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Adjust skin editor pop in/out to be more snappy
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@ -33,7 +33,7 @@ namespace osu.Game.Overlays.SkinEditor
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[Cached(typeof(SkinEditor))]
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[Cached(typeof(SkinEditor))]
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public partial class SkinEditor : VisibilityContainer, ICanAcceptFiles, IKeyBindingHandler<PlatformAction>
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public partial class SkinEditor : VisibilityContainer, ICanAcceptFiles, IKeyBindingHandler<PlatformAction>
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{
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{
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public const double TRANSITION_DURATION = 500;
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public const double TRANSITION_DURATION = 300;
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public const float MENU_HEIGHT = 40;
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public const float MENU_HEIGHT = 40;
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@ -361,7 +361,6 @@ namespace osu.Game.Overlays.SkinEditor
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{
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{
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this
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this
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// align animation to happen after the majority of the ScalingContainer animation completes.
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// align animation to happen after the majority of the ScalingContainer animation completes.
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.Delay(ScalingContainer.TRANSITION_DURATION * 0.3f)
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.FadeIn(TRANSITION_DURATION, Easing.OutQuint);
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.FadeIn(TRANSITION_DURATION, Easing.OutQuint);
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}
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}
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