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Remove unused bindables

This commit is contained in:
Craftplacer 2020-04-27 23:17:52 +02:00
parent c8ee941952
commit 9b3c1e4126

View File

@ -3,7 +3,6 @@
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
@ -44,8 +43,6 @@ namespace osu.Game.Rulesets.Taiko.UI
private SkinnableDrawable mascotDrawable; private SkinnableDrawable mascotDrawable;
private Bindable<double> frameTime = new Bindable<double>(100);
public TaikoPlayfield(ControlPointInfo controlPoints) public TaikoPlayfield(ControlPointInfo controlPoints)
{ {
this.controlPoints = controlPoints; this.controlPoints = controlPoints;