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Split KeyBindingRow
out into partial pieces
This commit is contained in:
parent
8e609b6f1d
commit
9b0c4acdef
@ -0,0 +1,75 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Bindings;
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namespace osu.Game.Overlays.Settings.Sections.Input
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{
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public partial class KeyBindingRow : IHasPopover
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{
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private readonly Bindable<KeyBindingConflictInfo> keyBindingConflictInfo = new Bindable<KeyBindingConflictInfo>();
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public Popover GetPopover() => new KeyBindingConflictPopover
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{
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ConflictInfo = { BindTarget = keyBindingConflictInfo },
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BindingConflictResolved = () => BindingUpdated?.Invoke(this, new KeyBindingUpdatedEventArgs(bindingConflictResolved: true, canAdvanceToNextBinding: false))
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};
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private void showBindingConflictPopover(KeyBindingConflictInfo conflictInfo)
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{
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keyBindingConflictInfo.Value = conflictInfo;
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this.ShowPopover();
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}
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/// <summary>
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/// Contains information about the key binding conflict to be resolved.
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/// </summary>
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public class KeyBindingConflictInfo
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{
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public ConflictingKeyBinding Existing { get; }
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public ConflictingKeyBinding New { get; }
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/// <summary>
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/// Contains information about the key binding conflict to be resolved.
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/// </summary>
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public KeyBindingConflictInfo(ConflictingKeyBinding existingBinding, ConflictingKeyBinding newBinding)
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{
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Existing = existingBinding;
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New = newBinding;
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}
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}
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public class ConflictingKeyBinding
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{
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public Guid ID { get; }
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public object Action { get; }
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public KeyCombination CombinationWhenChosen { get; }
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public KeyCombination CombinationWhenNotChosen { get; }
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public ConflictingKeyBinding(Guid id, object action, KeyCombination combinationWhenChosen, KeyCombination combinationWhenNotChosen)
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{
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ID = id;
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Action = action;
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CombinationWhenChosen = combinationWhenChosen;
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CombinationWhenNotChosen = combinationWhenNotChosen;
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}
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}
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public class KeyBindingUpdatedEventArgs
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{
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public bool BindingConflictResolved { get; }
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public bool CanAdvanceToNextBinding { get; }
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public KeyBindingUpdatedEventArgs(bool bindingConflictResolved, bool canAdvanceToNextBinding)
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{
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BindingConflictResolved = bindingConflictResolved;
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CanAdvanceToNextBinding = canAdvanceToNextBinding;
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}
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}
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}
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}
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@ -0,0 +1,168 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Input;
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using osu.Game.Input.Bindings;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Settings.Sections.Input
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{
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public partial class KeyBindingRow
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{
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public partial class KeyButton : Container
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{
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public Bindable<RealmKeyBinding> KeyBinding { get; } = new Bindable<RealmKeyBinding>();
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private readonly Box box;
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public readonly OsuSpriteText Text;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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[Resolved]
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private ReadableKeyCombinationProvider keyCombinationProvider { get; set; } = null!;
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private bool isBinding;
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public bool IsBinding
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{
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get => isBinding;
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set
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{
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if (value == isBinding) return;
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isBinding = value;
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updateHoverState();
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}
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}
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public KeyButton()
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{
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Margin = new MarginPadding(padding);
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Masking = true;
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CornerRadius = padding;
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Height = height;
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AutoSizeAxes = Axes.X;
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Children = new Drawable[]
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{
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new Container
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{
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AlwaysPresent = true,
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Width = 80,
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Height = height,
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},
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box = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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Text = new OsuSpriteText
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{
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Font = OsuFont.Numeric.With(size: 10),
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Margin = new MarginPadding(5),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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new HoverSounds()
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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KeyBinding.BindValueChanged(_ =>
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{
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if (KeyBinding.Value.IsManaged)
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throw new ArgumentException("Key binding should not be attached as we make temporary changes", nameof(KeyBinding));
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updateKeyCombinationText();
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});
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keyCombinationProvider.KeymapChanged += updateKeyCombinationText;
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updateKeyCombinationText();
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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updateHoverState();
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FinishTransforms(true);
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}
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protected override bool OnHover(HoverEvent e)
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{
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updateHoverState();
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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updateHoverState();
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base.OnHoverLost(e);
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}
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private void updateHoverState()
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{
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if (isBinding)
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{
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box.FadeColour(colourProvider.Light2, transition_time, Easing.OutQuint);
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Text.FadeColour(Color4.Black, transition_time, Easing.OutQuint);
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}
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else
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{
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box.FadeColour(IsHovered ? colourProvider.Light4 : colourProvider.Background6, transition_time, Easing.OutQuint);
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Text.FadeColour(IsHovered ? Color4.Black : Color4.White, transition_time, Easing.OutQuint);
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}
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}
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/// <summary>
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/// Update from a key combination, only allowing a single non-modifier key to be specified.
