mirror of
https://github.com/ppy/osu.git
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Merge pull request #579 from peppy/general-fixes
Framework & VisualTests update
This commit is contained in:
commit
9bd19e99ee
@ -1 +1 @@
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Subproject commit 415884e7e19f9062a4fac457a7ce19b566fa2ee7
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Subproject commit bf6a3dc40176ee4f921012808070e014fc4a5779
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@ -13,10 +13,10 @@ using osu.Game.Modes.Taiko;
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namespace osu.Desktop.Tests
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{
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[TestFixture]
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public class BenchmarkTest
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public class VisualTests
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{
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[Test]
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public void TestBenchmark()
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public void TestVisualTests()
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{
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using (var host = new HeadlessGameHost())
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{
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@ -25,7 +25,7 @@ namespace osu.Desktop.Tests
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Ruleset.Register(new ManiaRuleset());
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Ruleset.Register(new CatchRuleset());
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host.Run(new Benchmark());
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host.Run(new AutomatedVisualTestGame());
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}
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}
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}
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@ -56,7 +56,7 @@
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="BenchmarkTest.cs" />
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<Compile Include="VisualTests.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\osu-framework\osu.Framework.Desktop\osu.Framework.Desktop.csproj">
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20
osu.Desktop.VisualTests/AutomatedVisualTestGame.cs
Normal file
20
osu.Desktop.VisualTests/AutomatedVisualTestGame.cs
Normal file
@ -0,0 +1,20 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Testing;
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using osu.Game;
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namespace osu.Desktop.VisualTests
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{
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public class AutomatedVisualTestGame : OsuGameBase
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{
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protected override void LoadComplete()
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{
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base.LoadComplete();
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// Have to construct this here, rather than in the constructor, because
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// we depend on some dependencies to be loaded within OsuGameBase.load().
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Add(new TestRunner(new TestBrowser()));
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}
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}
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}
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@ -1,45 +0,0 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Testing;
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using osu.Game;
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namespace osu.Desktop.VisualTests
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{
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public class Benchmark : OsuGameBase
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{
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private const double time_per_test = 200;
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[BackgroundDependencyLoader]
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private void load()
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{
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Host.MaximumDrawHz = int.MaxValue;
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Host.MaximumUpdateHz = int.MaxValue;
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Host.MaximumInactiveHz = int.MaxValue;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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TestBrowser f = new TestBrowser();
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Add(f);
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Console.WriteLine($@"{Time}: Running {f.TestCount} tests for {time_per_test}ms each...");
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for (int i = 1; i < f.TestCount; i++)
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{
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int loadableCase = i;
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Scheduler.AddDelayed(delegate
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{
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f.LoadTest(loadableCase);
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Console.WriteLine($@"{Time}: Switching to test #{loadableCase}");
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}, loadableCase * time_per_test);
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}
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Scheduler.AddDelayed(Host.Exit, f.TestCount * time_per_test);
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}
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}
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}
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@ -27,7 +27,7 @@ namespace osu.Desktop.VisualTests
