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mirror of https://github.com/ppy/osu.git synced 2025-02-19 07:04:15 +08:00

Add spacing in code.

This commit is contained in:
Huo Yaoyuan 2016-10-27 17:04:41 +08:00
parent 3e30935d10
commit 9c2d3990ce

View File

@ -30,19 +30,23 @@ namespace osu.Game.Overlays
private List<BeatmapSetInfo> playList; private List<BeatmapSetInfo> playList;
private BeatmapDatabase database; private BeatmapDatabase database;
private BeatmapSetInfo currentPlay; private BeatmapSetInfo currentPlay;
public AudioTrack CurrentTrack { get; set; }//TODO:gets exterally public AudioTrack CurrentTrack { get; set; }//TODO:gets exterally
public MusicController(BeatmapDatabase db = null) public MusicController(BeatmapDatabase db = null)
{ {
database = db; database = db;
} }
public override void Load(BaseGame game) public override void Load(BaseGame game)
{ {
base.Load(game); base.Load(game);
osuGame = game as OsuGameBase; osuGame = game as OsuGameBase;
if (database == null) database = osuGame.Beatmaps; if (database == null) database = osuGame.Beatmaps;
playList = database.Query<BeatmapSetInfo>().ToList(); playList = database.Query<BeatmapSetInfo>().ToList();
currentPlay = playList.FirstOrDefault(); currentPlay = playList.FirstOrDefault();
Width = 400; Width = 400;
Height = 130; Height = 130;
CornerRadius = 5; CornerRadius = 5;
@ -176,9 +180,10 @@ namespace osu.Game.Overlays
Colour = Color4.Orange Colour = Color4.Orange
} }
}; };
if (currentPlay != null) if (currentPlay != null)
{ {
playButton.Icon=FontAwesome.pause; playButton.Icon = FontAwesome.pause;
play(currentPlay, null); play(currentPlay, null);
} }
} }
@ -214,7 +219,9 @@ namespace osu.Game.Overlays
BeatmapMetadata metadata = osuGame.Beatmaps.Query<BeatmapMetadata>().Where(x => x.ID == beatmap.BeatmapMetadataID).First(); BeatmapMetadata metadata = osuGame.Beatmaps.Query<BeatmapMetadata>().Where(x => x.ID == beatmap.BeatmapMetadataID).First();
title.Text = metadata.TitleUnicode ?? metadata.Title; title.Text = metadata.TitleUnicode ?? metadata.Title;
artist.Text = metadata.ArtistUnicode ?? metadata.Artist; artist.Text = metadata.ArtistUnicode ?? metadata.Artist;
Sprite newBackground; Sprite newBackground;
using (ArchiveReader reader = osuGame.Beatmaps.GetReader(currentPlay)) using (ArchiveReader reader = osuGame.Beatmaps.GetReader(currentPlay))
{ {
CurrentTrack?.Stop(); CurrentTrack?.Stop();
@ -222,7 +229,9 @@ namespace osu.Game.Overlays
CurrentTrack.Start(); CurrentTrack.Start();
newBackground = getScaledSprite(TextureLoader.FromStream(reader.ReadFile(metadata.BackgroundFile))); newBackground = getScaledSprite(TextureLoader.FromStream(reader.ReadFile(metadata.BackgroundFile)));
} }
Add(newBackground); Add(newBackground);
if (isNext == true) if (isNext == true)
{ {
newBackground.Position = new Vector2(400, 0); newBackground.Position = new Vector2(400, 0);
@ -241,6 +250,7 @@ namespace osu.Game.Overlays
{ {
Remove(backgroundSprite); Remove(backgroundSprite);
} }
backgroundSprite = newBackground; backgroundSprite = newBackground;
} }