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Adjust "Floating Fruits" in line with layout changes
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@ -21,7 +21,6 @@ namespace osu.Game.Rulesets.Catch.Mods
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public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
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{
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drawableRuleset.PlayfieldAdjustmentContainer.Scale = new Vector2(1, -1);
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drawableRuleset.PlayfieldAdjustmentContainer.Y = 1 - drawableRuleset.PlayfieldAdjustmentContainer.Y;
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}
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}
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}
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@ -20,6 +20,9 @@ namespace osu.Game.Rulesets.Catch.UI
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const float base_game_width = 1024f;
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const float base_game_height = 768f;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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InternalChild = new Container
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{
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// This container limits vertical visibility of the playfield to ensure fairness between wide and tall resolutions (i.e. tall resolutions should not see more fruits).
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