From 97fba5df583e1b471fba7d8840cc180ae94b4a20 Mon Sep 17 00:00:00 2001 From: ekrctb Date: Wed, 21 Jul 2021 12:59:42 +0900 Subject: [PATCH] Use existing method for the same code --- .../Edit/Blueprints/Components/SelectionEditablePath.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/SelectionEditablePath.cs b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/SelectionEditablePath.cs index b643ca9680..6c08b59e09 100644 --- a/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/SelectionEditablePath.cs +++ b/osu.Game.Rulesets.Catch/Edit/Blueprints/Components/SelectionEditablePath.cs @@ -78,7 +78,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components protected override void OnDrag(DragEvent e) { - Vector2 mousePosition = ToLocalSpace(e.ScreenSpaceMousePosition) - new Vector2(0, DrawHeight); + Vector2 mousePosition = ToRelativePosition(e.ScreenSpaceMousePosition); double distanceDelta = PositionToDistance(mousePosition.Y) - PositionToDistance(dragStartPosition.Y); float xDelta = mousePosition.X - dragStartPosition.X; MoveSelectedVertices(distanceDelta, xDelta);