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mirror of https://github.com/ppy/osu.git synced 2024-12-14 20:22:55 +08:00

Merge branch 'master' into increase-ci-strictness

This commit is contained in:
Thomas Müller 2017-03-06 21:44:39 +01:00 committed by GitHub
commit 9b92e99ce9
18 changed files with 137 additions and 49 deletions

@ -1 +1 @@
Subproject commit 169f0a758c6b565ee42832f99bf4b5303f4413a6
Subproject commit 460a8ce5a4bcdb64d87725012cb18fbdb7c38f21

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@ -17,8 +17,6 @@ namespace osu.Desktop
{
private VersionManager versionManager;
public override bool IsDeployedBuild => versionManager.IsDeployedBuild;
public OsuGameDesktop(string[] args = null)
: base(args)
{
@ -44,7 +42,7 @@ namespace osu.Desktop
if (desktopWindow != null)
{
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location);
desktopWindow.Title = @"osu!lazer";
desktopWindow.Title = Name;
desktopWindow.DragEnter += dragEnter;
desktopWindow.DragDrop += dragDrop;

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@ -19,6 +19,7 @@ using OpenTK;
using OpenTK.Graphics;
using System.Net.Http;
using osu.Framework.Logging;
using osu.Game;
namespace osu.Desktop.Overlays
{
@ -27,16 +28,12 @@ namespace osu.Desktop.Overlays
private UpdateManager updateManager;
private NotificationManager notificationManager;
AssemblyName assembly = Assembly.GetEntryAssembly().GetName();
public bool IsDeployedBuild => assembly.Version.Major > 0;
protected override bool HideOnEscape => false;
public override bool HandleInput => false;
[BackgroundDependencyLoader]
private void load(NotificationManager notification, OsuColour colours, TextureStore textures)
private void load(NotificationManager notification, OsuColour colours, TextureStore textures, OsuGameBase game)
{
notificationManager = notification;
@ -45,17 +42,6 @@ namespace osu.Desktop.Overlays
Origin = Anchor.BottomCentre;
Alpha = 0;
bool isDebug = false;
Debug.Assert(isDebug = true);
string version;
if (!IsDeployedBuild)
{
version = @"local " + (isDebug ? @"debug" : @"release");
}
else
version = $@"{assembly.Version.Major}.{assembly.Version.Minor}.{assembly.Version.Build}";
Children = new Drawable[]
{
new FillFlowContainer
@ -76,12 +62,12 @@ namespace osu.Desktop.Overlays
new OsuSpriteText
{
Font = @"Exo2.0-Bold",
Text = $@"osu!lazer"
Text = game.Name
},
new OsuSpriteText
{
Colour = isDebug ? colours.Red : Color4.White,
Text = version
Colour = game.IsDebug ? colours.Red : Color4.White,
Text = game.Version
},
}
},
@ -104,7 +90,7 @@ namespace osu.Desktop.Overlays
}
};
if (IsDeployedBuild)
if (game.IsDeployedBuild)
checkForUpdateAsync();
}
@ -228,6 +214,7 @@ namespace osu.Desktop.Overlays
new TextAwesome
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_upload,
Colour = Color4.White,
}

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@ -34,6 +34,7 @@ namespace osu.Game.Beatmaps.Drawables
new TextAwesome
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = Size.X,
Colour = getColour(beatmap),
Icon = FontAwesome.fa_circle
@ -41,6 +42,7 @@ namespace osu.Game.Beatmaps.Drawables
new TextAwesome
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = Size.X,
Colour = Color4.White,
Icon = Ruleset.GetRuleset(beatmap.Mode).Icon

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@ -26,11 +26,6 @@ namespace osu.Game.Graphics
Text = ((char)icon).ToString();
}
}
public TextAwesome()
{
Origin = Framework.Graphics.Anchor.Centre;
}
}
public enum FontAwesome

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@ -98,6 +98,7 @@ namespace osu.Game.Graphics.UserInterface
icon = new TextAwesome
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = 25,
},
}

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@ -31,8 +31,6 @@ namespace osu.Game
{
public class OsuGame : OsuGameBase
{
public virtual bool IsDeployedBuild => false;
public Toolbar Toolbar;
private ChatOverlay chat;
@ -193,7 +191,7 @@ namespace osu.Game
private bool globalHotkeyPressed(InputState state, KeyDownEventArgs args)
{
if (args.Repeat) return false;
if (args.Repeat || intro == null) return false;
switch (args.Key)
{

