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Merge pull request #11864 from smoogipoo/fix-selecting-incompatible-freemods

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Dean Herbert 2021-02-24 20:03:31 +09:00 committed by GitHub
commit 9aeb4af95c
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6 changed files with 74 additions and 13 deletions

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@ -11,7 +11,7 @@ using osu.Game.Rulesets.Osu.Skinning.Default;
namespace osu.Game.Rulesets.Osu.Mods
{
internal class OsuModTraceable : ModWithVisibilityAdjustment
public class OsuModTraceable : ModWithVisibilityAdjustment
{
public override string Name => "Traceable";
public override string Acronym => "TC";

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@ -7,17 +7,23 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Extensions.TypeExtensions;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Taiko;
using osu.Game.Rulesets.Taiko.Mods;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.Select;
@ -137,8 +143,30 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("mods not changed", () => SelectedMods.Value.Single() is TaikoModDoubleTime);
}
[TestCase(typeof(OsuModHidden), typeof(OsuModHidden))] // Same mod.
[TestCase(typeof(OsuModHidden), typeof(OsuModTraceable))] // Incompatible.
public void TestAllowedModDeselectedWhenRequired(Type allowedMod, Type requiredMod)
{
AddStep($"select {allowedMod.ReadableName()} as allowed", () => songSelect.FreeMods.Value = new[] { (Mod)Activator.CreateInstance(allowedMod) });
AddStep($"select {requiredMod.ReadableName()} as required", () => songSelect.Mods.Value = new[] { (Mod)Activator.CreateInstance(requiredMod) });
AddAssert("freemods empty", () => songSelect.FreeMods.Value.Count == 0);
assertHasFreeModButton(allowedMod, false);
assertHasFreeModButton(requiredMod, false);
}
private void assertHasFreeModButton(Type type, bool hasButton = true)
{
AddAssert($"{type.ReadableName()} {(hasButton ? "displayed" : "not displayed")} in freemod overlay",
() => songSelect.ChildrenOfType<FreeModSelectOverlay>().Single().ChildrenOfType<ModButton>().All(b => b.Mod.GetType() != type));
}
private class TestMultiplayerMatchSongSelect : MultiplayerMatchSongSelect
{
public new Bindable<IReadOnlyList<Mod>> Mods => base.Mods;
public new Bindable<IReadOnlyList<Mod>> FreeMods => base.FreeMods;
public new BeatmapCarousel Carousel => base.Carousel;
}
}

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@ -23,13 +23,15 @@ namespace osu.Game.Overlays.Mods
public FillFlowContainer<ModButtonEmpty> ButtonsContainer { get; }
protected IReadOnlyList<ModButton> Buttons { get; private set; } = Array.Empty<ModButton>();
public Action<Mod> Action;
public Key[] ToggleKeys;
public readonly ModType ModType;
public IEnumerable<Mod> SelectedMods => buttons.Select(b => b.SelectedMod).Where(m => m != null);
public IEnumerable<Mod> SelectedMods => Buttons.Select(b => b.SelectedMod).Where(m => m != null);
private CancellationTokenSource modsLoadCts;
@ -77,7 +79,7 @@ namespace osu.Game.Overlays.Mods
ButtonsContainer.ChildrenEnumerable = c;
}, (modsLoadCts = new CancellationTokenSource()).Token);
buttons = modContainers.OfType<ModButton>().ToArray();
Buttons = modContainers.OfType<ModButton>().ToArray();
header.FadeIn(200);
this.FadeIn(200);
@ -88,8 +90,6 @@ namespace osu.Game.Overlays.Mods
{
}
private ModButton[] buttons = Array.Empty<ModButton>();
protected override bool OnKeyDown(KeyDownEvent e)
{
if (e.ControlPressed) return false;
@ -97,8 +97,8 @@ namespace osu.Game.Overlays.Mods
if (ToggleKeys != null)
{
var index = Array.IndexOf(ToggleKeys, e.Key);
if (index > -1 && index < buttons.Length)
buttons[index].SelectNext(e.ShiftPressed ? -1 : 1);
if (index > -1 && index < Buttons.Count)
Buttons[index].SelectNext(e.ShiftPressed ? -1 : 1);
}
return base.OnKeyDown(e);
@ -141,7 +141,7 @@ namespace osu.Game.Overlays.Mods
{
pendingSelectionOperations.Clear();
foreach (var button in buttons.Where(b => !b.Selected))
foreach (var button in Buttons.Where(b => !b.Selected))
pendingSelectionOperations.Enqueue(() => button.SelectAt(0));
}
@ -151,7 +151,7 @@ namespace osu.Game.Overlays.Mods
public void DeselectAll()
{
pendingSelectionOperations.Clear();
DeselectTypes(buttons.Select(b => b.SelectedMod?.GetType()).Where(t => t != null));
DeselectTypes(Buttons.Select(b => b.SelectedMod?.GetType()).Where(t => t != null));
}
/// <summary>
@ -161,7 +161,7 @@ namespace osu.Game.Overlays.Mods
/// <param name="immediate">Whether the deselection should happen immediately. Should only be used when required to ensure correct selection flow.</param>
public void DeselectTypes(IEnumerable<Type> modTypes, bool immediate = false)
{
foreach (var button in buttons)
foreach (var button in Buttons)
{
if (button.SelectedMod == null) continue;
@ -184,7 +184,7 @@ namespace osu.Game.Overlays.Mods
/// <param name="newSelectedMods">The new list of selected mods to select.</param>
public void UpdateSelectedButtons(IReadOnlyList<Mod> newSelectedMods)
{
foreach (var button in buttons)
foreach (var button in Buttons)
updateButtonSelection(button, newSelectedMods);
}

