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Disable reversing for now - this needs to be re-implemented in a later PR.
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@ -74,8 +74,6 @@ namespace osu.Game.Rulesets.Mania.UI
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load()
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private void load()
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{
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{
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Playfield.Reversed.Value = true;
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BarLines.ForEach(Playfield.Add);
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BarLines.ForEach(Playfield.Add);
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}
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}
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