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Add minor edge smoothing to fix flickering of barlines
In most cases. Closes https://github.com/ppy/osu/issues/15184.
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parent
5150c5a643
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@ -26,9 +26,13 @@ namespace osu.Game.Rulesets.Mania.Skinning.Default
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{
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{
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.Both;
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// Avoid flickering due to no anti-aliasing of boxes by default.
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var edgeSmoothness = new Vector2(0.3f);
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AddInternal(mainLine = new Box
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AddInternal(mainLine = new Box
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{
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{
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Name = "Bar line",
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Name = "Bar line",
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EdgeSmoothness = edgeSmoothness,
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Anchor = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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@ -39,6 +43,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Default
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AddInternal(leftAnchor = new Box
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AddInternal(leftAnchor = new Box
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{
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{
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Name = "Left anchor",
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Name = "Left anchor",
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EdgeSmoothness = edgeSmoothness,
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Blending = BlendingParameters.Additive,
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Blending = BlendingParameters.Additive,
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Anchor = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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@ -50,6 +55,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Default
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AddInternal(rightAnchor = new Box
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AddInternal(rightAnchor = new Box
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{
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{
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Name = "Right anchor",
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Name = "Right anchor",
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EdgeSmoothness = edgeSmoothness,
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Blending = BlendingParameters.Additive,
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Blending = BlendingParameters.Additive,
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Anchor = Anchor.CentreRight,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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