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Ruleset.Register(new CatchRuleset());
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if (benchmark)
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host.Run(new Benchmark());
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host.Run(new AutomatedVisualTestGame());
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else
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host.Run(new VisualTestGame());
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}
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@ -26,7 +26,7 @@ namespace osu.Desktop.VisualTests.Tests
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Add(overlay);
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AddButton(@"Toggle", overlay.ToggleVisibility);
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AddStep(@"Toggle", overlay.ToggleVisibility);
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}
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}
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}
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@ -20,7 +20,7 @@ namespace osu.Desktop.VisualTests.Tests
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Add(overlay = new DialogOverlay());
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AddButton("dialog #1", () => overlay.Push(new PopupDialog
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AddStep("dialog #1", () => overlay.Push(new PopupDialog
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{
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Icon = FontAwesome.fa_trash_o,
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HeaderText = @"Confirm deletion of",
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@ -40,7 +40,7 @@ namespace osu.Desktop.VisualTests.Tests
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},
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}));
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AddButton("dialog #2", () => overlay.Push(new PopupDialog
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AddStep("dialog #2", () => overlay.Push(new PopupDialog
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{
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Icon = FontAwesome.fa_gear,
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HeaderText = @"What do you want to do with",
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|
@ -93,19 +93,28 @@ namespace osu.Desktop.VisualTests.Tests
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playbackSpeed.TriggerChange();
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AddButton(@"circles", () => load(HitObjectType.Circle));
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AddButton(@"slider", () => load(HitObjectType.Slider));
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AddButton(@"spinner", () => load(HitObjectType.Spinner));
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AddStep(@"circles", () => load(HitObjectType.Circle));
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AddStep(@"slider", () => load(HitObjectType.Slider));
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AddStep(@"spinner", () => load(HitObjectType.Spinner));
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AddToggle(@"auto", state => { auto = state; load(mode); });
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AddToggleStep(@"auto", state => { auto = state; load(mode); });
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ButtonsContainer.Add(new SpriteText { Text = "Playback Speed" });
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ButtonsContainer.Add(new BasicSliderBar<double>
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Add(new Container
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{
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Width = 150,
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Height = 10,
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SelectionColor = Color4.Orange,
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Bindable = playbackSpeed
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new SpriteText { Text = "Playback Speed" },
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new BasicSliderBar<double>
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{
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Width = 150,
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Height = 10,
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SelectionColor = Color4.Orange,
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Bindable = playbackSpeed
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}
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}
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});
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framedClock.ProcessFrame();
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@ -6,6 +6,7 @@ using osu.Framework.Graphics;
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using OpenTK.Input;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics.Containers;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.MathUtils;
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@ -37,19 +38,30 @@ namespace osu.Desktop.VisualTests.Tests
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};
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BindableInt bindable = new BindableInt { MinValue = 0, MaxValue = 200, Default = 50 };
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bindable.ValueChanged += delegate { kc.FadeTime = bindable.Value; };
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AddButton("Add Random", () =>
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AddStep("Add Random", () =>
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{
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Key key = (Key)((int)Key.A + RNG.Next(26));
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kc.Add(new KeyCounterKeyboard(key));
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});
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ButtonsContainer.Add(new SpriteText { Text = "FadeTime" });
