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Fix star rating rolling counter regression
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@ -314,7 +314,7 @@ namespace osu.Game.Screens.Select
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starRatingDisplay.Current.Value = s.NewValue ?? default;
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// Don't roll the counter on initial display (but still allow it to roll on applying mods etc.)
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if (starRatingDisplay.Alpha > 0)
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if (!starRatingDisplay.IsPresent)
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starRatingDisplay.FinishTransforms(true);
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starRatingDisplay.FadeIn(transition_duration);
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