diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModDifficultyAdjust.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModDifficultyAdjust.cs index 0817f8f9fc..ce70fdf73a 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModDifficultyAdjust.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModDifficultyAdjust.cs @@ -7,5 +7,15 @@ namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModDifficultyAdjust : ModDifficultyAdjust { + public override DifficultyBindable OverallDifficulty { get; } = new DifficultyBindable + { + Precision = 0.1f, + MinValue = 0, + MaxValue = 10, + // Use larger extended limits for mania to include OD values that occur with EZ or HR enabled + ExtendedMaxValue = 15, + ExtendedMinValue = -15, + ReadCurrentFromDifficulty = diff => diff.OverallDifficulty, + }; } } diff --git a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs index da5f5df200..c6eaa75e9e 100644 --- a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs +++ b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs @@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Mods }; [SettingSource("Accuracy", "Override a beatmap's set OD.", LAST_SETTING_ORDER, SettingControlType = typeof(DifficultyAdjustSettingsControl))] - public DifficultyBindable OverallDifficulty { get; } = new DifficultyBindable + public virtual DifficultyBindable OverallDifficulty { get; } = new DifficultyBindable { Precision = 0.1f, MinValue = 0,