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Merge branch 'master' into move-state-logic

This commit is contained in:
Dan Balasescu 2019-07-23 20:37:57 +09:00 committed by GitHub
commit 9b526ef61e
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GPG Key ID: 4AEE18F83AFDEB23
35 changed files with 449 additions and 205 deletions

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@ -28,6 +28,8 @@ namespace osu.Desktop
host.ExceptionThrown += handleException;
if (!host.IsPrimaryInstance)
{
if (args.Length > 0 && args[0].Contains('.')) // easy way to check for a file import in args
{
var importer = new ArchiveImportIPCChannel(host);
// Restore the cwd so relative paths given at the command line work correctly
@ -39,9 +41,15 @@ namespace osu.Desktop
if (!importer.ImportAsync(Path.GetFullPath(file)).Wait(3000))
throw new TimeoutException(@"IPC took too long to send");
}
return 0;
}
else
{
// we want to allow multiple instances to be started when in debug.
if (!DebugUtils.IsDebugBuild)
return 0;
}
switch (args.FirstOrDefault() ?? string.Empty)
{
default:
@ -52,7 +60,6 @@ namespace osu.Desktop
host.Run(new TournamentGame());
break;
}
}
return 0;
}

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@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
this.hitCircle = hitCircle;
Origin = Anchor.Centre;
Size = new Vector2((float)OsuHitObject.OBJECT_RADIUS * 2);
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Scale = new Vector2(hitCircle.Scale);
CornerRadius = Size.X / 2;

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@ -24,7 +24,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
InternalChild = body = new ManualSliderBody
{
AccentColour = Color4.Transparent,
PathRadius = slider.Scale * 64
};
}
@ -34,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
body.BorderColour = colours.Yellow;
PositionBindable.BindValueChanged(_ => updatePosition(), true);
ScaleBindable.BindValueChanged(scale => body.PathRadius = scale.NewValue * 64, true);
ScaleBindable.BindValueChanged(scale => body.PathRadius = scale.NewValue * OsuHitObject.OBJECT_RADIUS, true);
}
private void updatePosition() => Position = slider.StackedPosition;

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@ -11,6 +11,8 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Acronym => "TD";
public override double ScoreMultiplier => 1;
public override ModType Type => ModType.System;
public override bool Ranked => true;
}
}

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@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
Body = new SnakingSliderBody(s)
{
PathRadius = s.Scale * 64,
PathRadius = s.Scale * OsuHitObject.OBJECT_RADIUS,
},
ticks = new Container<DrawableSliderTick> { RelativeSizeAxes = Axes.Both },
repeatPoints = new Container<DrawableRepeatPoint> { RelativeSizeAxes = Axes.Both },

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@ -34,11 +34,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
CornerRadius = Size.X / 2,
Colour = AccentColour.Value,
BorderThickness = 2,
BorderColour = Color4.White,
Child = new Box
{
RelativeSizeAxes = Axes.Both,

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@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
public CirclePiece()
{
Size = new Vector2((float)OsuHitObject.OBJECT_RADIUS * 2);
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Masking = true;
CornerRadius = Size.X / 2;

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@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public ExplodePiece()
{
Size = new Vector2(128);
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;

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@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public FlashPiece()
{
Size = new Vector2(128);
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;

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@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public RingPiece()
{
Size = new Vector2(128);
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;

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@ -17,8 +17,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition
{
private const float width = 128;
private Color4 accentColour = Color4.Black;
public Func<OsuAction?> GetInitialHitAction;
@ -57,8 +55,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Width = width,
Height = width,
Width = OsuHitObject.OBJECT_RADIUS * 2,
Height = OsuHitObject.OBJECT_RADIUS * 2,
Alpha = 0,
Child = new SkinnableDrawable("Play/osu/sliderfollowcircle", _ => new CircularContainer
{
@ -84,8 +82,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Alpha = 1,
Child = new Container
{
Width = width,
Height = width,
Width = OsuHitObject.OBJECT_RADIUS * 2,
Height = OsuHitObject.OBJECT_RADIUS * 2,
// TODO: support skin filename animation (sliderb0, sliderb1...)
Child = new SkinnableDrawable("Play/osu/sliderb", _ => new CircularContainer
{