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/// </summary>
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/// <param name="fullState">A <see cref="KeyCombination"/> generated from the full input state.</param>
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/// <param name="triggerKey">The key which triggered this update, and should be used as the binding.</param>
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public void UpdateKeyCombination(KeyCombination fullState, InputKey triggerKey) =>
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UpdateKeyCombination(new KeyCombination(fullState.Keys.Where(KeyCombination.IsModifierKey).Append(triggerKey)));
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public void UpdateKeyCombination(KeyCombination newCombination)
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{
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if (KeyBinding.Value.RulesetName != null && !RealmKeyBindingStore.CheckValidForGameplay(newCombination))
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return;
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KeyBinding.Value.KeyCombination = newCombination;
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updateKeyCombinationText();
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}
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private void updateKeyCombinationText()
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{
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Scheduler.AddOnce(updateText);
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void updateText() => Text.Text = keyCombinationProvider.GetReadableString(KeyBinding.Value.KeyCombination);
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (keyCombinationProvider.IsNotNull())
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keyCombinationProvider.KeymapChanged -= updateKeyCombinationText;
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}
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}
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}
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}
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@ -9,33 +9,27 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Input;
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using osu.Game.Input.Bindings;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Rulesets;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Input;
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namespace osu.Game.Overlays.Settings.Sections.Input
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{
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public partial class KeyBindingRow : Container, IFilterable, IHasPopover
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public partial class KeyBindingRow : Container, IFilterable
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{
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/// <summary>
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/// Invoked when the binding of this row is updated with a change being written.
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@ -210,18 +204,6 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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}, true);
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}
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private void updateButtons()
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{
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if (buttons.Count > KeyBindings.Count)
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buttons.RemoveRange(buttons.Skip(KeyBindings.Count).ToArray(), true);
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while (buttons.Count < KeyBindings.Count)
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buttons.Add(new KeyButton());
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foreach (var (button, binding) in buttons.Zip(KeyBindings))
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button.KeyBinding.Value = binding;
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}
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public void RestoreDefaults()
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{
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int i = 0;
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@ -251,8 +233,6 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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base.OnHoverLost(e);
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}
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private bool isModifier(Key k) => k < Key.F1;
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protected override bool OnClick(ClickEvent e) => true;
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protected override bool OnMouseDown(MouseDownEvent e)
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@ -325,6 +305,8 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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if (!isModifier(e.Key)) finalise();
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return true;
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bool isModifier(Key k) => k < Key.F1;
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}
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protected override void OnKeyUp(KeyUpEvent e)
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@ -434,6 +416,18 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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finalise();
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}
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private void updateButtons()
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{
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if (buttons.Count > KeyBindings.Count)
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buttons.RemoveRange(buttons.Skip(KeyBindings.Count).ToArray(), true);
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while (buttons.Count < KeyBindings.Count)
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buttons.Add(new KeyButton());