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@ -456,6 +456,7 @@ namespace osu.Game.Overlays.Mods
}
updateSelectedButtons();
OnAvailableModsChanged();
}
/// <summary>
@ -533,6 +534,13 @@ namespace osu.Game.Overlays.Mods
private void playSelectedSound() => sampleOn?.Play();
private void playDeselectedSound() => sampleOff?.Play();
/// <summary>
/// Invoked after <see cref="availableMods"/> has changed.
/// </summary>
protected virtual void OnAvailableModsChanged()
{
}
/// <summary>
/// Invoked when a new <see cref="Mod"/> has been selected.
/// </summary>

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@ -75,6 +75,14 @@ namespace osu.Game.Screens.OnlinePlay
section.DeselectAll();
}
protected override void OnAvailableModsChanged()
{
base.OnAvailableModsChanged();
foreach (var section in ModSectionsContainer.Children)
((FreeModSection)section).UpdateCheckboxState();
}
protected override ModSection CreateModSection(ModType type) => new FreeModSection(type);
private class FreeModSection : ModSection
@ -108,10 +116,14 @@ namespace osu.Game.Screens.OnlinePlay
protected override void ModButtonStateChanged(Mod mod)
{
base.ModButtonStateChanged(mod);
UpdateCheckboxState();
}
public void UpdateCheckboxState()
{
if (!SelectionAnimationRunning)
{
var validButtons = ButtonsContainer.OfType<ModButton>().Where(b => b.Mod.HasImplementation);
var validButtons = Buttons.Where(b => b.Mod.HasImplementation);
checkbox.Current.Value = validButtons.All(b => b.Selected);
}
}

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@ -75,9 +75,18 @@ namespace osu.Game.Screens.OnlinePlay
Mods.Value = selectedItem?.Value?.RequiredMods.Select(m => m.CreateCopy()).ToArray() ?? Array.Empty<Mod>();
FreeMods.Value = selectedItem?.Value?.AllowedMods.Select(m => m.CreateCopy()).ToArray() ?? Array.Empty<Mod>();
Mods.BindValueChanged(onModsChanged);
Ruleset.BindValueChanged(onRulesetChanged);
}
private void onModsChanged(ValueChangedEvent<IReadOnlyList<Mod>> mods)
{
FreeMods.Value = FreeMods.Value.Where(checkCompatibleFreeMod).ToList();
// Reset the validity delegate to update the overlay's display.
freeModSelectOverlay.IsValidMod = IsValidFreeMod;
}
private void onRulesetChanged(ValueChangedEvent<RulesetInfo> ruleset)
{
FreeMods.Value = Array.Empty<Mod>();
@ -155,6 +164,10 @@ namespace osu.Game.Screens.OnlinePlay
/// </summary>
/// <param name="mod">The <see cref="Mod"/> to check.</param>
/// <returns>Whether <paramref name="mod"/> is a selectable free-mod.</returns>
protected virtual bool IsValidFreeMod(Mod mod) => IsValidMod(mod);
protected virtual bool IsValidFreeMod(Mod mod) => IsValidMod(mod) && checkCompatibleFreeMod(mod);
private bool checkCompatibleFreeMod(Mod mod)
=> Mods.Value.All(m => m.Acronym != mod.Acronym) // Mod must not be contained in the required mods.
&& ModUtils.CheckCompatibleSet(Mods.Value.Append(mod).ToArray()); // Mod must be compatible with all the required mods.
}
}