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@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Objects
{
public abstract class OsuHitObject : HitObject, IHasComboInformation, IHasPosition
{
public const double OBJECT_RADIUS = 64;
public const float OBJECT_RADIUS = 64;
public double TimePreempt = 600;
public double TimeFadeIn = 400;

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@ -138,6 +138,12 @@ namespace osu.Game.Rulesets.Osu
new MultiMod(new ModWindUp<OsuHitObject>(), new ModWindDown<OsuHitObject>()),
};
case ModType.System:
return new Mod[]
{
new OsuModTouchDevice(),
};
default:
return new Mod[] { };
}

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@ -22,7 +22,7 @@ namespace osu.Game.Tests.Visual.Online
{
typeof(HistoricalSection),
typeof(PaginatedMostPlayedBeatmapContainer),
typeof(DrawableMostPlayedRow),
typeof(DrawableMostPlayedBeatmap),
typeof(DrawableProfileRow)
};

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@ -66,6 +66,11 @@ namespace osu.Game.Beatmaps
/// </summary>
public int FavouriteCount { get; set; }
/// <summary>
/// Whether this beatmap set has been favourited by the current user.
/// </summary>
public bool HasFavourited { get; set; }
/// <summary>
/// The availability of this beatmap set.
/// </summary>

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@ -247,7 +247,7 @@ namespace osu.Game.Beatmaps
// cancelling the beatmap load is safe for now since the retrieval is a synchronous
// operation. if we add an async retrieval method this may need to be reconsidered.
beatmapCancellation.Cancel();
beatmapCancellation?.Cancel();
total_count.Value--;
}

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@ -214,7 +214,7 @@ namespace osu.Game.Graphics.Backgrounds
{
base.Draw(vertexAction);
if (vertexBatch == null || vertexBatch.Size != Source.AimCount)
if (Source.AimCount > 0 && (vertexBatch == null || vertexBatch.Size != Source.AimCount))
{
vertexBatch?.Dispose();
vertexBatch = new TriangleBatch<TexturedVertex2D>(Source.AimCount, 1);

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@ -0,0 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Runtime.InteropServices;
using osu.Framework.Graphics.OpenGL.Vertices;
using osuTK;
using osuTK.Graphics;
using osuTK.Graphics.ES30;
namespace osu.Game.Graphics.OpenGL.Vertices
{
[StructLayout(LayoutKind.Sequential)]
public struct PositionAndColourVertex : IEquatable<PositionAndColourVertex>, IVertex
{
[VertexMember(2, VertexAttribPointerType.Float)]
public Vector2 Position;
[VertexMember(4, VertexAttribPointerType.Float)]
public Color4 Colour;
public bool Equals(PositionAndColourVertex other)
=> Position.Equals(other.Position)
&& Colour.Equals(other.Colour);
}
}

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@ -0,0 +1,80 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osuTK;
namespace osu.Game.Graphics.Sprites
{
public class GlowingSpriteText : Container, IHasText
{
private readonly OsuSpriteText spriteText, blurredText;
public string Text
{
get => spriteText.Text;
set => blurredText.Text = spriteText.Text = value;
}
public FontUsage Font
{
get => spriteText.Font;
set => blurredText.Font = spriteText.Font = value.With(fixedWidth: true);
}
public Vector2 TextSize
{
get => spriteText.Size;
set => blurredText.Size = spriteText.Size = value;
}
public ColourInfo TextColour
{
get => spriteText.Colour;
set => spriteText.Colour = value;
}
public ColourInfo GlowColour
{
get => blurredText.Colour;
set => blurredText.Colour = value;
}
public GlowingSpriteText()
{
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new BufferedContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
BlurSigma = new Vector2(4),
CacheDrawnFrameBuffer = true,
RelativeSizeAxes = Axes.Both,
Blending = BlendingMode.Additive,
Size = new Vector2(3f),
Children = new[]
{
blurredText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Shadow = false,
},
},
},
spriteText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Shadow = false,
},
};
}
}
}

