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mirror of https://github.com/ppy/osu.git synced 2025-01-15 15:12:57 +08:00

Clean Up Code

This commit is contained in:
John Neijzen 2017-06-07 19:53:37 +08:00
parent f52f8326dd
commit 9b0e1c26a3
9 changed files with 39 additions and 33 deletions

View File

@ -448,7 +448,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
return curveData.RepeatSamples[index]; return curveData.RepeatSamples[index];
} }
/// <summary> /// <summary>
/// Constructs and adds a note to a pattern. /// Constructs and adds a note to a pattern.
/// </summary> /// </summary>
@ -480,7 +479,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
Tail = { Samples = sampleInfoListAt(endTime) } Tail = { Samples = sampleInfoListAt(endTime) }
}; };
newObject = holdNote; newObject = holdNote;
} }

View File

@ -136,7 +136,7 @@ namespace osu.Game.Graphics.Cursor
for (float d = interval; d < distance; d += interval) for (float d = interval; d < distance; d += interval)
{ {
lastPosition = pos1 + direction * d; lastPosition = pos1 + (direction * d);
addPosition(lastPosition.Value); addPosition(lastPosition.Value);
} }
} }
@ -213,7 +213,7 @@ namespace osu.Game.Graphics.Cursor
colour.BottomRight.Linear.A = Parts[i].Time + colour.BottomRight.Linear.A; colour.BottomRight.Linear.A = Parts[i].Time + colour.BottomRight.Linear.A;
Texture.DrawQuad( Texture.DrawQuad(
new Quad(pos.X - Size.X / 2, pos.Y - Size.Y / 2, Size.X, Size.Y), new Quad(pos.X - (Size.X / 2), pos.Y - (Size.Y / 2), Size.X, Size.Y),
colour, colour,
null, null,
v => Shared.VertexBuffer.Vertices[end++] = v); v => Shared.VertexBuffer.Vertices[end++] = v);

View File

@ -143,7 +143,7 @@ namespace osu.Game.Screens.Menu
StartValue = -10, StartValue = -10,
EndValue = 10, EndValue = 10,
StartTime = startTime, StartTime = startTime,
EndTime = startTime + duration * 2, EndTime = startTime + (duration * 2),
Easing = EasingTypes.InOutSine, Easing = EasingTypes.InOutSine,
LoopCount = -1, LoopCount = -1,
LoopDelay = duration * 2 LoopDelay = duration * 2
@ -176,7 +176,7 @@ namespace osu.Game.Screens.Menu
StartValue = new Vector2(0, -10), StartValue = new Vector2(0, -10),
EndValue = Vector2.Zero, EndValue = Vector2.Zero,
StartTime = startTime + duration, StartTime = startTime + duration,
EndTime = startTime + duration * 2, EndTime = startTime + (duration * 2),
Easing = EasingTypes.In, Easing = EasingTypes.In,
LoopCount = -1, LoopCount = -1,
LoopDelay = duration LoopDelay = duration
@ -187,7 +187,7 @@ namespace osu.Game.Screens.Menu
StartValue = Vector2.One, StartValue = Vector2.One,
EndValue = new Vector2(1, 0.9f), EndValue = new Vector2(1, 0.9f),
StartTime = startTime + duration, StartTime = startTime + duration,
EndTime = startTime + duration * 2, EndTime = startTime + (duration * 2),
Easing = EasingTypes.In, Easing = EasingTypes.In,
LoopCount = -1, LoopCount = -1,
LoopDelay = duration LoopDelay = duration
@ -197,8 +197,8 @@ namespace osu.Game.Screens.Menu
{ {
StartValue = 10, StartValue = 10,
EndValue = -10, EndValue = -10,
StartTime = startTime + duration * 2, StartTime = startTime + (duration * 2),
EndTime = startTime + duration * 4, EndTime = startTime + (duration * 4),
Easing = EasingTypes.InOutSine, Easing = EasingTypes.InOutSine,
LoopCount = -1, LoopCount = -1,
LoopDelay = duration * 2 LoopDelay = duration * 2
@ -282,10 +282,13 @@ namespace osu.Game.Screens.Menu
public ButtonState State public ButtonState State
{ {
get { return state; } get
{
return state;
}
set set
{ {
if (state == value) if (state == value)
return; return;

