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Add failing test
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@ -92,7 +92,8 @@ namespace osu.Game.Tests.Online
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AddStep("allow importing", () => beatmaps.AllowImport.SetResult(true));
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AddUntilStep("wait for import", () => beatmaps.CurrentImport != null);
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addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable);
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AddAssert("ensure beatmap available", () => beatmaps.IsAvailableLocally(testBeatmapSet));
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addAvailabilityCheckStep("state is locally available", BeatmapAvailability.LocallyAvailable);
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}
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[Test]
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