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Add test catching lifetime change while KeepAlive is true

This commit is contained in:
ekrctb 2021-06-01 14:25:32 +09:00
parent 86020adf64
commit 977d44df87

View File

@ -117,8 +117,12 @@ namespace osu.Game.Tests.Gameplay
AddStep("Modify start time", () => entry.HitObject.StartTime = 100);
AddAssert("Drawable lifetime is correct", () => dho.LifetimeStart == double.MinValue);
AddStep("Set LifetimeEnd", () => dho.LifetimeEnd = 999);
AddAssert("Lifetime change is blocked", () => dho.LifetimeEnd == double.MaxValue);
AddStep("KeepAlive = false", () => entry.KeepAlive = false);
AddAssert("Drawable lifetime is restored", () => dho.LifetimeStart == 100 - TestLifetimeEntry.INITIAL_LIFETIME_OFFSET);
AddAssert("Drawable lifetime is restored", () =>
dho.LifetimeStart == 100 - TestLifetimeEntry.INITIAL_LIFETIME_OFFSET && dho.LifetimeEnd == 999);
}
private class TestDrawableHitObject : DrawableHitObject