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ButtonsContainer.Add(new TestSliderBar<int>
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Add(new Container
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{
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Width = 150,
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Height = 10,
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SelectionColor = Color4.Orange,
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Bindable = bindable
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new SpriteText { Text = "FadeTime" },
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new TestSliderBar<int>
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{
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Width = 150,
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Height = 10,
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SelectionColor = Color4.Orange,
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Bindable = bindable
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}
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}
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});
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Add(kc);
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}
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private class TestSliderBar<T> : SliderBar<T> where T : struct
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@ -218,7 +218,7 @@ namespace osu.Desktop.VisualTests.Tests
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Size = new Vector2(550f, 450f),
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});
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AddButton(@"New Scores", newScores);
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AddStep(@"New Scores", newScores);
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newScores();
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}
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}
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@ -25,11 +25,11 @@ namespace osu.Desktop.VisualTests.Tests
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Anchor = Anchor.BottomCentre,
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});
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AddButton("Toggle", modSelect.ToggleVisibility);
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AddButton("osu!", () => modSelect.PlayMode.Value = PlayMode.Osu);
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AddButton("osu!taiko", () => modSelect.PlayMode.Value = PlayMode.Taiko);
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AddButton("osu!catch", () => modSelect.PlayMode.Value = PlayMode.Catch);
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AddButton("osu!mania", () => modSelect.PlayMode.Value = PlayMode.Mania);
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AddStep("Toggle", modSelect.ToggleVisibility);
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AddStep("osu!", () => modSelect.PlayMode.Value = PlayMode.Osu);
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AddStep("osu!taiko", () => modSelect.PlayMode.Value = PlayMode.Taiko);
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AddStep("osu!catch", () => modSelect.PlayMode.Value = PlayMode.Catch);
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AddStep("osu!mania", () => modSelect.PlayMode.Value = PlayMode.Mania);
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}
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}
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}
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@ -30,7 +30,7 @@ namespace osu.Desktop.VisualTests.Tests
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Anchor = Anchor.Centre
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};
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Add(mc);
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AddToggle(@"Show", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
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AddToggleStep(@"Show", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
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}
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}
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}
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@ -30,13 +30,13 @@ namespace osu.Desktop.VisualTests.Tests
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Origin = Anchor.TopRight,
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});
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AddToggle(@"show", state => manager.State = state ? Visibility.Visible : Visibility.Hidden);
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AddToggleStep(@"show", state => manager.State = state ? Visibility.Visible : Visibility.Hidden);
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AddButton(@"simple #1", sendNotification1);
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AddButton(@"simple #2", sendNotification2);
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AddButton(@"progress #1", sendProgress1);
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AddButton(@"progress #2", sendProgress2);
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AddButton(@"barrage", () => sendBarrage());
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AddStep(@"simple #1", sendNotification1);
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AddStep(@"simple #2", sendNotification2);
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AddStep(@"progress #1", sendProgress1);
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AddStep(@"progress #2", sendProgress2);
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AddStep(@"barrage", () => sendBarrage());
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}
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private void sendBarrage(int remaining = 100)
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|
@ -25,8 +25,8 @@ namespace osu.Desktop.VisualTests.Tests
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OnRetry = () => Logger.Log(@"Retry"),