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@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Framework.Input.Events;
using osuTK;
using osuTK.Input;
@ -33,6 +34,17 @@ namespace osu.Game.Graphics.UserInterface
PlaceholderText = "type to search";
}
public override bool OnPressed(PlatformAction action)
{
// Shift+delete is handled via PlatformAction on macOS. this is not so useful in the context of a SearchTextBox
// as we do not allow arrow key navigation in the first place (ie. the care should always be at the end of text)
// Avoid handling it here to allow other components to potentially consume the shortcut.
if (action.ActionType == PlatformActionType.CharNext && action.ActionMethod == PlatformActionMethod.Delete)
return false;
return base.OnPressed(action);
}
protected override bool OnKeyDown(KeyDownEvent e)
{
if (!e.ControlPressed && !e.ShiftPressed)

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@ -30,6 +30,9 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"preview_url")]
private string preview { get; set; }
[JsonProperty(@"has_favourited")]
private bool hasFavourited { get; set; }
[JsonProperty(@"play_count")]
private int playCount { get; set; }
@ -91,6 +94,7 @@ namespace osu.Game.Online.API.Requests.Responses
Ranked = ranked,
LastUpdated = lastUpdated,
Availability = availability,
HasFavourited = hasFavourited,
},
Beatmaps = beatmaps?.Select(b => b.ToBeatmap(rulesets)).ToList(),
};

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@ -187,7 +187,13 @@ namespace osu.Game.Online.Leaderboards
Spacing = new Vector2(5f, 0f),
Children = new Drawable[]
{
scoreLabel = new GlowingSpriteText(score.TotalScore.ToString(@"N0"), OsuFont.Numeric.With(size: 23), Color4.White, OsuColour.FromHex(@"83ccfa")),
scoreLabel = new GlowingSpriteText
{
TextColour = Color4.White,
GlowColour = OsuColour.FromHex(@"83ccfa"),
Text = score.TotalScore.ToString(@"N0"),
Font = OsuFont.Numeric.With(size: 23),
},
RankContainer = new Container
{
Size = new Vector2(40f, 20f),
@ -275,49 +281,6 @@ namespace osu.Game.Online.Leaderboards
base.OnHoverLost(e);
}
private class GlowingSpriteText : Container
{
public GlowingSpriteText(string text, FontUsage font, Color4 textColour, Color4 glowColour)
{
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new BufferedContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
BlurSigma = new Vector2(4),
CacheDrawnFrameBuffer = true,
RelativeSizeAxes = Axes.Both,
Blending = BlendingMode.Additive,
Size = new Vector2(3f),
Children = new[]
{
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = font.With(fixedWidth: true),
Text = text,
Colour = glowColour,
Shadow = false,
},
},
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = font.With(fixedWidth: true),
Text = text,
Colour = textColour,
Shadow = false,
},
};
}
}
private class ScoreComponentLabel : Container, IHasTooltip
{
private const float icon_size = 20;
@ -367,10 +330,14 @@ namespace osu.Game.Online.Leaderboards
},
},
},
new GlowingSpriteText(statistic.Value, OsuFont.GetFont(size: 17, weight: FontWeight.Bold), Color4.White, OsuColour.FromHex(@"83ccfa"))
new GlowingSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
TextColour = Color4.White,
GlowColour = OsuColour.FromHex(@"83ccfa"),
Text = statistic.Value,
Font = OsuFont.GetFont(size: 17, weight: FontWeight.Bold),
},
},
};

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@ -20,6 +20,7 @@ using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Development;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
@ -153,7 +154,7 @@ namespace osu.Game
{
this.frameworkConfig = frameworkConfig;
if (!Host.IsPrimaryInstance)
if (!Host.IsPrimaryInstance && !DebugUtils.IsDebugBuild)
{
Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error);
Environment.Exit(0);

