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Call DisposeAsync instead of StopAsync

This commit is contained in:
Dean Herbert 2021-01-25 17:11:04 +09:00
parent c05ae3497a
commit 994fb2667d

View File

@ -188,7 +188,7 @@ namespace osu.Game.Online.Multiplayer
try
{
if (connection != null)
await connection.StopAsync();
await connection.DisposeAsync();
}
finally
{