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Disable reversing for now - this needs to be re-implemented in a later PR.

This commit is contained in:
smoogipooo 2017-08-22 14:17:57 +09:00
parent cd3c825bd2
commit 9a7c9e9af0

View File

@ -74,8 +74,6 @@ namespace osu.Game.Rulesets.Mania.UI
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
Playfield.Reversed.Value = true;
BarLines.ForEach(Playfield.Add); BarLines.ForEach(Playfield.Add);
} }