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@ -7,6 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osuTK;
@ -15,7 +16,9 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
{
public class FavouriteButton : HeaderButton
{
public readonly Bindable<bool> Favourited = new Bindable<bool>();
public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
private readonly Bindable<bool> favourited = new Bindable<bool>();
[BackgroundDependencyLoader]
private void load()
@ -54,7 +57,15 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
},
});
Favourited.ValueChanged += favourited =>
BeatmapSet.BindValueChanged(setInfo =>
{
if (setInfo.NewValue?.OnlineInfo?.HasFavourited == null)
return;
favourited.Value = setInfo.NewValue.OnlineInfo.HasFavourited;
});
favourited.ValueChanged += favourited =>
{
if (favourited.NewValue)
{
@ -67,8 +78,6 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
icon.Icon = FontAwesome.Regular.Heart;
}
};
Action = () => Favourited.Value = !Favourited.Value;
}
protected override void UpdateAfterChildren()

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@ -161,7 +161,10 @@ namespace osu.Game.Overlays.BeatmapSet
Margin = new MarginPadding { Top = 10 },
Children = new Drawable[]
{
favouriteButton = new FavouriteButton(),
favouriteButton = new FavouriteButton
{
BeatmapSet = { BindTarget = BeatmapSet }
},
downloadButtonsContainer = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,

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@ -85,6 +85,7 @@ namespace osu.Game.Overlays.Chat
Drawable effectedUsername = username = new OsuSpriteText
{
Shadow = false,
Colour = hasBackground ? customUsernameColour : username_colours[message.Sender.Id % username_colours.Length],
Font = OsuFont.GetFont(size: TextSize, weight: FontWeight.Bold, italics: true)
};
@ -133,6 +134,7 @@ namespace osu.Game.Overlays.Chat
{
timestamp = new OsuSpriteText
{
Shadow = false,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: TextSize * 0.75f, weight: FontWeight.SemiBold, fixedWidth: true)
@ -155,6 +157,8 @@ namespace osu.Game.Overlays.Chat
{
contentFlow = new LinkFlowContainer(t =>
{
t.Shadow = false;
if (Message.IsAction)
{
t.Font = OsuFont.GetFont(italics: true);

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@ -4,26 +4,23 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Profile.Sections
{
/// <summary>
/// Display artist/title/mapper information, commonly used as the left portion of a profile or score display row (see <see cref="DrawableProfileRow"/>).
/// </summary>
public class BeatmapMetadataContainer : OsuHoverContainer
public abstract class BeatmapMetadataContainer : OsuHoverContainer
{
private readonly BeatmapInfo beatmap;
public BeatmapMetadataContainer(BeatmapInfo beatmap)
protected BeatmapMetadataContainer(BeatmapInfo beatmap)
{
this.beatmap = beatmap;
AutoSizeAxes = Axes.Both;
TooltipText = $"{beatmap.Metadata.Artist} - {beatmap.Metadata.Title}";
}
[BackgroundDependencyLoader(true)]
@ -40,23 +37,10 @@ namespace osu.Game.Overlays.Profile.Sections
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new OsuSpriteText
{
Text = new LocalisedString((
$"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} [{beatmap.Version}] ",
$"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] ")),
Font = OsuFont.GetFont(size: 15, weight: FontWeight.SemiBold, italics: true)
},
new OsuSpriteText
{
Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)),
Padding = new MarginPadding { Top = 3 },
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular, italics: true)
},
},
Children = CreateText(beatmap),
};
}
protected abstract Drawable[] CreateText(BeatmapInfo beatmap);
}
}

