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Add test scene
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@ -55,7 +55,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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addHeader("Blue OverlayHeader", new TestNoControlHeader(), OverlayColourScheme.Blue);
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addHeader("Green TabControlOverlayHeader (string)", new TestStringTabControlHeader(), OverlayColourScheme.Green);
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addHeader("Pink TabControlOverlayHeader (enum)", new TestEnumTabControlHeader(), OverlayColourScheme.Pink);
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addHeader("Red BreadcrumbControlOverlayHeader", new TestBreadcrumbControlHeader(), OverlayColourScheme.Red);
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addHeader("Red BreadcrumbControlOverlayHeader (no background)", new TestBreadcrumbControlHeader(), OverlayColourScheme.Red);
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}
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private void addHeader(string name, OverlayHeader header, OverlayColourScheme colourScheme)
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@ -139,8 +139,6 @@ namespace osu.Game.Tests.Visual.UserInterface
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private class TestBreadcrumbControlHeader : BreadcrumbControlOverlayHeader
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{
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protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/search");
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protected override ScreenTitle CreateTitle() => new TestTitle();
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public TestBreadcrumbControlHeader()
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@ -0,0 +1,42 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Containers;
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using osu.Game.Overlays;
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneOverlayHeaderBackground : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(OverlayHeaderBackground)
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};
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public TestSceneOverlayHeaderBackground()
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{
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Add(new BasicScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 20),
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Children = new[]
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{
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new OverlayHeaderBackground(@"Headers/changelog"),
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new OverlayHeaderBackground(@"Headers/news"),
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new OverlayHeaderBackground(@"Headers/rankings"),
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new OverlayHeaderBackground(@"Headers/search"),
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}
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}
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});
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}
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}
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}
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