diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index 0b5f263dc7..4c116de3fa 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -641,7 +641,7 @@ namespace osu.Game.Overlays.Mods // If nothing is selected, it should exit the dialog (a bit weird, but this is the expectation from stable). if (string.IsNullOrEmpty(SearchTerm)) { - Hide(); + hideOverlay(true); return true; }