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Fix Windows platform offsets not being applied (#38025)

- Closes https://github.com/ppy/osu/issues/37959
This commit is contained in:
Joseph Madamba
2026-06-09 01:56:28 -07:00
committed by Dean Herbert
Unverified
parent eaa45cebc8
commit 9c66035a74
+1 -1
View File
@@ -99,7 +99,7 @@ namespace osu.Game.Beatmaps
userAudioOffset.BindValueChanged(offset => userGlobalOffsetClock.Offset = offset.NewValue, true);
experimentalAudio = audioManager.UseExperimentalWasapi.GetBoundCopy();
experimentalAudio.BindValueChanged(_ => updatePlatformOffset());
experimentalAudio.BindValueChanged(_ => updatePlatformOffset(), true);
// TODO: this doesn't update when using ChangeSource() to change beatmap.
beatmapOffsetSubscription = realm.SubscribeToPropertyChanged(