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Combine roommanager and roompollingcomponent
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parent
17fdfc15d9
commit
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@ -48,7 +48,6 @@ namespace osu.Game.Screens.Multi
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private readonly OsuButton createButton;
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private readonly OsuButton createButton;
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private readonly LoungeSubScreen loungeSubScreen;
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private readonly LoungeSubScreen loungeSubScreen;
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private readonly ScreenStack screenStack;
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private readonly ScreenStack screenStack;
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private readonly RoomPollingComponent pollingComponent;
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[Cached]
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[Cached]
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private readonly Bindable<FilterCriteria> filter = new Bindable<FilterCriteria>();
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private readonly Bindable<FilterCriteria> filter = new Bindable<FilterCriteria>();
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@ -104,7 +103,7 @@ namespace osu.Game.Screens.Multi
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},
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},
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},
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},
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},
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},
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roomManager = new RoomManager
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new Container
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = Header.HEIGHT },
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Padding = new MarginPadding { Top = Header.HEIGHT },
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@ -128,11 +127,10 @@ namespace osu.Game.Screens.Multi
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Name = { Value = $"{api.LocalUser}'s awesome room" }
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Name = { Value = $"{api.LocalUser}'s awesome room" }
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}),
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}),
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},
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},
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pollingComponent = new RoomPollingComponent()
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roomManager = new RoomManager()
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});
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});
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pollingComponent.Filter.BindTo(filter);
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roomManager.Filter.BindTo(filter);
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pollingComponent.RoomsRetrieved += roomManager.UpdateRooms;
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screenStack.ScreenPushed += screenPushed;
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screenStack.ScreenPushed += screenPushed;
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screenStack.ScreenExited += screenExited;
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screenStack.ScreenExited += screenExited;
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@ -166,8 +164,8 @@ namespace osu.Game.Screens.Multi
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private void updatePollingRate(bool idle)
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private void updatePollingRate(bool idle)
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{
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{
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pollingComponent.TimeBetweenPolls = !this.IsCurrentScreen() || !(screenStack.CurrentScreen is LoungeSubScreen) ? 0 : (idle ? 120000 : 15000);
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roomManager.TimeBetweenPolls = !this.IsCurrentScreen() || !(screenStack.CurrentScreen is LoungeSubScreen) ? 0 : (idle ? 120000 : 15000);
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Logger.Log($"Polling adjusted to {pollingComponent.TimeBetweenPolls}");
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Logger.Log($"Polling adjusted to {roomManager.TimeBetweenPolls}");
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}
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}
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public void APIStateChanged(APIAccess api, APIState state)
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public void APIStateChanged(APIAccess api, APIState state)
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@ -230,7 +228,7 @@ namespace osu.Game.Screens.Multi
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this.FadeOut(250);
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this.FadeOut(250);
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cancelLooping();
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cancelLooping();
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pollingComponent.TimeBetweenPolls = 0;
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roomManager.TimeBetweenPolls = 0;
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}
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}
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private void cancelLooping()
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private void cancelLooping()
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@ -2,27 +2,33 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Logging;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Online;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Multi.Lounge.Components;
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namespace osu.Game.Screens.Multi
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namespace osu.Game.Screens.Multi
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{
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{
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public class RoomManager : Container, IRoomManager
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public class RoomManager : PollingComponent, IRoomManager
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{
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{
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public event Action RoomsUpdated;
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public event Action RoomsUpdated;
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private readonly BindableList<Room> rooms = new BindableList<Room>();
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private readonly BindableList<Room> rooms = new BindableList<Room>();
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public IBindableList<Room> Rooms => rooms;
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public IBindableList<Room> Rooms => rooms;
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/// <summary>
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/// The <see cref="FilterCriteria"/> to use when polling for <see cref="Room"/>s.
