcon starIcon;
|
||||||
|
private readonly OsuSpriteText starsText;
|
||||||
|
|
||||||
|
private readonly BindableWithCurrent<StarDifficulty> current = new BindableWithCurrent<StarDifficulty>();
|
||||||
|
|
||||||
|
public Bindable<StarDifficulty> Current
|
||||||
|
{
|
||||||
|
get => current.Current;
|
||||||
|
set => current.Current = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OsuColour colours { get; set; }
|
||||||
|
|
||||||
|
[Resolved(canBeNull: true)]
|
||||||
|
private OverlayColourProvider colourProvider { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates a new <see cref="StarRatingDisplay"/> using an already computed <see cref="StarDifficulty"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="starDifficulty">The already computed <see cref="StarDifficulty"/> to display.</param>
|
||||||
|
/// <param name="size">The size of the star rating display.</param>
|
||||||
|
public StarRatingDisplay(StarDifficulty starDifficulty, StarRatingDisplaySize size = StarRatingDisplaySize.Regular)
|
||||||
|
{
|
||||||
|
Current.Value = starDifficulty;
|
||||||
|
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
MarginPadding margin = default;
|
||||||
|
|
||||||
|
switch (size)
|
||||||
|
{
|
||||||
|
case StarRatingDisplaySize.Small:
|
||||||
|
margin = new MarginPadding { Horizontal = 7f };
|
||||||
|
break;
|
||||||
|
|
||||||
|
case StarRatingDisplaySize.Range:
|
||||||
|
margin = new MarginPadding { Horizontal = 8f };
|
||||||
|
break;
|
||||||
|
|
||||||
|
case StarRatingDisplaySize.Regular:
|
||||||
|
margin = new MarginPadding { Horizontal = 8f, Vertical = 2f };
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
InternalChild = new CircularContainer
|
||||||
|
{
|
||||||
|
Masking = true,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
background = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
new GridContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Margin = margin,
|
||||||
|
ColumnDimensions = new[]
|
||||||
|
{
|
||||||
|
new Dimension(GridSizeMode.AutoSize),
|
||||||
|
new Dimension(GridSizeMode.Absolute, 3f),
|
||||||
|
new Dimension(GridSizeMode.AutoSize, minSize: 25f),
|
||||||
|
},
|
||||||
|
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
|
||||||
|
Content = new[]
|
||||||
|
{
|
||||||
|
new[]
|
||||||
|
{
|
||||||
|
starIcon = new SpriteIcon
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Icon = FontAwesome.Solid.Star,
|
||||||
|
Size = new Vector2(8f),
|
||||||
|
},
|
||||||
|
Empty(),
|
||||||
|
starsText = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Margin = new MarginPadding { Bottom = 1.5f },
|
||||||
|
// todo: this should be size: 12f, but to match up with the design, it needs to be 14.4f
|
||||||
|
// see https://github.com/ppy/osu-framework/issues/3271.
|
||||||
|
Font = OsuFont.Torus.With(size: 14.4f, weight: FontWeight.Bold),
|
||||||
|
Shadow = false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
Current.BindValueChanged(c =>
|
||||||
|
{
|
||||||
|
starsText.Text = c.NewValue.Stars.ToString("0.00");
|
||||||
|
|
||||||
|
background.Colour = colours.ForStarDifficulty(c.NewValue.Stars);
|
||||||
|
|
||||||
|
starIcon.Colour = c.NewValue.Stars >= 6.5 ? colours.Orange1 : colourProvider?.Background5 ?? Color4Extensions.FromHex("303d47");
|
||||||
|
starsText.Colour = c.NewValue.Stars >= 6.5 ? colours.Orange1 : colourProvider?.Background5 ?? Color4.Black.Opacity(0.75f);
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum StarRatingDisplaySize
|
||||||
|
{
|
||||||
|
Small,
|
||||||
|
Range,
|
||||||
|
Regular,
|
||||||
|
}
|
||||||
|
}
|
@ -36,6 +36,11 @@ namespace osu.Game.Database
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public IQueryable<T> ConsumableItems => AddIncludesForConsumption(ContextFactory.Get().Set<T>());
|
public IQueryable<T> ConsumableItems => AddIncludesForConsumption(ContextFactory.Get().Set<T>());
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Access barebones items with no includes.
|
||||||
|
/// </summary>
|
||||||
|
public IQueryable<T> Items => ContextFactory.Get().Set<T>();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Add a <typeparamref name="T"/> to the database.
|
/// Add a <typeparamref name="T"/> to the database.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
{
|
{
|
||||||
// Intercept and extract the internal number bindable from DifficultyBindable.
|
// Intercept and extract the internal number bindable from DifficultyBindable.
