mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 14:37:30 +08:00
Fix SelectionBox buttons freezing when button is triggered via key event
This commit is contained in:
parent
cab97a96ab
commit
9cc6ee2ebc
@ -150,13 +150,25 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
switch (e.Key)
|
||||
{
|
||||
case Key.G:
|
||||
return CanReverse && reverseButton?.TriggerClick() == true;
|
||||
if (!CanReverse || reverseButton == null)
|
||||
return false;
|
||||
|
||||
reverseButton.TriggerAction();
|
||||
return true;
|
||||
|
||||
case Key.Comma:
|
||||
return canRotate.Value && rotateCounterClockwiseButton?.TriggerClick() == true;
|
||||
if (!canRotate.Value || rotateCounterClockwiseButton == null)
|
||||
return false;
|
||||
|
||||
rotateCounterClockwiseButton.TriggerAction();
|
||||
return true;
|
||||
|
||||
case Key.Period:
|
||||
return canRotate.Value && rotateClockwiseButton?.TriggerClick() == true;
|
||||
if (!canRotate.Value || rotateClockwiseButton == null)
|
||||
return false;
|
||||
|
||||
rotateClockwiseButton.TriggerAction();
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnKeyDown(e);
|
||||
@ -285,7 +297,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
Action = action
|
||||
};
|
||||
|
||||
button.OperationStarted += freezeButtonPosition;
|
||||
button.Clicked += freezeButtonPosition;
|
||||
button.HoverLost += unfreezeButtonPosition;
|
||||
|
||||
button.OperationStarted += operationStarted;
|
||||
|
@ -21,6 +21,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
public Action? Action;
|
||||
|
||||
public event Action? Clicked;
|
||||
|
||||
public event Action? HoverLost;
|
||||
|
||||
public SelectionBoxButton(IconUsage iconUsage, string tooltip)
|
||||
@ -51,9 +53,10 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
Circle.FlashColour(Colours.GrayF, 300);
|
||||
|
||||
TriggerOperationStarted();
|
||||
Action?.Invoke();
|
||||
TriggerOperationEnded();
|
||||
Clicked?.Invoke();
|
||||
|
||||
TriggerAction();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -71,5 +74,12 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
}
|
||||
|
||||
public LocalisableString TooltipText { get; }
|
||||
|
||||
internal void TriggerAction()
|
||||
{
|
||||
TriggerOperationStarted();
|
||||
Action?.Invoke();
|
||||
TriggerOperationEnded();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user