From 9a07a95d39817ce408487253e410d845ee11c27d Mon Sep 17 00:00:00 2001 From: CenTdemeern1 Date: Mon, 4 Apr 2022 19:22:53 +0200 Subject: [PATCH] Make several delete confirmation buttons dangerous buttons Includes: - Mass deletion - Beatmap deletion - Local score deletion --- .../Sections/Maintenance/MassDeleteConfirmationDialog.cs | 2 +- osu.Game/Screens/Select/BeatmapDeleteDialog.cs | 2 +- osu.Game/Screens/Select/LocalScoreDeleteDialog.cs | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/MassDeleteConfirmationDialog.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/MassDeleteConfirmationDialog.cs index 6380232bbb..c481c80d82 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/MassDeleteConfirmationDialog.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/MassDeleteConfirmationDialog.cs @@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance HeaderText = @"Confirm deletion of"; Buttons = new PopupDialogButton[] { - new PopupDialogOkButton + new PopupDialogDangerousButton { Text = @"Yes. Go for it.", Action = deleteAction diff --git a/osu.Game/Screens/Select/BeatmapDeleteDialog.cs b/osu.Game/Screens/Select/BeatmapDeleteDialog.cs index 1ac278d045..b156c2485b 100644 --- a/osu.Game/Screens/Select/BeatmapDeleteDialog.cs +++ b/osu.Game/Screens/Select/BeatmapDeleteDialog.cs @@ -26,7 +26,7 @@ namespace osu.Game.Screens.Select HeaderText = @"Confirm deletion of"; Buttons = new PopupDialogButton[] { - new PopupDialogOkButton + new PopupDialogDangerousButton { Text = @"Yes. Totally. Delete it.", Action = () => manager?.Delete(beatmap), diff --git a/osu.Game/Screens/Select/LocalScoreDeleteDialog.cs b/osu.Game/Screens/Select/LocalScoreDeleteDialog.cs index 1ae244281b..cb96e3f23e 100644 --- a/osu.Game/Screens/Select/LocalScoreDeleteDialog.cs +++ b/osu.Game/Screens/Select/LocalScoreDeleteDialog.cs @@ -38,7 +38,7 @@ namespace osu.Game.Screens.Select HeaderText = "Confirm deletion of local score"; Buttons = new PopupDialogButton[] { - new PopupDialogOkButton + new PopupDialogDangerousButton { Text = "Yes. Please.", Action = () => scoreManager?.Delete(score)