|
||||||
// This will provide bounds and precision specifications for the slider bar.
|
// This will provide bounds and precision specifications for the slider bar.
|
||||||
difficultyBindable = ((DifficultyBindable)value).GetBoundCopy();
|
difficultyBindable = (DifficultyBindable)value.GetBoundCopy();
|
||||||
sliderDisplayCurrent.BindTo(difficultyBindable.CurrentNumber);
|
sliderDisplayCurrent.BindTo(difficultyBindable.CurrentNumber);
|
||||||
|
|
||||||
base.Current = difficultyBindable;
|
base.Current = difficultyBindable;
|
||||||
|
@ -128,6 +128,6 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
ExtendedLimits.UnbindFrom(otherDifficultyBindable.ExtendedLimits);
|
ExtendedLimits.UnbindFrom(otherDifficultyBindable.ExtendedLimits);
|
||||||
}
|
}
|
||||||
|
|
||||||
public new DifficultyBindable GetBoundCopy() => new DifficultyBindable { BindTarget = this };
|
protected override Bindable<float?> CreateInstance() => new DifficultyBindable();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -41,6 +41,8 @@ namespace osu.Game.Screens.Edit
|
|||||||
protected override int DefaultMaxValue => VALID_DIVISORS.Last();
|
protected override int DefaultMaxValue => VALID_DIVISORS.Last();
|
||||||
protected override int DefaultPrecision => 1;
|
protected override int DefaultPrecision => 1;
|
||||||
|
|
||||||
|
protected override Bindable<int> CreateInstance() => new BindableBeatDivisor();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Retrieves the appropriate colour for a beat divisor.
|
/// Retrieves the appropriate colour for a beat divisor.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -10,8 +10,8 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.Drawables;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Screens.Ranking.Expanded;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Screens.OnlinePlay.Components
|
namespace osu.Game.Screens.OnlinePlay.Components
|
||||||
@ -64,8 +64,8 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
|||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
minDisplay = new StarRatingDisplay(default),
|
minDisplay = new StarRatingDisplay(default, StarRatingDisplaySize.Range),
|
||||||
maxDisplay = new StarRatingDisplay(default)
|
maxDisplay = new StarRatingDisplay(default, StarRatingDisplaySize.Range)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -10,12 +10,12 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.Drawables;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Screens.Play.HUD;
|
using osu.Game.Screens.Play.HUD;
|
||||||
using osu.Game.Screens.Ranking.Expanded;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play
|
namespace osu.Game.Screens.Play
|
||||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.Drawables;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
|
@ -1,129 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using System.Globalization;
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.UserInterface;
|
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
using osuTK;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Ranking.Expanded
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// A pill that displays the star rating of a <see cref="BeatmapInfo"/>.
|
|
||||||
/// </summary>
|
|
||||||
public class StarRatingDisplay : CompositeDrawable, IHasCurrentValue<StarDifficulty>
|
|
||||||
{
|
|
||||||
private Box background;
|
|
||||||
private FillFlowContainer content;
|
|
||||||
private OsuTextFlowContainer textFlow;
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private OsuColour colours { get; set; }
|
|
||||||
|
|
||||||
private readonly BindableWithCurrent<StarDifficulty> current = new BindableWithCurrent<StarDifficulty>();
|
|
||||||
|
|
||||||
public Bindable<StarDifficulty> Current
|
|
||||||
{
|
|
||||||
get => current.Current;
|
|
||||||
set => current.Current = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Creates a new <see cref="StarRatingDisplay"/> using an already computed <see cref="StarDifficulty"/>.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="starDifficulty">The already computed <see cref="StarDifficulty"/> to display the star difficulty of.</param>
|
|
||||||
public StarRatingDisplay(StarDifficulty starDifficulty)
|
|
||||||
{
|
|
||||||
Current.Value = starDifficulty;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours, BeatmapDifficultyCache difficultyCache)
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both;
|
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
|
||||||
{
|
|
||||||
new CircularContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Masking = true,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
background = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
|
||||||
content = new FillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Padding = new MarginPadding { Horizontal = 8, Vertical = 4 },
|
|
||||||
Direction = FillDirection.Horizontal,
|
|
||||||
Spacing = new Vector2(2, 0),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new SpriteIcon
