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Only check by null instead of sign

This commit is contained in:
HoLLy 2018-03-11 21:27:49 +01:00
parent a321bcf3af
commit 9c75c392f2
2 changed files with 3 additions and 3 deletions

View File

@ -63,7 +63,7 @@ namespace osu.Game.Rulesets
var instances = loaded_assemblies.Values.Select(r => (Ruleset)Activator.CreateInstance(r, (RulesetInfo)null)).ToList();
//add all legacy modes in correct order
foreach (var r in instances.Where(r => r.LegacyID >= 0).OrderBy(r => r.LegacyID))
foreach (var r in instances.Where(r => r.LegacyID != null).OrderBy(r => r.LegacyID))
{
if (context.RulesetInfo.SingleOrDefault(rsi => rsi.ID == r.RulesetInfo.ID) == null)
context.RulesetInfo.Add(r.RulesetInfo);
@ -72,7 +72,7 @@ namespace osu.Game.Rulesets
context.SaveChanges();
//add any other modes
foreach (var r in instances.Where(r => r.LegacyID == null || r.LegacyID < 0))
foreach (var r in instances.Where(r => r.LegacyID == null))
if (context.RulesetInfo.FirstOrDefault(ri => ri.InstantiationInfo == r.RulesetInfo.InstantiationInfo) == null)
context.RulesetInfo.Add(r.RulesetInfo);

View File

@ -128,7 +128,7 @@ namespace osu.Game.Tests.Visual
private void load(BeatmapManager beatmaps)
{
var sets = beatmaps.GetAllUsableBeatmapSets();
var allBeatmaps = sets.SelectMany(s => s.Beatmaps).Where(b => ruleset.LegacyID == null || ruleset.LegacyID < 0 || b.RulesetID == ruleset.LegacyID);
var allBeatmaps = sets.SelectMany(s => s.Beatmaps).Where(b => ruleset.LegacyID == null || b.RulesetID == ruleset.LegacyID);
allBeatmaps.ForEach(b => beatmapDisplays.Add(new BeatmapDisplay(b)));
}