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@ -0,0 +1,182 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osuTK;
using System.Collections.Generic;
using osu.Framework.Graphics.Cursor;
namespace osu.Game.Overlays.Profile.Sections.Historical
{
public class DrawableMostPlayedBeatmap : OsuHoverContainer
{
private const int cover_width = 100;
private const int corner_radius = 6;
private const int height = 50;
private readonly BeatmapInfo beatmap;
private readonly int playCount;
private Box background;
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
public DrawableMostPlayedBeatmap(BeatmapInfo beatmap, int playCount)
{
this.beatmap = beatmap;
this.playCount = playCount;
Enabled.Value = true; //manually enabled, because we have no action
RelativeSizeAxes = Axes.X;
Height = height;
Masking = true;
CornerRadius = corner_radius;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
IdleColour = colours.GreySeafoam;
HoverColour = colours.GreySeafoamLight;
Children = new Drawable[]
{
new UpdateableBeatmapSetCover
{
RelativeSizeAxes = Axes.Y,
Width = cover_width,
BeatmapSet = beatmap.BeatmapSet,
CoverType = BeatmapSetCoverType.List,
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = cover_width - corner_radius },
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = corner_radius,
Children = new Drawable[]
{
background = new Box { RelativeSizeAxes = Axes.Both },
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(10),
Children = new Drawable[]
{
new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new MostPlayedBeatmapMetadataContainer(beatmap),
new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular))
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Colour = colours.GreySeafoamLighter
}.With(d =>
{
d.AddText("mapped by ");
d.AddUserLink(beatmap.Metadata.Author);
}),
}
},
new PlayCountText(playCount)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight
},
}
},
}
}
}
}
};
}
private class MostPlayedBeatmapMetadataContainer : BeatmapMetadataContainer
{
public MostPlayedBeatmapMetadataContainer(BeatmapInfo beatmap)
: base(beatmap)
{
}
protected override Drawable[] CreateText(BeatmapInfo beatmap) => new Drawable[]
{
new OsuSpriteText
{
Text = new LocalisedString((
$"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} [{beatmap.Version}] ",
$"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] ")),
Font = OsuFont.GetFont(weight: FontWeight.Bold)
},
new OsuSpriteText
{
Text = "by " + new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)),
Font = OsuFont.GetFont(weight: FontWeight.Regular)
},
};
}
private class PlayCountText : CompositeDrawable, IHasTooltip
{
public string TooltipText => "times played";
public PlayCountText(int playCount)
{
AutoSizeAxes = Axes.Both;
InternalChild = new FillFlowContainer
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(5, 0),
Children = new Drawable[]
{
new SpriteIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(12),
Icon = FontAwesome.Solid.Play,
},
new OsuSpriteText
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Text = playCount.ToString(),
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Regular),
},
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Yellow;
}
}
}
}

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@ -1,77 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Overlays.Profile.Sections.Historical
{
public class DrawableMostPlayedRow : DrawableProfileRow
{
private readonly BeatmapInfo beatmap;
private readonly int playCount;
public DrawableMostPlayedRow(BeatmapInfo beatmap, int playCount)
{
this.beatmap = beatmap;
this.playCount = playCount;
}
protected override Drawable CreateLeftVisual() => new UpdateableBeatmapSetCover
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(80, 50),
BeatmapSet = beatmap.BeatmapSet,
CoverType = BeatmapSetCoverType.List,
};
[BackgroundDependencyLoader]
private void load()
{
LeftFlowContainer.Add(new BeatmapMetadataContainer(beatmap));
LeftFlowContainer.Add(new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: 12))
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
}.With(d =>
{
d.AddText("mapped by ");
d.AddUserLink(beatmap.Metadata.Author);
}));
RightFlowContainer.Add(new FillFlowContainer
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new[]
{
new OsuSpriteText
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Text = playCount.ToString(),
Font = OsuFont.GetFont(size: 18, weight: FontWeight.SemiBold, italics: true)
},
new OsuSpriteText
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Text = @"times played ",
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular, italics: true)
},
}
});
}
}
}

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@ -40,7 +40,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
foreach (var beatmap in beatmaps)
{
ItemsContainer.Add(new DrawableMostPlayedRow(beatmap.GetBeatmapInfo(Rulesets), beatmap.PlayCount));
ItemsContainer.Add(new DrawableMostPlayedBeatmap(beatmap.GetBeatmapInfo(Rulesets), beatmap.PlayCount));
}
});

