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Add support for adding new colours to palette
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parent
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commit
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@ -1,12 +1,17 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Collections.Specialized;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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using osuTK;
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@ -36,36 +41,24 @@ namespace osu.Game.Graphics.UserInterfaceV2
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}
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}
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}
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}
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private FillFlowContainer<ColourDisplay> palette;
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private FillFlowContainer palette;
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private Container placeholder;
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private IEnumerable<ColourDisplay> colourDisplays => palette.OfType<ColourDisplay>();
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load()
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private void load()
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{
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{
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.Y;
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AutoSizeDuration = fade_duration;
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AutoSizeEasing = Easing.OutQuint;
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InternalChildren = new Drawable[]
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InternalChild = palette = new FillFlowContainer
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{
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{
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palette = new FillFlowContainer<ColourDisplay>
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RelativeSizeAxes = Axes.X,
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Spacing = new Vector2(10),
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Full
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Spacing = new Vector2(10),
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Direction = FillDirection.Full
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},
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placeholder = new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Child = new OsuSpriteText
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Text = "(none)",
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Font = OsuFont.Default.With(weight: FontWeight.Bold)
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}
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}
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};
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};
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}
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}
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@ -73,30 +66,20 @@ namespace osu.Game.Graphics.UserInterfaceV2
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{
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{
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base.LoadComplete();
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base.LoadComplete();
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Colours.BindCollectionChanged((_, args) => updatePalette(args), true);
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Colours.BindCollectionChanged((_, args) =>
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{
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if (args.Action != NotifyCollectionChangedAction.Replace)
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updatePalette();
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}, true);
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FinishTransforms(true);
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FinishTransforms(true);
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}
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}
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private const int fade_duration = 200;
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private const int fade_duration = 200;
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private void updatePalette(NotifyCollectionChangedEventArgs args)
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private void updatePalette()
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{
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{
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if (args.Action == NotifyCollectionChangedAction.Replace)
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return;
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palette.Clear();
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palette.Clear();
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if (Colours.Any())
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{
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palette.FadeIn(fade_duration, Easing.OutQuint);
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placeholder.FadeOut(fade_duration, Easing.OutQuint);
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}
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else
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{
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palette.FadeOut(fade_duration, Easing.OutQuint);
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placeholder.FadeIn(fade_duration, Easing.OutQuint);
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}
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for (int i = 0; i < Colours.Count; ++i)
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for (int i = 0; i < Colours.Count; ++i)
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{
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{
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// copy to avoid accesses to modified closure.
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// copy to avoid accesses to modified closure.
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@ -111,6 +94,11 @@ namespace osu.Game.Graphics.UserInterfaceV2
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display.Current.BindValueChanged(colour => Colours[colourIndex] = colour.NewValue);
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display.Current.BindValueChanged(colour => Colours[colourIndex] = colour.NewValue);
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}
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}
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palette.Add(new AddColourButton
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{
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Action = () => Colours.Add(Colour4.White)
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});
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reindexItems();
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reindexItems();
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}
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}
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@ -118,11 +106,74 @@ namespace osu.Game.Graphics.UserInterfaceV2
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{
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{
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int index = 1;
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int index = 1;
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foreach (var colour in palette)
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foreach (var colourDisplay in colourDisplays)
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{
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{
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colour.ColourName = $"{colourNamePrefix} {index}";
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colourDisplay.ColourName = $"{colourNamePrefix} {index}";
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index += 1;
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index += 1;
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}
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}
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}
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}
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private class AddColourButton : CompositeDrawable
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{
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public Action Action
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{
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set => circularButton.Action = value;
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}
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private readonly OsuClickableContainer circularButton;
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public AddColourButton()
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{
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AutoSizeAxes = Axes.Y;
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Width = 100;
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InternalChild = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 10),
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Children = new Drawable[]
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{
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circularButton = new OsuClickableContainer
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{
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RelativeSizeAxes = Axes.X,
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Height = 100,
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CornerRadius = 50,
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Masking = true,
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BorderThickness = 5,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Colour4.Transparent,
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AlwaysPresent = true
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},
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new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(20),
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Icon = FontAwesome.Solid.Plus
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}
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}
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = "New"
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}
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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circularButton.BorderColour = colours.BlueDarker;
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}
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}
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}
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}
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}
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}
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