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foreach (var (button, binding) in buttons.Zip(KeyBindings))
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button.KeyBinding.Value = binding;
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}
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private void clear()
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{
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if (bindTarget == null)
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@ -466,6 +460,24 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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cancelAndClearButtons.BypassAutoSizeAxes |= Axes.Y;
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}
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protected override void OnFocus(FocusEvent e)
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{
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content.AutoSizeDuration = 500;
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content.AutoSizeEasing = Easing.OutQuint;
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cancelAndClearButtons.FadeIn(300, Easing.OutQuint);
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cancelAndClearButtons.BypassAutoSizeAxes &= ~Axes.Y;
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updateBindTarget();
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base.OnFocus(e);
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}
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protected override void OnFocusLost(FocusLostEvent e)
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{
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finalise(false);
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base.OnFocusLost(e);
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}
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private void tryPersistKeyBinding(RealmKeyBinding keyBinding, bool advanceToNextBinding)
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{
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List<RealmKeyBinding> bindings = GetAllSectionBindings();
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@ -488,24 +500,6 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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new ConflictingKeyBinding(keyBindingBeforeUpdate.ID, Action, keyBinding.KeyCombination, keyBindingBeforeUpdate.KeyCombination)));
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}
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protected override void OnFocus(FocusEvent e)
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{
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content.AutoSizeDuration = 500;
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content.AutoSizeEasing = Easing.OutQuint;
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cancelAndClearButtons.FadeIn(300, Easing.OutQuint);
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cancelAndClearButtons.BypassAutoSizeAxes &= ~Axes.Y;
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updateBindTarget();
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base.OnFocus(e);
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}
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protected override void OnFocusLost(FocusLostEvent e)
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{
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finalise(false);
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base.OnFocusLost(e);
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}
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/// <summary>
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/// Updates the bind target to the currently hovered key button or the first if clicked anywhere else.
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/// </summary>
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@ -521,70 +515,6 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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isDefault.Value = KeyBindings.Select(b => b.KeyCombination).SequenceEqual(Defaults);
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}
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#region Handling conflicts
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private readonly Bindable<KeyBindingConflictInfo> keyBindingConflictInfo = new Bindable<KeyBindingConflictInfo>();
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public Popover GetPopover() => new KeyBindingConflictPopover
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{
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ConflictInfo = { BindTarget = keyBindingConflictInfo },
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BindingConflictResolved = () => BindingUpdated?.Invoke(this, new KeyBindingUpdatedEventArgs(bindingConflictResolved: true, canAdvanceToNextBinding: false))
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};
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private void showBindingConflictPopover(KeyBindingConflictInfo conflictInfo)
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{
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keyBindingConflictInfo.Value = conflictInfo;
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this.ShowPopover();
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}
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/// <summary>
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/// Contains information about the key binding conflict to be resolved.
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/// </summary>
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public class KeyBindingConflictInfo
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{
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public ConflictingKeyBinding Existing { get; }
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public ConflictingKeyBinding New { get; }
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/// <summary>
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/// Contains information about the key binding conflict to be resolved.
