diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineTickDisplay.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineTickDisplay.cs index 7e7bef8cf2..5348d03a38 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineTickDisplay.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineTickDisplay.cs @@ -165,7 +165,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline // save a few drawables beyond the currently used for edge cases. while (drawableIndex < Math.Min(usedDrawables + 16, Count)) - Children[drawableIndex++].Hide(); + Children[drawableIndex++].Alpha = 0; // expire any excess while (drawableIndex < Count) @@ -182,7 +182,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline point = Children[drawableIndex]; drawableIndex++; - point.Show(); + point.Alpha = 1; return point; }