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Rename classes slightly

This commit is contained in:
Dean Herbert 2024-09-04 18:43:33 +09:00
parent a417fec234
commit 992a0da957
No known key found for this signature in database
4 changed files with 11 additions and 11 deletions

View File

@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{
public partial class TestSceneOsuAnalysisContainer : OsuTestScene
{
private TestOsuAnalysisContainer analysisContainer = null!;
private TestReplayAnalysisOverlay analysisContainer = null!;
[SetUpSteps]
public void SetUpSteps()
@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.Tests
Children = new Drawable[]
{
drawableRuleset,
analysisContainer = new TestOsuAnalysisContainer(fabricateReplay(), drawableRuleset),
analysisContainer = new TestReplayAnalysisOverlay(fabricateReplay(), drawableRuleset),
};
});
}
@ -96,9 +96,9 @@ namespace osu.Game.Rulesets.Osu.Tests
return new Replay { Frames = frames };
}
private partial class TestOsuAnalysisContainer : OsuAnalysisContainer
private partial class TestReplayAnalysisOverlay : ReplayAnalysisOverlay
{
public TestOsuAnalysisContainer(Replay replay, DrawableRuleset drawableRuleset)
public TestReplayAnalysisOverlay(Replay replay, DrawableRuleset drawableRuleset)
: base(replay, drawableRuleset)
{
}

View File

@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.UI
protected override void LoadComplete()
{
if (HasReplayLoaded.Value)
LoadComponentAsync(new OsuAnalysisContainer(ReplayScore.Replay, this), PlayfieldAdjustmentContainer.Add);
LoadComponentAsync(new ReplayAnalysisOverlay(ReplayScore.Replay, this), PlayfieldAdjustmentContainer.Add);
base.LoadComplete();
}

View File

@ -19,18 +19,18 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.UI
{
public partial class OsuAnalysisContainer : CompositeDrawable
public partial class ReplayAnalysisOverlay : CompositeDrawable
{
protected readonly HitMarkersContainer HitMarkers;
protected readonly AimMarkersContainer AimMarkers;
protected readonly AimLinesContainer AimLines;
public OsuAnalysisSettings Settings = null!;
public ReplayAnalysisSettings Settings = null!;
private readonly Replay replay;
private readonly DrawableRuleset drawableRuleset;
public OsuAnalysisContainer(Replay replay, DrawableRuleset drawableRuleset)
public ReplayAnalysisOverlay(Replay replay, DrawableRuleset drawableRuleset)
{
this.replay = replay;
this.drawableRuleset = drawableRuleset;
@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.UI
[BackgroundDependencyLoader]
private void load()
{
AddInternal(Settings = new OsuAnalysisSettings());
AddInternal(Settings = new ReplayAnalysisSettings());
LoadReplay();
}

View File

@ -9,7 +9,7 @@ using osu.Game.Screens.Play.PlayerSettings;
namespace osu.Game.Rulesets.Osu.UI
{
public partial class OsuAnalysisSettings : PlayerSettingsGroup
public partial class ReplayAnalysisSettings : PlayerSettingsGroup
{
[SettingSource("Hit markers", SettingControlType = typeof(PlayerCheckbox))]
public BindableBool HitMarkersEnabled { get; } = new BindableBool();
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.UI
[SettingSource("Hide cursor", SettingControlType = typeof(PlayerCheckbox))]
public BindableBool CursorHideEnabled { get; } = new BindableBool();
public OsuAnalysisSettings()
public ReplayAnalysisSettings()
: base("Analysis Settings")
{
}