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mirror of https://github.com/ppy/osu.git synced 2024-12-13 08:32:57 +08:00

remove sprite

This commit is contained in:
itsMapleLeaf 2023-01-23 01:50:50 -06:00
parent 338a14ff69
commit 9a053f114e

View File

@ -6,10 +6,8 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Skinning.Argon
@ -19,7 +17,6 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
private readonly Container spriteContainer;
private readonly Container shadeContainer;
private readonly Circle hitLine;
@ -28,7 +25,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
RelativeSizeAxes = Axes.X;
// multiply by two so that the hold body extends up to the height of the note head accent
Height = ArgonNotePiece.NOTE_HEIGHT * ArgonNotePiece.NOTE_ACCENT_RATIO * 2;
Height = ArgonNotePiece.NOTE_HEIGHT * 2;
CornerRadius = ArgonNotePiece.CORNER_RADIUS;
Masking = true;
@ -45,25 +42,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.2f,
},
},
},
spriteContainer = new Container {
RelativeSizeAxes = Axes.X,
Height = ArgonNotePiece.NOTE_HEIGHT,
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Y = 4,
Icon = FontAwesome.Solid.AngleDown,
Size = new Vector2(20),
Scale = new Vector2(1, 0.7f),
Colour = Color4.White,
Alpha = 0.2f,
Alpha = 0.4f,
},
},
},
@ -90,7 +69,6 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
{
hitLine.Anchor = hitLine.Origin =
spriteContainer.Anchor = spriteContainer.Origin =
shadeContainer.Anchor = shadeContainer.Origin =
direction.NewValue == ScrollingDirection.Up
? Anchor.TopCentre