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/// </summary>
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public KeyBindingConflictInfo(ConflictingKeyBinding existingBinding, ConflictingKeyBinding newBinding)
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{
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Existing = existingBinding;
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New = newBinding;
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}
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}
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public class ConflictingKeyBinding
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{
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public Guid ID { get; }
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public object Action { get; }
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public KeyCombination CombinationWhenChosen { get; }
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public KeyCombination CombinationWhenNotChosen { get; }
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public ConflictingKeyBinding(Guid id, object action, KeyCombination combinationWhenChosen, KeyCombination combinationWhenNotChosen)
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{
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ID = id;
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Action = action;
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CombinationWhenChosen = combinationWhenChosen;
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CombinationWhenNotChosen = combinationWhenNotChosen;
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}
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}
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public class KeyBindingUpdatedEventArgs
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{
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public bool BindingConflictResolved { get; }
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public bool CanAdvanceToNextBinding { get; }
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public KeyBindingUpdatedEventArgs(bool bindingConflictResolved, bool canAdvanceToNextBinding)
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{
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BindingConflictResolved = bindingConflictResolved;
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CanAdvanceToNextBinding = canAdvanceToNextBinding;
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}
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}
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#endregion
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private partial class CancelButton : RoundedButton
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{
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public CancelButton()
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@ -602,147 +532,5 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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Size = new Vector2(80, 20);
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}
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}
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public partial class KeyButton : Container
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{
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public Bindable<RealmKeyBinding> KeyBinding { get; } = new Bindable<RealmKeyBinding>();
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private readonly Box box;
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public readonly OsuSpriteText Text;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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[Resolved]
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private ReadableKeyCombinationProvider keyCombinationProvider { get; set; } = null!;
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private bool isBinding;
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public bool IsBinding
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{
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get => isBinding;
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set
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{
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if (value == isBinding) return;
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isBinding = value;
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updateHoverState();
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}
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}
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public KeyButton()
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{
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Margin = new MarginPadding(padding);
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Masking = true;
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CornerRadius = padding;
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Height = height;
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AutoSizeAxes = Axes.X;
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Children = new Drawable[]
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{
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new Container
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{
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AlwaysPresent = true,
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Width = 80,
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Height = height,
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},
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box = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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Text = new OsuSpriteText
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{
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Font = OsuFont.Numeric.With(size: 10),
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Margin = new MarginPadding(5),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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new HoverSounds()
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};
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}
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||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
KeyBinding.BindValueChanged(_ =>
|
||||
{
|
||||
if (KeyBinding.Value.IsManaged)
|
||||
throw new ArgumentException("Key binding should not be attached as we make temporary changes", nameof(KeyBinding));
|
||||
|
||||
updateKeyCombinationText();
|
||||
});
|
||||
keyCombinationProvider.KeymapChanged += updateKeyCombinationText;
|
||||
updateKeyCombinationText();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
updateHoverState();
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateHoverState();
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
updateHoverState();
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private void updateHoverState()
|
||||
{
|
||||
if (isBinding)
|
||||
{
|
||||
box.FadeColour(colourProvider.Light2, transition_time, Easing.OutQuint);
|
||||
Text.FadeColour(Color4.Black, transition_time, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
box.FadeColour(IsHovered ? colourProvider.Light4 : colourProvider.Background6, transition_time, Easing.OutQuint);
|
||||
Text.FadeColour(IsHovered ? Color4.Black : Color4.White, transition_time, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update from a key combination, only allowing a single non-modifier key to be specified.
|
||||
/// </summary>
|
||||
/// <param name="fullState">A <see cref="KeyCombination"/> generated from the full input state.</param>
|
||||
/// <param name="triggerKey">The key which triggered this update, and should be used as the binding.</param>
|
||||
public void UpdateKeyCombination(KeyCombination fullState, InputKey triggerKey) =>
|
||||
UpdateKeyCombination(new KeyCombination(fullState.Keys.Where(KeyCombination.IsModifierKey).Append(triggerKey)));
|
||||
|
||||
public void UpdateKeyCombination(KeyCombination newCombination)
|
||||
{
|
||||
if (KeyBinding.Value.RulesetName != null && !RealmKeyBindingStore.CheckValidForGameplay(newCombination))
|
||||
return;
|
||||
|
||||
KeyBinding.Value.KeyCombination = newCombination;
|
||||
updateKeyCombinationText();
|
||||
}
|
||||
|
||||
private void updateKeyCombinationText()
|
||||
{
|
||||
Scheduler.AddOnce(updateText);
|
||||
|
||||
void updateText() => Text.Text = keyCombinationProvider.GetReadableString(KeyBinding.Value.KeyCombination);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (keyCombinationProvider.IsNotNull())
|
||||
keyCombinationProvider.KeymapChanged -= updateKeyCombinationText;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user