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Add note about AlwaysPresent requirement

This commit is contained in:
Dean Herbert 2019-12-12 15:16:34 +09:00
parent e4297ffead
commit 99280db694

View File

@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Mods
{ {
drawableRuleset.SetReplayScore(CreateReplayScore(drawableRuleset.Beatmap)); drawableRuleset.SetReplayScore(CreateReplayScore(drawableRuleset.Beatmap));
// AlwaysPresent required for hitsounds
drawableRuleset.Playfield.AlwaysPresent = true; drawableRuleset.Playfield.AlwaysPresent = true;
drawableRuleset.Playfield.Hide(); drawableRuleset.Playfield.Hide();
} }