|
|
||||||
{
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Size = new Vector2(7),
|
|
||||||
Icon = FontAwesome.Solid.Star,
|
|
||||||
},
|
|
||||||
textFlow = new OsuTextFlowContainer(s => s.Font = OsuFont.Numeric.With(weight: FontWeight.Black))
|
|
||||||
{
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Direction = FillDirection.Horizontal,
|
|
||||||
TextAnchor = Anchor.BottomLeft,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
Current.BindValueChanged(_ => updateDisplay(), true);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void updateDisplay()
|
|
||||||
{
|
|
||||||
var starRatingParts = Current.Value.Stars.ToString("0.00", CultureInfo.InvariantCulture).Split('.');
|
|
||||||
string wholePart = starRatingParts[0];
|
|
||||||
string fractionPart = starRatingParts[1];
|
|
||||||
string separator = CultureInfo.CurrentCulture.NumberFormat.NumberDecimalSeparator;
|
|
||||||
|
|
||||||
var stars = Current.Value.Stars;
|
|
||||||
|
|
||||||
background.Colour = colours.ForStarDifficulty(stars);
|
|
||||||
content.Colour = stars >= 6.5 ? colours.Orange1 : Color4.Black;
|
|
||||||
|
|
||||||
textFlow.Clear();
|
|
||||||
textFlow.AddText($"{wholePart}", s =>
|
|
||||||
{
|
|
||||||
s.Font = s.Font.With(size: 14);
|
|
||||||
s.UseFullGlyphHeight = false;
|
|
||||||
});
|
|
||||||
|
|
||||||
textFlow.AddText($"{separator}{fractionPart}", s =>
|
|
||||||
{
|
|
||||||
s.Font = s.Font.With(size: 7);
|
|
||||||
s.UseFullGlyphHeight = false;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -28,7 +28,6 @@ using osu.Game.Extensions;
|
|||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Screens.Ranking.Expanded;
|
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Select
|
namespace osu.Game.Screens.Select
|
||||||
|
@ -105,12 +105,18 @@ namespace osu.Game.Skinning
|
|||||||
/// Returns a list of all usable <see cref="SkinInfo"/>s that have been loaded by the user.
|
/// Returns a list of all usable <see cref="SkinInfo"/>s that have been loaded by the user.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>A newly allocated list of available <see cref="SkinInfo"/>.</returns>
|
/// <returns>A newly allocated list of available <see cref="SkinInfo"/>.</returns>
|
||||||
public List<SkinInfo> GetAllUserSkins() => ModelStore.ConsumableItems.Where(s => !s.DeletePending).ToList();
|
public List<SkinInfo> GetAllUserSkins(bool includeFiles = false)
|
||||||
|
{
|
||||||
|
if (includeFiles)
|
||||||
|
return ModelStore.ConsumableItems.Where(s => !s.DeletePending).ToList();
|
||||||
|
|
||||||
|
return ModelStore.Items.Where(s => !s.DeletePending).ToList();
|
||||||
|
}
|
||||||
|
|
||||||
public void SelectRandomSkin()
|
public void SelectRandomSkin()
|
||||||
{
|
{
|
||||||
// choose from only user skins, removing the current selection to ensure a new one is chosen.
|
// choose from only user skins, removing the current selection to ensure a new one is chosen.
|
||||||
var randomChoices = GetAllUsableSkins().Where(s => s.ID != CurrentSkinInfo.Value.ID).ToArray();
|
var randomChoices = ModelStore.Items.Where(s => !s.DeletePending && s.ID != CurrentSkinInfo.Value.ID).ToArray();
|
||||||
|
|
||||||
if (randomChoices.Length == 0)
|
if (randomChoices.Length == 0)
|
||||||
{
|
{
|
||||||
@ -118,7 +124,8 @@ namespace osu.Game.Skinning
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
CurrentSkinInfo.Value = randomChoices.ElementAt(RNG.Next(0, randomChoices.Length));
|
var chosen = randomChoices.ElementAt(RNG.Next(0, randomChoices.Length));
|
||||||
|
CurrentSkinInfo.Value = ModelStore.ConsumableItems.Single(i => i.ID == chosen.ID);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override SkinInfo CreateModel(ArchiveReader archive) => new SkinInfo { Name = archive.Name };
|
protected override SkinInfo CreateModel(ArchiveReader archive) => new SkinInfo { Name = archive.Name };
|
||||||
|
@ -36,7 +36,7 @@
|
|||||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||||
</PackageReference>
|
</PackageReference>
|
||||||
<PackageReference Include="Realm" Version="10.3.0" />
|
<PackageReference Include="Realm" Version="10.3.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2021.813.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2021.818.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
|
||||||
<PackageReference Include="Sentry" Version="3.8.3" />
|
<PackageReference Include="Sentry" Version="3.8.3" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
||||||
|
@ -70,7 +70,7 @@
|
|||||||
<Reference Include="System.Net.Http" />
|
<Reference Include="System.Net.Http" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.813.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.818.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
||||||
@ -93,7 +93,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2021.813.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2021.818.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
Loading…
Reference in New Issue
Block a user