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@ -1,6 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Diagnostics;
using System.Reflection;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
@ -37,6 +40,38 @@ namespace osu.Game
public readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
protected AssemblyName AssemblyName => Assembly.GetEntryAssembly()?.GetName() ?? new AssemblyName() { Version = new Version() };
public bool IsDeployedBuild => AssemblyName.Version.Major > 0;
public bool IsDebug
{
get
{
bool isDebug = false;
// Debug.Assert conditions are only evaluated in debug mode
Debug.Assert(isDebug = true);
return isDebug;
}
}
public string Version
{
get
{
if (!IsDeployedBuild)
return @"local " + (IsDebug ? @"debug" : @"release");
var assembly = AssemblyName;
return $@"{assembly.Version.Major}.{assembly.Version.Minor}.{assembly.Version.Build}";
}
}
public OsuGameBase()
{
Name = @"osu!lazer";
}
[BackgroundDependencyLoader]
private void load()
{

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@ -176,6 +176,7 @@ namespace osu.Game.Overlays.Notifications
new TextAwesome
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_times_circle,
}
};

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@ -51,6 +51,7 @@ namespace osu.Game.Overlays.Notifications
iconDrawable = new TextAwesome
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = icon,
}
});

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@ -0,0 +1,68 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Modes;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.Options
{
public class OptionsFooter : FillFlowContainer
{
[BackgroundDependencyLoader]
private void load(OsuGameBase game, OsuColour colours)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Direction = FillDirection.Vertical;
Padding = new MarginPadding { Top = 20, Bottom = 30 };
var modes = new List<Drawable>();
foreach (PlayMode m in Enum.GetValues(typeof(PlayMode)))
modes.Add(new TextAwesome
{
Icon = Ruleset.GetRuleset(m).Icon,
Colour = Color4.Gray,
});
Children = new Drawable[]
{
new FillFlowContainer
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Direction = FillDirection.Full,
AutoSizeAxes = Axes.Both,
Children = modes,
Spacing = new Vector2(5),
Padding = new MarginPadding { Bottom = 10 },
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = game.Name,
TextSize = 18,
Font = @"Exo2.0-Bold",
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
TextSize = 14,
Text = game.Version,
Colour = game.IsDebug ? colours.Red : Color4.White,
},
};
}
}
}

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@ -39,20 +39,6 @@ namespace osu.Game.Overlays.Options.Sections
RelativeSizeAxes = Axes.X,
Text = "Run osu! updater",
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new[]
{
new OptionLabel
{
Text = "osu!lazer",
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
}
}
};
}
}

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@ -100,7 +100,8 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Children = sections,
}
},
new OptionsFooter()
}
}
}

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@ -134,7 +134,7 @@ namespace osu.Game.Overlays
foreach (var w in wavesContainer.Children)
w.State = Visibility.Visible;
contentContainer.FadeIn(APPEAR_DURATION, EasingTypes.OutQuint);
FadeIn(100, EasingTypes.OutQuint);
contentContainer.MoveToY(0, APPEAR_DURATION, EasingTypes.OutQuint);
}
@ -142,7 +142,7 @@ namespace osu.Game.Overlays
{
base.PopOut();
contentContainer.FadeOut(DISAPPEAR_DURATION, EasingTypes.In);
FadeOut(DISAPPEAR_DURATION, EasingTypes.InQuint);
contentContainer.MoveToY(DrawHeight * 2f, DISAPPEAR_DURATION, EasingTypes.In);
foreach (var w in wavesContainer.Children)

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@ -108,6 +108,7 @@ namespace osu.Game.Screens.Menu
{
Shadow = true,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = 30,
Position = new Vector2(0, 0),
Icon = symbol

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@ -209,12 +209,14 @@ namespace osu.Game.Screens.Select
new TextAwesome
{
Icon = FontAwesome.fa_square,
Origin = Anchor.Centre,
Colour = new Color4(68, 17, 136, 255),
Rotation = 45
},
new TextAwesome
{
Icon = statistic.Icon,
Origin = Anchor.Centre,
Colour = new Color4(255, 221, 85, 255),
Scale = new Vector2(0.8f)
},

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@ -440,8 +440,19 @@ namespace osu.Game.Screens.Select
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
if (args.Repeat) return false;
switch (args.Key)
{
case Key.F1:
modSelect.ToggleVisibility();
return true;
case Key.F2:
carousel.SelectRandom();
return true;
case Key.F3:
beatmapOptions.ToggleVisibility();
return true;
case Key.Enter:
footer.StartButton.TriggerClick();
return true;

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@ -120,6 +120,7 @@
<Compile Include="Graphics\UserInterface\OsuDropDownHeader.cs" />
<Compile Include="Graphics\UserInterface\OsuDropDownMenu.cs" />
<Compile Include="Graphics\UserInterface\OsuDropDownMenuItem.cs" />
<Compile Include="Overlays\Options\OptionsFooter.cs" />
<Compile Include="Overlays\Options\Sections\DebugSection.cs" />
<Compile Include="Overlays\Options\Sections\Debug\GeneralOptions.cs" />
<Compile Include="Overlays\Options\Sections\Debug\GCOptions.cs" />