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Adjust default min result of SliderTailHit, remove override
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parent
012039ff90
commit
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@ -30,7 +30,6 @@ namespace osu.Game.Rulesets.Osu.Objects
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public class TailJudgement : SliderEndJudgement
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public class TailJudgement : SliderEndJudgement
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{
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{
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public override HitResult MaxResult => HitResult.SliderTailHit;
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public override HitResult MaxResult => HitResult.SliderTailHit;
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public override HitResult MinResult => HitResult.IgnoreMiss;
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}
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}
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}
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}
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}
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}
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@ -73,9 +73,11 @@ namespace osu.Game.Rulesets.Judgements
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return HitResult.SmallTickMiss;
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return HitResult.SmallTickMiss;
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case HitResult.LargeTickHit:
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case HitResult.LargeTickHit:
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case HitResult.SliderTailHit:
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return HitResult.LargeTickMiss;
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return HitResult.LargeTickMiss;
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case HitResult.SliderTailHit:
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return HitResult.IgnoreMiss;
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default:
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default:
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return HitResult.Miss;
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return HitResult.Miss;
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}
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}
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@ -138,7 +138,8 @@ namespace osu.Game.Rulesets.Scoring
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ComboBreak,
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ComboBreak,
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/// <summary>
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/// <summary>
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/// A special judgement similar to <see cref="LargeTickHit"/> that's used to increase the valuation of the final tick of a slider.
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/// A special tick judgement to increase the valuation of the final tick of a slider.
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/// The default minimum result is <see cref="IgnoreMiss"/>, but may be overridden to <see cref="LargeTickMiss"/>.
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/// </summary>
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/// </summary>
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[EnumMember(Value = "slider_tail_hit")]
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[EnumMember(Value = "slider_tail_hit")]
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[Order(8)]
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[Order(8)]
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