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@ -10,6 +10,8 @@ using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
using osu.Game.Beatmaps;
using osu.Framework.Localisation;
namespace osu.Game.Overlays.Profile.Sections.Ranks
{
@ -51,7 +53,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
RightFlowContainer.Insert(1, text);
LeftFlowContainer.Add(new BeatmapMetadataContainer(Score.Beatmap));
LeftFlowContainer.Add(new ProfileScoreBeatmapMetadataContainer(Score.Beatmap));
LeftFlowContainer.Add(new DrawableDate(Score.Date));
foreach (Mod mod in Score.Mods)
@ -64,5 +66,30 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
Width = 60,
FillMode = FillMode.Fit,
};
private class ProfileScoreBeatmapMetadataContainer : BeatmapMetadataContainer
{
public ProfileScoreBeatmapMetadataContainer(BeatmapInfo beatmap)
: base(beatmap)
{
}
protected override Drawable[] CreateText(BeatmapInfo beatmap) => new Drawable[]
{
new OsuSpriteText
{
Text = new LocalisedString((
$"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} [{beatmap.Version}] ",
$"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] ")),
Font = OsuFont.GetFont(size: 15, weight: FontWeight.SemiBold, italics: true)
},
new OsuSpriteText
{
Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)),
Padding = new MarginPadding { Top = 3 },
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular, italics: true)
},
};
}
}
}

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@ -71,16 +71,11 @@ namespace osu.Game.Overlays.Toolbar
// Scheduled to allow the flow layout to be computed before the line position is updated
private void moveLineToCurrent() => ScheduleAfterChildren(() =>
{
foreach (var tabItem in TabContainer)
if (SelectedTab != null)
{
if (tabItem.Value.Equals(Current.Value))
{
ModeButtonLine.MoveToX(tabItem.DrawPosition.X, !hasInitialPosition ? 0 : 200, Easing.OutQuint);
break;
}
}
ModeButtonLine.MoveToX(SelectedTab.DrawPosition.X, !hasInitialPosition ? 0 : 200, Easing.OutQuint);
hasInitialPosition = true;
}
});
public override bool HandleNonPositionalInput => !Current.Disabled && base.HandleNonPositionalInput;

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@ -6,6 +6,7 @@ using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Batches;
using osu.Framework.Graphics.OpenGL.Vertices;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Shaders;
@ -13,6 +14,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps.Timing;
using osu.Game.Graphics;
using osu.Game.Graphics.OpenGL.Vertices;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
@ -153,9 +155,17 @@ namespace osu.Game.Rulesets.Mods
private Vector2 flashlightSize;
private float flashlightDim;
private readonly VertexBatch<PositionAndColourVertex> quadBatch = new QuadBatch<PositionAndColourVertex>(1, 1);
private readonly Action<TexturedVertex2D> addAction;
public FlashlightDrawNode(Flashlight source)
: base(source)
{
addAction = v => quadBatch.Add(new PositionAndColourVertex
{
Position = v.Position,
Colour = v.Colour
});
}
public override void ApplyState()
@ -179,7 +189,7 @@ namespace osu.Game.Rulesets.Mods
shader.GetUniform<Vector2>("flashlightSize").UpdateValue(ref flashlightSize);
shader.GetUniform<float>("flashlightDim").UpdateValue(ref flashlightDim);
DrawQuad(Texture.WhitePixel, screenSpaceDrawQuad, DrawColourInfo.Colour, vertexAction: vertexAction);
DrawQuad(Texture.WhitePixel, screenSpaceDrawQuad, DrawColourInfo.Colour, vertexAction: addAction);
shader.Unbind();
}

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@ -9,6 +9,7 @@ namespace osu.Game.Rulesets.Mods
DifficultyIncrease,
Conversion,
Automation,
Fun
Fun,
System
}
}

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@ -120,7 +120,8 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.X,
Height = 24,
Width = 0.5f,
AutoSort = true
AutoSort = true,
Current = { Value = GroupMode.Title }
},
//spriteText = new OsuSpriteText
//{
@ -139,6 +140,7 @@ namespace osu.Game.Screens.Select
Width = 0.5f,
Height = 24,
AutoSort = true,
Current = { Value = SortMode.Title }
}
}
},