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Update OsuGameActivity
and manifest in line with framework changes
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parent
f81e5e8b99
commit
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@ -17,7 +17,7 @@ using osu.Game.Database;
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namespace osu.Android
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{
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[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false, LaunchMode = LaunchMode.SingleInstance, Exported = true)]
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[Activity(ConfigurationChanges = DEFAULT_CONFIG_CHANGES, LaunchMode = DEFAULT_LAUNCH_MODE, MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser)]
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[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osz", DataHost = "*", DataMimeType = "*/*")]
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[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osk", DataHost = "*", DataMimeType = "*/*")]
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[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osr", DataHost = "*", DataMimeType = "*/*")]
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@ -47,11 +47,6 @@ namespace osu.Android
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protected override void OnCreate(Bundle savedInstanceState)
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{
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// The default current directory on android is '/'.
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// On some devices '/' maps to the app data directory. On others it maps to the root of the internal storage.
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// In order to have a consistent current directory on all devices the full path of the app data directory is set as the current directory.
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System.Environment.CurrentDirectory = System.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal);
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base.OnCreate(savedInstanceState);
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// OnNewIntent() only fires for an activity if it's *re-launched* while it's on top of the activity stack.
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@ -1,11 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="sh.ppy.osulazer" android:installLocation="auto" android:versionName="0.1.0">
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<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
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<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
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<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
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<uses-permission android:name="android.permission.WAKE_LOCK" />
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<uses-permission android:name="android.permission.READ_FRAME_BUFFER" />
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<uses-permission android:name="android.permission.INTERNET" />
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<uses-permission android:name="android.permission.BATTERY_STATS" />
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<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!" android:icon="@drawable/lazer" />
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</manifest>
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8
osu.Android/Properties/AssemblyInfo.cs
Normal file
8
osu.Android/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Android;
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using Android.App;
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// used for AndroidBatteryInfo
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[assembly: UsesPermission(Manifest.Permission.BatteryStats)]
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@ -29,6 +29,7 @@
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<Compile Include="GameplayScreenRotationLocker.cs" />
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<Compile Include="OsuGameActivity.cs" />
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<Compile Include="OsuGameAndroid.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Properties\AndroidManifest.xml" />
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