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Fix rulesets not loading in debug builds after running a release build

This commit is contained in:
Dean Herbert 2018-07-01 18:03:15 +09:00
parent 109649aa52
commit 98fb2e03c0

View File

@ -84,7 +84,13 @@ namespace osu.Game.Rulesets
{
try
{
var instanceInfo = ((Ruleset)Activator.CreateInstance(Type.GetType(r.InstantiationInfo), (RulesetInfo)null)).RulesetInfo;
var instanceInfo = ((Ruleset)Activator.CreateInstance(Type.GetType(r.InstantiationInfo, asm =>
{
// for the time being, let's ignore the version being loaded.
// this allows for debug builds to successfully load rulesets (even though debug rulesets have a 0.0.0 version).
asm.Version = null;
return Assembly.Load(asm);
}, null), (RulesetInfo)null)).RulesetInfo;
r.Name = instanceInfo.Name;
r.ShortName = instanceInfo.ShortName;