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/// </summary>
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public readonly Bindable<FilterCriteria> Filter = new Bindable<FilterCriteria>();
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public Bindable<Room> CurrentRoom { get; } = new Bindable<Room>();
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public Bindable<Room> CurrentRoom { get; } = new Bindable<Room>();
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private Room joinedRoom;
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private Room joinedRoom;
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@ -36,6 +42,16 @@ namespace osu.Game.Screens.Multi
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[Resolved]
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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private BeatmapManager beatmaps { get; set; }
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public RoomManager()
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{
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Filter.BindValueChanged(_ =>
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{
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if (IsLoaded)
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PollImmediately();
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});
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}
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protected override void Dispose(bool isDisposing)
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protected override void Dispose(bool isDisposing)
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{
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{
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base.Dispose(isDisposing);
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base.Dispose(isDisposing);
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@ -46,17 +62,20 @@ namespace osu.Game.Screens.Multi
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{
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{
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room.Host.Value = api.LocalUser;
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room.Host.Value = api.LocalUser;
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addRoom(room);
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joinRoom(room);
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RoomsUpdated?.Invoke();
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onSuccess?.Invoke(room);
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return;
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var req = new CreateRoomRequest(room);
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var req = new CreateRoomRequest(room);
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req.Success += result =>
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req.Success += result =>
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{
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{
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update(room, result);
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addRoom(room);
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joinRoom(room);
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RoomsUpdated?.Invoke();
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onSuccess?.Invoke(room);
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};
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};
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req.Failure += exception =>
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req.Failure += exception =>
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@ -108,25 +127,45 @@ namespace osu.Game.Screens.Multi
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joinedRoom = null;
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joinedRoom = null;
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}
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}
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public void UpdateRooms(List<Room> newRooms)
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private GetRoomsRequest pollReq;
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protected override Task Poll()
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{
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{
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// Remove past matches
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if (!api.IsLoggedIn)
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foreach (var r in rooms.ToList())
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return base.Poll();
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var tcs = new TaskCompletionSource<bool>();
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pollReq?.Cancel();
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pollReq = new GetRoomsRequest(Filter.Value.PrimaryFilter);
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pollReq.Success += result =>
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{
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{
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if (newRooms.All(e => e.RoomID.Value != r.RoomID.Value))
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// Remove past matches
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rooms.Remove(r);
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foreach (var r in rooms.ToList())
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}
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{
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if (result.All(e => e.RoomID.Value != r.RoomID.Value))
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rooms.Remove(r);
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}
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for (int i = 0; i < newRooms.Count; i++)
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for (int i = 0; i < result.Count; i++)
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{
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{
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var r = newRooms[i];
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var r = result[i];
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r.Position.Value = i;
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r.Position.Value = i;
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update(r, r);
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update(r, r);
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addRoom(r);
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addRoom(r);
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}
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}
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RoomsUpdated?.Invoke();
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RoomsUpdated?.Invoke();
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tcs.SetResult(true);
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};
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pollReq.Failure += _ => tcs.SetResult(false);
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api.Queue(pollReq);
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return tcs.Task;
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}
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}
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/// <summary>
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/// <summary>
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@ -1,66 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Game.Online;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Lounge.Components;
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namespace osu.Game.Screens.Multi
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{
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public class RoomPollingComponent : PollingComponent
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{
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/// <summary>
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/// Invoked when <see cref="Room"/>s have been retrieved from the API.
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/// </summary>
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public Action<List<Room>> RoomsRetrieved;
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/// <summary>
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/// The <see cref="FilterCriteria"/> to use when polling for <see cref="Room"/>s.
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/// </summary>
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public readonly Bindable<FilterCriteria> Filter = new Bindable<FilterCriteria>();
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[Resolved]
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private APIAccess api { get; set; }
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public RoomPollingComponent()
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{
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Filter.BindValueChanged(_ =>
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{
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if (IsLoaded)
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PollImmediately();
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});
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}
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private GetRoomsRequest pollReq;
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protected override Task Poll()
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{
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if (!api.IsLoggedIn)
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return base.Poll();
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var tcs = new TaskCompletionSource<bool>();
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pollReq?.Cancel();
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pollReq = new GetRoomsRequest(Filter.Value.PrimaryFilter);
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pollReq.Success += result =>
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{
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RoomsRetrieved?.Invoke(result);
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tcs.SetResult(true);
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};
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pollReq.Failure += _ => tcs.SetResult(false);
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api.Queue(pollReq);
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return tcs.Task;
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}
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}
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}
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