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OnQuit = () => Logger.Log(@"Quit")
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});
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AddButton("Pause", pauseOverlay.Show);
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AddButton("Add Retry", delegate
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AddStep("Pause", pauseOverlay.Show);
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AddStep("Add Retry", delegate
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{
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retryCount++;
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pauseOverlay.Retries = retryCount;
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|
@ -23,12 +23,10 @@ namespace osu.Desktop.VisualTests.Tests
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public override void Reset()
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{
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base.Reset();
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oldDb = Dependencies.Get<BeatmapDatabase>();
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if (db == null)
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{
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storage = new TestStorage(@"TestCasePlaySongSelect");
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db = new BeatmapDatabase(storage);
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Dependencies.Cache(db, true);
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var sets = new List<BeatmapSetInfo>();
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@ -40,19 +38,16 @@ namespace osu.Desktop.VisualTests.Tests
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Add(songSelect = new PlaySongSelect());
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AddButton(@"Sort by Artist", delegate { songSelect.FilterControl.Sort = SortMode.Artist; });
|
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AddButton(@"Sort by Title", delegate { songSelect.FilterControl.Sort = SortMode.Title; });
|
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AddButton(@"Sort by Author", delegate { songSelect.FilterControl.Sort = SortMode.Author; });
|
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AddButton(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; });
|
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AddStep(@"Sort by Artist", delegate { songSelect.FilterControl.Sort = SortMode.Artist; });
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AddStep(@"Sort by Title", delegate { songSelect.FilterControl.Sort = SortMode.Title; });
|
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AddStep(@"Sort by Author", delegate { songSelect.FilterControl.Sort = SortMode.Author; });
|
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AddStep(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; });
|
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}
|
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|
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protected override void Dispose(bool isDisposing)
|
||||
{
|
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if (oldDb != null)
|
||||
{
|
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Dependencies.Cache(oldDb, true);
|
||||
db = null;
|
||||
}
|
||||
|
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base.Dispose(isDisposing);
|
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}
|
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|
@ -68,7 +68,7 @@ namespace osu.Desktop.VisualTests.Tests
|
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};
|
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Add(starsLabel);
|
||||
|
||||
AddButton(@"Reset all", delegate
|
||||
AddStep(@"Reset all", delegate
|
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{
|
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score.Current.Value = 0;
|
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comboCounter.Current.Value = 0;
|
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@ -78,7 +78,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
starsLabel.Text = stars.Count.ToString("0.00");
|
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});
|
||||
|
||||
AddButton(@"Hit! :D", delegate
|
||||
AddStep(@"Hit! :D", delegate
|
||||
{
|
||||
score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Current > 0 ? comboCounter.Current - 1 : 0) / 25.0);
|
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comboCounter.Increment();
|
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@ -86,20 +86,20 @@ namespace osu.Desktop.VisualTests.Tests
|
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accuracyCounter.SetFraction(numerator, denominator);
|
||||
});
|
||||
|
||||
AddButton(@"miss...", delegate
|
||||
AddStep(@"miss...", delegate
|
||||
{
|
||||
comboCounter.Current.Value = 0;
|
||||
denominator++;
|
||||
accuracyCounter.SetFraction(numerator, denominator);
|
||||
});
|
||||
|
||||
AddButton(@"Alter stars", delegate
|
||||
AddStep(@"Alter stars", delegate
|
||||
{
|
||||
stars.Count = RNG.NextSingle() * (stars.StarCount + 1);
|
||||
starsLabel.Text = stars.Count.ToString("0.00");
|
||||
});
|
||||
|
||||
AddButton(@"Stop counters", delegate
|
||||
AddStep(@"Stop counters", delegate
|
||||
{
|
||||
score.StopRolling();
|
||||
comboCounter.StopRolling();
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
AddToggle("Kiai", b =>
|
||||
AddToggleStep("Kiai", b =>
|
||||
{
|
||||
kiai = !kiai;
|
||||
Reset();
|
||||
|
@ -24,13 +24,13 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
AddButton("Hit!", addHitJudgement);
|
||||
AddButton("Miss :(", addMissJudgement);
|
||||
AddButton("Swell", addSwell);
|
||||
AddButton("Centre", () => addCentreHit(false));
|
||||
AddButton("Strong Centre", () => addCentreHit(true));
|
||||
AddButton("Rim", () => addRimHit(false));
|
||||
AddButton("Strong Rim", () => addRimHit(true));
|
||||
AddStep("Hit!", addHitJudgement);
|
||||
AddStep("Miss :(", addMissJudgement);
|
||||
AddStep("Swell", addSwell);
|
||||
AddStep("Centre", () => addCentreHit(false));
|
||||
AddStep("Strong Centre", () => addCentreHit(true));
