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Add test coverage for sample control point piece operation
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using Humanizer;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using osu.Game.Screens.Edit.Timing;
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using osu.Game.Tests.Beatmaps;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Editing
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{
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public class TestSceneHitObjectSamplePointAdjustments : EditorTestScene
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{
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protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
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protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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AddStep("add test objects", () =>
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{
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EditorBeatmap.Add(new HitCircle
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{
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StartTime = 0,
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Position = (OsuPlayfield.BASE_SIZE - new Vector2(100, 0)) / 2,
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SampleControlPoint = new SampleControlPoint
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{
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SampleBank = "normal",
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SampleVolume = 80
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}
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});
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EditorBeatmap.Add(new HitCircle()
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{
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StartTime = 500,
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Position = (OsuPlayfield.BASE_SIZE + new Vector2(100, 0)) / 2,
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SampleControlPoint = new SampleControlPoint
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{
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SampleBank = "soft",
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SampleVolume = 60
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}
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});
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});
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}
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[Test]
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public void TestSingleSelection()
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{
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clickSamplePiece(0);
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samplePopoverHasSingleBank("normal");
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samplePopoverHasSingleVolume(80);
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dismissPopover();
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// select first object to ensure that sample pieces for unselected objects
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// work independently from selection state.
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AddStep("select first object", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.First()));
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clickSamplePiece(1);
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samplePopoverHasSingleBank("soft");
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samplePopoverHasSingleVolume(60);
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setVolumeViaPopover(90);
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hitObjectHasSampleVolume(1, 90);
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setBankViaPopover("drum");
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hitObjectHasSampleBank(1, "drum");
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}
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private void clickSamplePiece(int objectIndex) => AddStep($"click {objectIndex.ToOrdinalWords()} difficulty piece", () =>
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{
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var difficultyPiece = this.ChildrenOfType<SamplePointPiece>().Single(piece => piece.HitObject == EditorBeatmap.HitObjects.ElementAt(objectIndex));
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InputManager.MoveMouseTo(difficultyPiece);
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InputManager.Click(MouseButton.Left);
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});
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private void samplePopoverHasSingleVolume(int volume) => AddUntilStep($"sample popover has volume {volume}", () =>
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{
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var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
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var slider = popover?.ChildrenOfType<SliderWithTextBoxInput<int>>().Single();
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return slider?.Current.Value == volume;
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});
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private void samplePopoverHasSingleBank(string bank) => AddUntilStep($"sample popover has bank {bank}", () =>
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{
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var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
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var textBox = popover?.ChildrenOfType<LabelledTextBox>().First();
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return textBox?.Current.Value == bank;
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});
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private void dismissPopover()
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{
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AddStep("dismiss popover", () => InputManager.Key(Key.Escape));
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AddUntilStep("wait for dismiss", () => !this.ChildrenOfType<DifficultyPointPiece.DifficultyEditPopover>().Any(popover => popover.IsPresent));
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}
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private void setVolumeViaPopover(int volume) => AddStep($"set volume {volume} via popover", () =>
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{
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var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().Single();
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var slider = popover.ChildrenOfType<SliderWithTextBoxInput<int>>().Single();
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slider.Current.Value = volume;
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});
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private void hitObjectHasSampleVolume(int objectIndex, int volume) => AddAssert($"{objectIndex.ToOrdinalWords()} has volume {volume}", () =>
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{
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var h = EditorBeatmap.HitObjects.ElementAt(objectIndex);
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return h.SampleControlPoint.SampleVolume == volume;
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});
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private void setBankViaPopover(string bank) => AddStep($"set bank {bank} via popover", () =>
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{
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var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().Single();
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var textBox = popover.ChildrenOfType<LabelledTextBox>().First();
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textBox.Current.Value = bank;
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});
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private void hitObjectHasSampleBank(int objectIndex, string bank) => AddAssert($"{objectIndex.ToOrdinalWords()} has bank {bank}", () =>
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{
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var h = EditorBeatmap.HitObjects.ElementAt(objectIndex);
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return h.SampleControlPoint.SampleBank == bank;
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});
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}
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}
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@ -19,7 +19,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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{
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public class SamplePointPiece : HitObjectPointPiece, IHasPopover
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public class SamplePointPiece : HitObjectPointPiece, IHasPopover
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{
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{
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private readonly HitObject hitObject;
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public readonly HitObject HitObject;
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private readonly Bindable<string> bank;
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private readonly Bindable<string> bank;
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private readonly BindableNumber<int> volume;
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private readonly BindableNumber<int> volume;
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@ -27,7 +27,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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public SamplePointPiece(HitObject hitObject)
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public SamplePointPiece(HitObject hitObject)
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: base(hitObject.SampleControlPoint)
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: base(hitObject.SampleControlPoint)
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{
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{
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this.hitObject = hitObject;
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HitObject = hitObject;
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volume = hitObject.SampleControlPoint.SampleVolumeBindable.GetBoundCopy();
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volume = hitObject.SampleControlPoint.SampleVolumeBindable.GetBoundCopy();
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bank = hitObject.SampleControlPoint.SampleBankBindable.GetBoundCopy();
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bank = hitObject.SampleControlPoint.SampleBankBindable.GetBoundCopy();
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}
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}
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Label.Text = $"{bank.Value} {volume.Value}";
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Label.Text = $"{bank.Value} {volume.Value}";
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}
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}
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public Popover GetPopover() => new SampleEditPopover(hitObject);
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public Popover GetPopover() => new SampleEditPopover(HitObject);
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public class SampleEditPopover : OsuPopover
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public class SampleEditPopover : OsuPopover
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{
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{
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