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Adjust default min result of SliderTailHit, remove override

This commit is contained in:
Dan Balasescu 2024-01-31 15:54:43 +09:00
parent 012039ff90
commit 9b1bbe5f48
No known key found for this signature in database
3 changed files with 5 additions and 3 deletions

View File

@ -30,7 +30,6 @@ namespace osu.Game.Rulesets.Osu.Objects
public class TailJudgement : SliderEndJudgement public class TailJudgement : SliderEndJudgement
{ {
public override HitResult MaxResult => HitResult.SliderTailHit; public override HitResult MaxResult => HitResult.SliderTailHit;
public override HitResult MinResult => HitResult.IgnoreMiss;
} }
} }
} }

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@ -73,9 +73,11 @@ namespace osu.Game.Rulesets.Judgements
return HitResult.SmallTickMiss; return HitResult.SmallTickMiss;
case HitResult.LargeTickHit: case HitResult.LargeTickHit:
case HitResult.SliderTailHit:
return HitResult.LargeTickMiss; return HitResult.LargeTickMiss;
case HitResult.SliderTailHit:
return HitResult.IgnoreMiss;
default: default:
return HitResult.Miss; return HitResult.Miss;
} }

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@ -138,7 +138,8 @@ namespace osu.Game.Rulesets.Scoring
ComboBreak, ComboBreak,
/// <summary> /// <summary>
/// A special judgement similar to <see cref="LargeTickHit"/> that's used to increase the valuation of the final tick of a slider. /// A special tick judgement to increase the valuation of the final tick of a slider.
/// The default minimum result is <see cref="IgnoreMiss"/>, but may be overridden to <see cref="LargeTickMiss"/>.
/// </summary> /// </summary>
[EnumMember(Value = "slider_tail_hit")] [EnumMember(Value = "slider_tail_hit")]
[Order(8)] [Order(8)]