|
||||
AddStep("Rim", () => addRimHit(false));
|
||||
AddStep("Strong Rim", () => addRimHit(true));
|
||||
|
||||
Add(new Container
|
||||
{
|
||||
|
@ -184,7 +184,7 @@
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Benchmark.cs" />
|
||||
<Compile Include="AutomatedVisualTestGame.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Tests\TestCaseChatDisplay.cs" />
|
||||
<Compile Include="Tests\TestCaseDrawings.cs" />
|
||||
|
@ -12,7 +12,7 @@ using osu.Framework.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class Nub : CircularContainer, IStateful<CheckBoxState>
|
||||
public class Nub : CircularContainer, IStateful<CheckboxState>
|
||||
{
|
||||
public const float COLLAPSED_SIZE = 20;
|
||||
public const float EXPANDED_SIZE = 40;
|
||||
@ -84,9 +84,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
private CheckBoxState state;
|
||||
private CheckboxState state;
|
||||
|
||||
public CheckBoxState State
|
||||
public CheckboxState State
|
||||
{
|
||||
get
|
||||
{
|
||||
@ -98,10 +98,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case CheckBoxState.Checked:
|
||||
case CheckboxState.Checked:
|
||||
fill.FadeIn(200, EasingTypes.OutQuint);
|
||||
break;
|
||||
case CheckBoxState.Unchecked:
|
||||
case CheckboxState.Unchecked:
|
||||
fill.FadeTo(0.01f, 200, EasingTypes.OutQuint); //todo: remove once we figure why containers aren't drawing at all times
|
||||
break;
|
||||
}
|
||||
|
@ -16,7 +16,7 @@ using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class OsuCheckbox : CheckBox
|
||||
public class OsuCheckbox : Checkbox
|
||||
{
|
||||
private Bindable<bool> bindable;
|
||||
|
||||
@ -29,9 +29,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
bindable = value;
|
||||
if (bindable != null)
|
||||
{
|
||||
bool state = State == CheckBoxState.Checked;
|
||||
bool state = State == CheckboxState.Checked;
|
||||
if (state != bindable.Value)
|
||||
State = bindable.Value ? CheckBoxState.Checked : CheckBoxState.Unchecked;
|
||||
State = bindable.Value ? CheckboxState.Checked : CheckboxState.Unchecked;
|
||||
bindable.ValueChanged += bindableValueChanged;
|
||||
}
|
||||
|
||||
@ -88,7 +88,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
private void bindableValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
State = bindable.Value ? CheckBoxState.Checked : CheckBoxState.Unchecked;
|
||||
State = bindable.Value ? CheckboxState.Checked : CheckboxState.Unchecked;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
@ -122,7 +122,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
protected override void OnChecked()
|
||||
{
|
||||
sampleChecked?.Play();
|
||||
nub.State = CheckBoxState.Checked;
|
||||
nub.State = CheckboxState.Checked;
|
||||
|
||||
if (bindable != null)
|
||||
bindable.Value = true;
|
||||
@ -131,7 +131,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
protected override void OnUnchecked()
|
||||
{
|
||||
sampleUnchecked?.Play();
|
||||
nub.State = CheckBoxState.Unchecked;
|
||||
nub.State = CheckboxState.Unchecked;
|
||||
|
||||
if (bindable != null)
|
||||
bindable.Value = false;
|
||||
|
@ -50,7 +50,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
nub = new Nub
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
State = CheckBoxState.Unchecked,
|
||||
State = CheckboxState.Unchecked,
|
||||
Expanded = true,
|
||||
}
|
||||
};
|
||||
@ -94,13 +94,13 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
nub.State = CheckBoxState.Checked;
|
||||
nub.State = CheckboxState.Checked;
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
nub.State = CheckBoxState.Unchecked;
|
||||
nub.State = CheckboxState.Unchecked;
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
|
||||
|
@ -16,15 +16,15 @@ using osu.Game.Graphics.Sprites;
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// A checkbox styled to be placed in line with an <see cref="OsuTabControl{T}"/>
|
||||
/// A Checkbox styled to be placed in line with an <see cref="OsuTabControl{T}"/>
|
||||
/// </summary>
|
||||
public class OsuTabControlCheckBox : CheckBox
|
||||
public class OsuTabControlCheckbox : Checkbox
|
||||
{
|
||||
private readonly Box box;
|
||||
private readonly SpriteText text;
|
||||
private readonly TextAwesome icon;
|
||||
|
||||
public event EventHandler<CheckBoxState> Action;
|
||||
public event EventHandler<CheckboxState> Action;
|
||||
|
||||
private Color4? accentColour;
|
||||
public Color4 AccentColour
|
||||
@ -34,7 +34,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
accentColour = value;
|
||||
|
||||
if (State != CheckBoxState.Checked)
|
||||
if (State != CheckboxState.Checked)
|
||||
{
|
||||
text.Colour = AccentColour;
|
||||
icon.Colour = AccentColour;
|
||||
@ -84,7 +84,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
if (State == CheckBoxState.Unchecked)
|
||||
if (State == CheckboxState.Unchecked)
|
||||
fadeOut();
|
||||
|
||||
base.OnHoverLost(state);
|
||||
@ -97,7 +97,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
AccentColour = colours.Blue;
|
||||
}
|
||||
|
||||
public OsuTabControlCheckBox()
|
||||
public OsuTabControlCheckbox()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
|
@ -17,14 +17,14 @@ namespace osu.Game.Screens.Select
|
||||
public class BeatmapDetailAreaTabControl : Container
|
||||
{
|
||||
public static readonly float HEIGHT = 24;
|
||||
private readonly OsuTabControlCheckBox modsCheckbox;
|
||||
private readonly OsuTabControlCheckbox modsCheckbox;
|
||||
private readonly OsuTabControl<BeatmapDetailTab> tabs;
|
||||
|
||||
public Action<BeatmapDetailTab, bool> OnFilter; //passed the selected tab and if mods is checked
|
||||
|
||||
private void invokeOnFilter()
|
||||
{
|
||||
OnFilter?.Invoke(tabs.SelectedItem, modsCheckbox.State == CheckBoxState.Checked);
|
||||
OnFilter?.Invoke(tabs.SelectedItem, modsCheckbox.State == CheckboxState.Checked);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -53,7 +53,7 @@ namespace osu.Game.Screens.Select
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
modsCheckbox = new OsuTabControlCheckBox
|
||||
modsCheckbox = new OsuTabControlCheckbox
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
|
Loading…
Reference in New Issue
Block a user