From 99c23d8715a67b93260be7a69876ac00f36785ee Mon Sep 17 00:00:00 2001 From: smoogipooo Date: Tue, 14 Mar 2017 12:54:09 +0900 Subject: [PATCH] I don't like this renaming. --- osu.Game.Modes.Catch/Beatmaps/CatchBeatmapConverter.cs | 2 +- osu.Game.Modes.Mania/Beatmaps/ManiaBeatmapConverter.cs | 2 +- osu.Game.Modes.Osu/Beatmaps/OsuBeatmapConverter.cs | 2 +- osu.Game.Modes.Taiko/Beatmaps/TaikoBeatmapConverter.cs | 2 +- osu.Game/Beatmaps/DifficultyCalculator.cs | 2 +- osu.Game/Beatmaps/IBeatmapCoverter.cs | 2 +- osu.Game/Modes/UI/HitRenderer.cs | 2 +- 7 files changed, 7 insertions(+), 7 deletions(-) diff --git a/osu.Game.Modes.Catch/Beatmaps/CatchBeatmapConverter.cs b/osu.Game.Modes.Catch/Beatmaps/CatchBeatmapConverter.cs index b62292e2bd..6460751570 100644 --- a/osu.Game.Modes.Catch/Beatmaps/CatchBeatmapConverter.cs +++ b/osu.Game.Modes.Catch/Beatmaps/CatchBeatmapConverter.cs @@ -10,7 +10,7 @@ namespace osu.Game.Modes.Catch.Beatmaps { internal class CatchBeatmapConverter : IBeatmapConverter { - public Beatmap ConvertBeatmap(Beatmap original) + public Beatmap Convert(Beatmap original) { return new Beatmap(original) { diff --git a/osu.Game.Modes.Mania/Beatmaps/ManiaBeatmapConverter.cs b/osu.Game.Modes.Mania/Beatmaps/ManiaBeatmapConverter.cs index 9f515ccf04..0f42da4ac8 100644 --- a/osu.Game.Modes.Mania/Beatmaps/ManiaBeatmapConverter.cs +++ b/osu.Game.Modes.Mania/Beatmaps/ManiaBeatmapConverter.cs @@ -10,7 +10,7 @@ namespace osu.Game.Modes.Mania.Beatmaps { internal class ManiaBeatmapConverter : IBeatmapConverter { - public Beatmap ConvertBeatmap(Beatmap original) + public Beatmap Convert(Beatmap original) { return new Beatmap(original) { diff --git a/osu.Game.Modes.Osu/Beatmaps/OsuBeatmapConverter.cs b/osu.Game.Modes.Osu/Beatmaps/OsuBeatmapConverter.cs index c16b6bd289..921875adba 100644 --- a/osu.Game.Modes.Osu/Beatmaps/OsuBeatmapConverter.cs +++ b/osu.Game.Modes.Osu/Beatmaps/OsuBeatmapConverter.cs @@ -15,7 +15,7 @@ namespace osu.Game.Modes.Osu.Beatmaps { internal class OsuBeatmapConverter : IBeatmapConverter { - public Beatmap ConvertBeatmap(Beatmap original) + public Beatmap Convert(Beatmap original) { return new Beatmap(original) { diff --git a/osu.Game.Modes.Taiko/Beatmaps/TaikoBeatmapConverter.cs b/osu.Game.Modes.Taiko/Beatmaps/TaikoBeatmapConverter.cs index b846351a87..3230010fda 100644 --- a/osu.Game.Modes.Taiko/Beatmaps/TaikoBeatmapConverter.cs +++ b/osu.Game.Modes.Taiko/Beatmaps/TaikoBeatmapConverter.cs @@ -9,7 +9,7 @@ namespace osu.Game.Modes.Taiko.Beatmaps { internal class TaikoBeatmapConverter : IBeatmapConverter { - public Beatmap ConvertBeatmap(Beatmap original) + public Beatmap Convert(Beatmap original) { return new Beatmap(original) { diff --git a/osu.Game/Beatmaps/DifficultyCalculator.cs b/osu.Game/Beatmaps/DifficultyCalculator.cs index f6613d7c29..9c057d5f77 100644 --- a/osu.Game/Beatmaps/DifficultyCalculator.cs +++ b/osu.Game/Beatmaps/DifficultyCalculator.cs @@ -33,7 +33,7 @@ namespace osu.Game.Beatmaps protected DifficultyCalculator(Beatmap beatmap) { - Objects = CreateBeatmapConverter().ConvertBeatmap(beatmap).HitObjects; + Objects = CreateBeatmapConverter().Convert(beatmap).HitObjects; PreprocessHitObjects(); } diff --git a/osu.Game/Beatmaps/IBeatmapCoverter.cs b/osu.Game/Beatmaps/IBeatmapCoverter.cs index d8a395070b..72b248cfba 100644 --- a/osu.Game/Beatmaps/IBeatmapCoverter.cs +++ b/osu.Game/Beatmaps/IBeatmapCoverter.cs @@ -16,6 +16,6 @@ namespace osu.Game.Beatmaps /// /// The original Beatmap. /// The converted Beatmap. - Beatmap ConvertBeatmap(Beatmap original); + Beatmap Convert(Beatmap original); } } diff --git a/osu.Game/Modes/UI/HitRenderer.cs b/osu.Game/Modes/UI/HitRenderer.cs index db2879608c..e08570522f 100644 --- a/osu.Game/Modes/UI/HitRenderer.cs +++ b/osu.Game/Modes/UI/HitRenderer.cs @@ -57,7 +57,7 @@ namespace osu.Game.Modes.UI protected HitRenderer(Beatmap beatmap) { - Beatmap = CreateBeatmapConverter().ConvertBeatmap(beatmap); + Beatmap = CreateBeatmapConverter().Convert(beatmap); RelativeSizeAxes = Axes.Both;