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Simplify check conditionals
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c73195fa77
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@ -27,15 +27,9 @@ namespace osu.Game.Rulesets.Catch.UI
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protected override bool UserScrollSpeedAdjustment => false;
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private readonly bool showMobileMapper = true;
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public DrawableCatchRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
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: base(ruleset, beatmap, mods)
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{
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// Check if mods have RelaxMod instance
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if (mods != null && mods.OfType<ModRelax>().Any())
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showMobileMapper = false;
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Direction.Value = ScrollingDirection.Down;
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TimeRange.Value = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.ApproachRate, 1800, 1200, 450);
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}
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@ -43,7 +37,8 @@ namespace osu.Game.Rulesets.Catch.UI
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[BackgroundDependencyLoader]
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private void load()
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{
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if (showMobileMapper)
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// With relax mod, input maps directly to x position and left/right buttons are not used.
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if (!Mods.Any(m => m is ModRelax))
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KeyBindingInputManager.Add(new CatchTouchInputMapper());
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}
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