diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs b/osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs index 6e154c9202..88d20d15e2 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs @@ -10,7 +10,7 @@ using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Catch.Mods { - public class CatchModEasy : ModEasy + public class CatchModEasy : ModEasy, IApplicableFailOverride, IApplicableToHealthProcessor { public override string Description => @"Larger fruits, more forgiving HP drain, less accuracy required, and three lives!"; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs index 52c959395f..79073b26ba 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs @@ -10,7 +10,7 @@ using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mania.Mods { - public class ManiaModEasy : ModEasy + public class ManiaModEasy : ModEasy, IApplicableFailOverride, IApplicableToHealthProcessor { public override string Description => @"More forgiving HP drain, less accuracy required, and three lives!"; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs b/osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs index df7f7bbce6..43ceddd6e1 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModEasy.cs @@ -10,7 +10,7 @@ using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Mods { - public class OsuModEasy : ModEasy, IApplicableToDifficulty, IApplicableFailOverride, IApplicableToHealthProcessor + public class OsuModEasy : ModEasy, IApplicableFailOverride, IApplicableToHealthProcessor { public override string Description => @"Larger circles, more forgiving HP drain, less accuracy required, and three lives!";