View File

@ -51,10 +51,7 @@ namespace osu.Game.Screens.Menu
public bool Triangles public bool Triangles
{ {
set set { colourAndTriangles.Alpha = value ? 1 : 0; }
{
colourAndTriangles.Alpha = value ? 1 : 0;
}
} }
protected override bool InternalContains(Vector2 screenSpacePos) => logoContainer.Contains(screenSpacePos); protected override bool InternalContains(Vector2 screenSpacePos) => logoContainer.Contains(screenSpacePos);
@ -62,10 +59,7 @@ namespace osu.Game.Screens.Menu
public bool Ripple public bool Ripple
{ {
get { return rippleContainer.Alpha > 0; } get { return rippleContainer.Alpha > 0; }
set set { rippleContainer.Alpha = value ? 1 : 0; }
{
rippleContainer.Alpha = value ? 1 : 0;
}
} }
public bool Interactive = true; public bool Interactive = true;
@ -237,7 +231,7 @@ namespace osu.Game.Screens.Menu
if (beatIndex < 0) return; if (beatIndex < 0) return;
logoBeatContainer.ScaleTo(1 - 0.02f * amplitudeAdjust, beat_in_time, EasingTypes.Out); logoBeatContainer.ScaleTo(1 - (0.02f * amplitudeAdjust), beat_in_time, EasingTypes.Out);
using (logoBeatContainer.BeginDelayedSequence(beat_in_time)) using (logoBeatContainer.BeginDelayedSequence(beat_in_time))
logoBeatContainer.ScaleTo(1, beatLength * 2, EasingTypes.OutQuint); logoBeatContainer.ScaleTo(1, beatLength * 2, EasingTypes.OutQuint);
@ -246,7 +240,7 @@ namespace osu.Game.Screens.Menu
ripple.ScaleTo(logoAmplitudeContainer.Scale); ripple.ScaleTo(logoAmplitudeContainer.Scale);
ripple.Alpha = 0.15f * amplitudeAdjust; ripple.Alpha = 0.15f * amplitudeAdjust;
ripple.ScaleTo(logoAmplitudeContainer.Scale * (1 + 0.04f * amplitudeAdjust), beatLength, EasingTypes.OutQuint); ripple.ScaleTo(logoAmplitudeContainer.Scale * (1 + (0.04f * amplitudeAdjust)), beatLength, EasingTypes.OutQuint);
ripple.FadeOut(beatLength, EasingTypes.OutQuint); ripple.FadeOut(beatLength, EasingTypes.OutQuint);
if (effectPoint.KiaiMode && flashLayer.Alpha < 0.4f) if (effectPoint.KiaiMode && flashLayer.Alpha < 0.4f)

View File

@ -278,7 +278,6 @@ namespace osu.Game.Screens.Play
{ {
if (!pauseContainer.IsPaused) if (!pauseContainer.IsPaused)
decoupledClock.Start(); decoupledClock.Start();
}); });
pauseContainer.Alpha = 0; pauseContainer.Alpha = 0;

View File

@ -46,7 +46,11 @@ namespace osu.Game.Screens.Select
public BeatmapInfo Beatmap public BeatmapInfo Beatmap
{ {
get { return beatmap; } get
{
return beatmap;
}
set set
{ {
if (beatmap == value) return; if (beatmap == value) return;

View File

@ -82,7 +82,11 @@ namespace osu.Game.Screens.Tournament
private ScrollState _scrollState; private ScrollState _scrollState;
private ScrollState scrollState private ScrollState scrollState
{ {
get { return _scrollState; } get
{
return _scrollState;
}
set set
{ {
if (_scrollState == value) if (_scrollState == value)
@ -261,7 +265,7 @@ namespace osu.Game.Screens.Tournament
else else
{ {
c.MoveToX(pos, 100); c.MoveToX(pos, 100);
c.FadeTo(1.0f - Math.Abs(pos - DrawWidth / 2f) / (DrawWidth / 2.5f), 100); c.FadeTo(1.0f - (Math.Abs(pos - (DrawWidth / 2f)) / (DrawWidth / 2.5f)), 100);
} }
pos += ScrollingTeam.WIDTH; pos += ScrollingTeam.WIDTH;
@ -328,7 +332,11 @@ namespace osu.Game.Screens.Tournament
private bool selected; private bool selected;
public bool Selected public bool Selected
{ {
get { return selected; } get
{
return selected;
}
set set
{ {
selected = value; selected = value;